xreaperx22 Posted November 11, 2019 Share Posted November 11, 2019 ok i dont understand the point of them adding an exilus slot to weapons,for example my fulman that i forma'd like 6 times,its maxed out no points left and now i have an extra slot? dev's if your going to add extra slots you should also add some extra point capacity to go with it. Link to comment Share on other sites More sharing options...
Cicasajt Posted November 11, 2019 Share Posted November 11, 2019 can u post a pic of your build? also exilus is not meant for every weapon. some benefit greatly while some have hardly any benefits Link to comment Share on other sites More sharing options...
Traumtulpe Posted November 11, 2019 Share Posted November 11, 2019 I like the added exilus mod on my weapons. From ammo mutation, to flight speed, to reduced recoil, to silence - they are a noticeable improvement to my enjoyment. If anything, I'd really like them to add these to melee weapons as well. 2 Link to comment Share on other sites More sharing options...
Hixlysss Posted November 11, 2019 Share Posted November 11, 2019 4 minutes ago, Traumtulpe said: I like the added exilus mod on my weapons. From ammo mutation, to flight speed, to reduced recoil, to silence - they are a noticeable improvement to my enjoyment. If anything, I'd really like them to add these to melee weapons as well. This. I can now use ANY weapon with Ivara at max power without having to sacrafice a slot for Silence. Or for gun that are ammo hungry, I can slap ammo mutation in that slot without, yet again, sacrificing damage. 1 Link to comment Share on other sites More sharing options...
Sloan441 Posted November 11, 2019 Share Posted November 11, 2019 Well...they are kind of borderline useless. I expected more options for the exilus slot. What we got, well, they're almost entirely gilding-the-lilly type improvements. The only one what actually changes gun performance in any meaningful way is suppression. There you get a change that'll affect how you use the gun (or where you use it). I have a few plans for them, but mostly on projectile based guns using the flightspeed mod. My Prisma Gorgon will get a recoil reduction. That's about it. Maybe I'll do what with Twin Graks, too. The ammo improvements are OK, but frankly aren't needed. I could see where you could use ammo mutators then change your companion type and loadout for something else, but...gilding the lilly. They're very optional and not even remotely necessary for most guns. Link to comment Share on other sites More sharing options...
Eklectus Posted November 11, 2019 Share Posted November 11, 2019 26 minutes ago, xreaperx22 said: ok i dont understand the point of them adding an exilus slot to weapons,for example my fulman that i forma'd like 6 times,its maxed out no points left and now i have an extra slot? dev's if your going to add extra slots you should also add some extra point capacity to go with it. Forma it another 2 times? You've got 8 slots, no? That'll be more than enough room for most Exilus mods. Link to comment Share on other sites More sharing options...
Robolaser Posted November 11, 2019 Share Posted November 11, 2019 I find these very useful on many weapons, and we only need to find 3 to 5 extra mod points for them. If you really don't have enough capacity left with every slot formaed, which should happen in only a handful of builds, then use other mods/copies with a lower drain. And if you don't think ammo mutation, stabilization, flight speed, reload on holstering, faster movement while aiming, silencing etc are worth the trouble or small compromises, then simply don't use them, it's fully optional. Link to comment Share on other sites More sharing options...
kyori Posted November 11, 2019 Share Posted November 11, 2019 45 minutes ago, xreaperx22 said: ok i dont understand the point of them adding an exilus slot to weapons,for example my fulman that i forma'd like 6 times,its maxed out no points left and now i have an extra slot? dev's if your going to add extra slots you should also add some extra point capacity to go with it. Ya, if your weapon has a riven then present capacity is not enough. Only enough if the weapon has no riven. Link to comment Share on other sites More sharing options...
Walkampf Posted November 11, 2019 Share Posted November 11, 2019 vor 50 Minuten schrieb xreaperx22: dev's if your going to add extra slots you should also add some extra point capacity to go with it. No, they should not, because it whould make the new slot dumbed down. The way it is now, it forces players to think about modding again. Sure, a very vocal part of Warframes community doesn't like this crazy thinking thing. Link to comment Share on other sites More sharing options...
kapn655321 Posted November 11, 2019 Share Posted November 11, 2019 There are circumstances that do not require we push every dps mod into a weapon. That vast majority of the star chart would be fine with a more utility weapon that feels better to use. The fault of late level enemies is giving us the impression we're bound to use the highest damage. When they drop after one shot of 1k damage, doing 12k damage would not be as valuable as say, projectile speed, for ease of use. Maybe having weapon stability allows for higher fire rate. Those kinda things. Link to comment Share on other sites More sharing options...
Arkandae Posted November 11, 2019 Share Posted November 11, 2019 il y a 12 minutes, kyori a dit : Ya, if your weapon has a riven then present capacity is not enough. Only enough if the weapon has no riven. You can, you just can't switch for any elemental damage, but we can get a second weapon for this. For exemple with many expensive mods : Link to comment Share on other sites More sharing options...
Xirka Posted November 11, 2019 Share Posted November 11, 2019 14 minutes ago, kyori said: Ya, if your weapon has a riven then present capacity is not enough. Only enough if the weapon has no riven. I'm going to have to call you out here. Have rivens for quite a few weapons that i am using the exilus slots on. You just either have a crappy build, or need another forma. Link to comment Share on other sites More sharing options...
Uhkretor Posted November 11, 2019 Share Posted November 11, 2019 1 hour ago, xreaperx22 said: ok i dont understand the point of them adding an exilus slot to weapons,for example my fulman that i forma'd like 6 times,its maxed out no points left and now i have an extra slot? dev's if your going to add extra slots you should also add some extra point capacity to go with it. .... Vigilante Supplies on every primary... ... You're welcome. Link to comment Share on other sites More sharing options...
kyori Posted November 11, 2019 Share Posted November 11, 2019 36 minutes ago, Xirka said: I'm going to have to call you out here. Have rivens for quite a few weapons that i am using the exilus slots on. You just either have a crappy build, or need another forma. Yes you can use but have to forma all slots. So some elements cannot be used Link to comment Share on other sites More sharing options...
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