Reolrock Posted September 28, 2013 Posted September 28, 2013 (edited) Vulcan (from the Roman mythology) is a warframe based on the metal control Stats:Health: 100 (250 lvl.30) Shields: 100 (275 lvl.30)Armor: 100 (after all, he is a metal master) Power: 100 (150 lvl.30) Skills: 1- Blade dance (energy cost: 25)Summon 2 blades (add 1 blade per upgrade, 5 blades on the last lvl) turning around the warframe and dealing medium damage during 10 seconds. After 10s, the blades are projected and impale all the ennemies on their trajectory 2- Sharpening (energy cost: 50)Add damage to the melee weapon and weapon like the Paris or Kunai by increasing their sharpening and add a small chance to make a critical hit with the melee weapon too during 10/10/13/15 seconds 3- Automaton (energy cost: 75)Vulcan make a automaton who deal small melee damage and have a medium health. when it died, it provoke an explosion, dealing heavy damage on a medium area but stun the enemies on this area4- Midas's river (energy cost: 100)Vulcan cover an huge area with iron and melt the enemies weapon to expand the size of the covered area. After a little time lapse, he turn the area into a carpet spikes, dealing heavy damage to all the enemies and disarm them. During 5 seconds, all the enemies walking on the carpet spikes receive damage. I can't does an illustration (I'm really bad at drawing, sorry) but if I have to make a description of what he would look like, I imagine a armor like the heavy armored knight and a helmet like the gladiator! Such a badass ^-^If my warframe idea please you, you can also make a art of what it would look like!Thx you to have take the time to read my idea and srry for the grammar mistake, English isn't my main language :l I wish that you want as hard as me to see this Warframe in game. Edited September 28, 2013 by Reolrock
Cobalt313 Posted September 28, 2013 Posted September 28, 2013 Sounds interesting, my main complaint is that its basic attack is more or less Radial Javelin, Excalibur's final attack.
Reolrock Posted September 28, 2013 Author Posted September 28, 2013 Yeah you're right, maybe we can remove the "after 10 seconds" effect
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