coolkoekje Posted November 10, 2019 Share Posted November 10, 2019 (edited) The img speaks for it's self. Edited November 10, 2019 by coolkoekje Link to comment Share on other sites More sharing options...
Aznvasions Posted November 11, 2019 Share Posted November 11, 2019 (edited) Your catchmoon riven is displaying as 1.0 dispo in UI. It’s a known visual bug. Catchmoon has 0.5 dispo, and thus has exactly half the stats your riven mod currently shows. There’s no way a 3+ Riven can have that high stats you see at 0.5. Conveniently, half of that PFS, which is +33.8%, and corresponds to the 10.7m fall off. Edited November 11, 2019 by Aznvasions 1 Link to comment Share on other sites More sharing options...
coolkoekje Posted November 11, 2019 Author Share Posted November 11, 2019 With 0.5 dispo those stats are possible only rare because 1.5 dispo gives a range from 150 to 183 % projectile speed. I would think 67 is possibel with 0.5 dispo. So imo the only thing that could be is wrong callculations with rivens or stealt nerf. It just needs to get fixed Link to comment Share on other sites More sharing options...
Rahlence Posted November 11, 2019 Share Posted November 11, 2019 (edited) 5 hours ago, coolkoekje said: With 0.5 dispo those stats are possible only rare because 1.5 dispo gives a range from 150 to 183 % projectile speed. I would think 67 is possibel with 0.5 dispo. So imo the only thing that could be is wrong callculations with rivens or stealt nerf. It just needs to get fixed You are wrong. Your riven stats are being applied properly. Look at it in your mods and not on the catchmoon itself. Example: On the left, from the mods screen, are the correct stats. On the right, are the wrongly displayed stats on the catchmoon in the arsenal. It is just a display bug, and the stats on the left are actually applied. This applies to tombfinger as well; maybe even all kitguns (i don't have rivens for the others). Edited November 11, 2019 by Rahlence 1 Link to comment Share on other sites More sharing options...
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