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Mote bug causes Wisp to run with 1/2 the intended health

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I've experienced this bug several times, often in sortie missions. All of a sudden, with all 3 wisp motes buff on, your health is half it should be. If you let the buff run out, you're suddenly seeing half the health you started the mission with and recasting the buff or any other actions in-mission does not fix it once it appears. It's still unclear to me, but it might be a team-wide bug if they've been affected by the motes.

Screenshot from one of the missions where the bug occurred:


Screenshot of build and stats used for that mission:


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