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Enemies see through spy mission windows.


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Yeah. Realism aside there's a good reason for it. It gives new players a good way to see their goal in spy missions without making them instantly fail for taking a peak in the room. So they can think about what they want to do before committing to it.

Also the rooms and patrols just literally aren't designed for it. There's alarmbot patrols that have 3-5 seconds of tolerance to hack the console before you're seen, and those scale up so strong you can't silently kill them before-hand.

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