thurmack Posted November 15, 2019 Share Posted November 15, 2019 19 hours ago, MunsuLight said: And it got even Worse with new patch . DE please 😂 The latest patch fixed everything I was concerned about. Ogris damage is accurate, bonus now applies to explosion, and now we can even see the latter in the UI. Link to comment Share on other sites More sharing options...
Redemption Posted November 15, 2019 Share Posted November 15, 2019 When i compare my modless kuva twin stubbas with a tag of the kuva twin stubbas the slash damage is off. Not sure if elemental bonus math doesnt still add up but I didnt read anythign in the hotfix that fixed this issue yet. Im just farming requiem mods ready for the hotfix because I have a bad feeling the fix will not be retroactive to weapons idk. I say this because i have 2 of the same weapon type and both modless 1 is better than the other(physical damage stats). idk what is happening with the calulations but im sure they are still wrong. Wish i could go do some more lich in no fear of being punished later down the line by this math error Link to comment Share on other sites More sharing options...
Fleuria Posted November 17, 2019 Share Posted November 17, 2019 Another issue with kuva tonkor (and maybe regular tonkor??) is that a lot of the ammo is duds. On the grineer train yard defense mission (ceres), a lot of my shots did no damage. Particularly when I hit boxes rather than floor (but sometimes also, when I hit floor). Also, direct hits usually (but not always) don't do splash damage even at range. Link to comment Share on other sites More sharing options...
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