Inumayobaka Posted November 9, 2019 Share Posted November 9, 2019 I thought the new Kavat being able to revive us was going to be a strong contender to decide against Sacrifice + Regen / Primed Regen. But, a 2 minutes cooldown on the ability? Transfusion does not even come close to Sacrifice. The 2 minutes cooldown is way too long. The Kavat is completely open to fire and able to go down anytime. It has constant aggro as opposed to our Sentinel that only take aggro after we go down. The chances of the Kavat going down before or even instantly after you go down is so high that, decision to having a cooldown (let alone 2 minutes), on Transfusion seems questionable. Sentinel aggro versus Kavat aggro makes it unfair. The Kavat does not become immune after reviving us either, which means it is highly likely that after losing the HP it sacrifices to revive us, it may go down right after and we would need to revive it. I am aware that the Vasca Kavat revives us instantly like Vazarin-insta-revive rather how Sacrifice revives us. If this was truly how the revive was intended, I do believe the cooldown should be significantly lower due to the fact that the Kavat already takes aggro easily and has a high chance of going down than we do in a mission. 2-minutes is ridiculous. Even Phoenix Renewal does not take as long to 'reset'. I'd say a cooldown under 1 minute would be more appropriate. 4 Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 9, 2019 Share Posted November 9, 2019 Or how about no cooldown at all, bet they didn't even bother to think of that but no "too op wah" 5-10secs at the LEAST is acceptable at the very LEAST 1 Link to comment Share on other sites More sharing options...
Berserkerkitten Posted November 9, 2019 Share Posted November 9, 2019 I dunno, infinite free insta-revives with a cooldown under a minute seems pretty OP. 2 Link to comment Share on other sites More sharing options...
nslay Posted November 9, 2019 Share Posted November 9, 2019 5 minutes ago, Circle_of_Psi said: 5-10secs at the LEAST is acceptable at the very LEAST If they do this, I will be requesting that Djinn's Reawaken last 5-10 seconds too. Link to comment Share on other sites More sharing options...
Inumayobaka Posted November 9, 2019 Author Share Posted November 9, 2019 37 minutes ago, Circle_of_Psi said: Or how about no cooldown at all, bet they didn't even bother to think of that but no "too op wah" 5-10secs at the LEAST is acceptable at the very LEAST You are funny. 😂🤣 Link to comment Share on other sites More sharing options...
Inumayobaka Posted November 9, 2019 Author Share Posted November 9, 2019 32 minutes ago, Berserkerkitten said: I dunno, infinite free insta-revives with a cooldown under a minute seems pretty OP. Considering the vulnerability of the Kavat itself, I think 2-minutes is too long. 1 Link to comment Share on other sites More sharing options...
peterc3 Posted November 9, 2019 Share Posted November 9, 2019 If you're going down more than once every couple minutes, maybe your Kavat not carrying you isn't the issue. 2 Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 9, 2019 Share Posted November 9, 2019 1 hour ago, nslay said: If they do this, I will be requesting that Djinn's Reawaken last 5-10 seconds too. what is the cooldown on that? Cuz if its any higher then 1min, then you'll be right to do so. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 9, 2019 Share Posted November 9, 2019 1 hour ago, Inumayobaka said: You are funny. 😂🤣 your welcome? Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 9, 2019 Share Posted November 9, 2019 19 minutes ago, peterc3 said: If you're going down more than once every couple minutes, maybe your Kavat not carrying you isn't the issue. Perhaps, but at times there is things that just one-shot you for no gosh-darn reason, like Grenades or that Nully with is snipa-riffle. But hey, we have ways of undying so, lets see what they do 1 Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 9, 2019 Share Posted November 9, 2019 1 hour ago, Berserkerkitten said: I dunno, infinite free insta-revives with a cooldown under a minute seems pretty OP. <Nidus and inaros laughs> And maybe Wukong?, or pretty much any Warframe that has a cheat-death power Link to comment Share on other sites More sharing options...
DeMonkey Posted November 9, 2019 Share Posted November 9, 2019 31 minutes ago, Circle_of_Psi said: And maybe Wukong? You're welcome to test, die once per minute with Wukong, tell us how OP it is. Link to comment Share on other sites More sharing options...
nslay Posted November 9, 2019 Share Posted November 9, 2019 4 hours ago, Circle_of_Psi said: what is the cooldown on that? Cuz if its any higher then 1min, then you'll be right to do so. 90 seconds for Djinn to come alive again... so a Djinn with Sacrifice can only use Sacrifice once every 90 seconds. If he even survives to use it on you (he's super squishy). 2 Link to comment Share on other sites More sharing options...
Vyra Posted November 10, 2019 Share Posted November 10, 2019 The Pets are bugged anyway, they get stuck, die because they don't follow etc...especially on higher and more complex levels... i made a topic about this also... 1 Link to comment Share on other sites More sharing options...
Test-995 Posted November 10, 2019 Share Posted November 10, 2019 7 hours ago, nslay said: If they do this, I will be requesting that Djinn's Reawaken last 5-10 seconds too. Nah make it 0 second cuz why not Link to comment Share on other sites More sharing options...
Yamazuki Posted November 10, 2019 Share Posted November 10, 2019 6 hours ago, Circle_of_Psi said: <Nidus and inaros laughs> And maybe Wukong?, or pretty much any Warframe that has a cheat-death power Wukong gets 3 charges of his passive per mission, unsure if he even gets them back when he actually dies and respawns since I haven't died as Wukong other than the Lich insta-death thing. His passive is only useful for people who don't die often and just use it for risky decisions, and not for people who die, res, then die again. He's meant to avoid detah by using his 2nd and 3rd abilities for dodging 1 shots or healing through anything that isn't a 1 shot. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 10, 2019 Share Posted November 10, 2019 14 hours ago, DeMonkey said: You're welcome to test, die once per minute with Wukong, tell us how OP it is. Oh he DOES have a cooldown? Cuz I never bluddy noticed, cuz Wukong pertty much never dies, unless its a Warframes most hated enemy, The Grenade Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 10, 2019 Share Posted November 10, 2019 8 hours ago, Yamazuki said: Wukong gets 3 charges of his passive per mission, unsure if he even gets them back when he actually dies and respawns since I haven't died as Wukong other than the Lich insta-death thing. His passive is only useful for people who don't die often and just use it for risky decisions, and not for people who die, res, then die again. He's meant to avoid detah by using his 2nd and 3rd abilities for dodging 1 shots or healing through anything that isn't a 1 shot. Yeah, like-wise Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 10, 2019 Share Posted November 10, 2019 10 hours ago, nslay said: 90 seconds for Djinn to come alive again... so a Djinn with Sacrifice can only use Sacrifice once every 90 seconds. If he even survives to use it on you (he's super squishy). Yup, still long 5-10 sec is far, cuz you can always die by a really unlucky shot or The Grenade Link to comment Share on other sites More sharing options...
MorradiX Posted November 10, 2019 Share Posted November 10, 2019 58 minutes ago, Circle_of_Psi said: Oh he DOES have a cooldown? Cuz I never bluddy noticed, cuz Wukong pertty much never dies, unless its a Warframes most hated enemy, The Grenade Ah yes...this one... 😄 Link to comment Share on other sites More sharing options...
Zeclem Posted November 10, 2019 Share Posted November 10, 2019 (edited) 1 hour ago, Circle_of_Psi said: Yup, still long 5-10 sec is far, cuz you can always die by a really unlucky shot or The Grenade so, you want your cat to make you basically unkillable? the cooldown on it is perfectly fine. get better builds and stop dying constantly. Edited November 10, 2019 by Zeclem Link to comment Share on other sites More sharing options...
DeMonkey Posted November 10, 2019 Share Posted November 10, 2019 1 hour ago, Circle_of_Psi said: Oh he DOES have a cooldown? Cuz I never bluddy noticed, cuz Wukong pertty much never dies, unless its a Warframes most hated enemy, The Grenade No, was commenting more on the fact that they aren't infinite. You'd fail a mission in a maximum of 10 minutes if you tried dying once per minute with Wukong. Link to comment Share on other sites More sharing options...
Ephemiel Posted November 10, 2019 Share Posted November 10, 2019 I'm still wondering if they'll ever make Companions actually decent. Link to comment Share on other sites More sharing options...
SilvaDreams Posted November 10, 2019 Share Posted November 10, 2019 Dunno my Vasca has been rather useful even with a squishier frame. I rarely go down more than more often than the cool down short of those instances where I get knocked/pulled into a pit and minor loop gets me killed. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted November 11, 2019 Share Posted November 11, 2019 20 hours ago, DeMonkey said: No, was commenting more on the fact that they aren't infinite. You'd fail a mission in a maximum of 10 minutes if you tried dying once per minute with Wukong. Oh lol, that whuold be fun to do even with Gauss I pretty much can't die and at times when I want to die, so I can get my pet back, ooof Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now