Jump to content
(PS4)IncessantDevoir

Nyx Rework (mainly Absorb)

Recommended Posts

I love love love Nyx, but I feel like even though she has some nice utility here and there, she could use some boost to keep her in line with the rest of the frames who can adapt to the ever evolving meta. Her CC is good, but can be better. She is a CC frame at heart. She is not Ember, so all of her abilities don't need super damage. I just want more cohesion and synergy in her kit. I also want her to feel good regardless of whether you're going for normal or assimilate Nyx. As we all know, she can't rely on enemy damage to kill each other as they suck at that and DE will not change their friendly fire damage to accommodate Nyx. VALKYR can use her weapons and all of her other abilities while in Hysteria; Nyx's absorb needs similar treatment.

 Passive

To have some synergy with Chaos, it would be nice if the accuracy debuff was increased with the more enemies are affected by her CC, so even if Chaos affected target looks at you there is a small percent chance he or she will hit you. Base 50% and with Chaos it's a 5% per enemy that is capped 90% debuff. Indicated on the top right.

   1. Mind Control - Now has synergy with Absorb.

   2. Psychic bolts - help the auto aim. It's a little all over the place. Increase the base number to 8. Let the max number increase with power strength. If you want to Sacrifice more range for strength then you're rewarded with more enemies that can lose their buffs, armor, and shields, so you can kill them with your gun or melee.

  • I would change Pacifying Bolts to Propagating Bolts. The bolt jumps from target to target as you killed the enemies with the bolt embedded in them for a duration. 25 seconds base.

   3. Chaos - Now has synergy with Absorb and Passive. 

  • Chaos Sphere also applies a random CC elemental proc to enemies inside every 2.5 seconds. Heat, Cold, Blast, and Electricity. 500 base damage. This ALSO affect the damage types absorbed by her ultimate.

   4. Absorb - is getting overhauled. This ability is holding her back for so many reasons.  Nyx now surrounds herself in a powerful pillar of psychic energy, and creates psychic aura field around her (25 meters at base). She can move. She can still be invulnerable, IF you have a [Mind Controlled target], as ALL incoming damage and status effects is transferred to the target, and can melee, shoot, and use her abilities. Enemies affected by Chaos who are also within the field get their own pillars and become absorb vessels. They absorb damage from you and your allies, but are not invulnerable. New Chaos targets within her aura will become new vessels to add to the damage pool. They attack each other still. Her Mind Control target emits a 10 meter aura that takes in incoming damage away from allies. The damage accumulated is not increased by power strength. All the damage accumulated by her and her dominated enemies are seen at the top right. This ability is 100 base energy. This is duration based (25 sec). At the end of the duration, Nyx and the affected enemies explode in a 12 meter radius at base. They each explode with the exact same amount of damage as the damage accumulated. It can be cancelled early if you want to blow up the area sooner. If there are no enemies affected by Chaos when she explodes, she will still blast the damage out herself within 12 base meters. The damage type is based off what went into it including damage you and your allies have put into it. Allies need to shoot her Chaos targets to contribute. She no longer gets more damage based off allies shooting her.

  • Let me make this clear. I hate assimilate. I love the movement in Warframe and standing still/moving at 50% is god awful. I think Nyx could use some flow to her without relying on your Operator for movement. I would change this augment so that enemies no longer explode, and the health of enemies killed, while under affect of chaos, will have their essence sucked in and give her a health shield. Has a scaling cap based off enemy level. It's a BIG health shield regardless. It's similar to Rhino's Iron skin, but you have to be able to kill the enemy. You can't just activate it and get the health shield. You also can't reactivate your 4 until your health shield runs out.

Abosrb is for Nuking. It always has been. It [is] a damage ability. It just sucks at doing it's job 90% of the time in comparison to other frames, and the scaling is poor for all the energy it eats up. It wasn't even that good as an oh crap ability. With this

Assimilate is for tanking. With this idea you can move and tank. You're rewarded for having good weapons with you.

Both Absorb and Assimilate give you a damage buff to your weapon. The current damage buff (post ult) barely last anytime at all, so you don't really feel rewarded by it. I would have the buff be 25 sec at base. Absorbs damage buff is based of what's absorbed while assimilate is based off the damage you put out get your health Shield. The damage buff now converts .01 of that damage (so it ramps up faster) and is now a [multiplicative] buff that caps at 150%. Is not affected by power strength. Affects your Primary, Secondary, and Melee.

  • Upvote 1

Share this post


Link to post
Share on other sites

I think that is just an entire new Warframe mate , nyx is good u can build her for max range or for max duration now if u don't want to grief too much, still her ulti is old , have a super slow animation whyle releasing and deal less dmg than Nova 2ability augment or mag magnetize, for thepsichic Warframe I would change her ulti completely giving her some sort of mass first ability control , or just a( becoming 1 with a enemy) , nyx look is based on a evil character on the first game of de( nemesis skill come from that) so why not making her entering a enemy using him as a husk or something like that ? Making her energy goes down for the time using the enemy body but refreshing it with rage or Hunter ammo, Running with griiner or dog kavats would be fun as hell with mele weapons dealing dmg to the meele attack whyle keeping primary ,secondary weapons if the enemy have hands , after that if the Shel  is destroyed nyx will come out with half health and confused ( so u need to come out before the content or die) . What u think? My English is pretty bad , but I love nyx and vauban , the only problems is that both have some ability useless 

Share this post


Link to post
Share on other sites
2 hours ago, CephalonSolo said:

I think that is just an entire new Warframe mate , nyx is good

Nyx is not good. Deciding to play her over other frames puts you at a significant disadvantage. And the continued ignorance of this fact is irritating.
And honestly, Nyx could use a complete redesign. There’s other directions to go for a psychic Warframe that don’t just involve mind control.

  • Like 3

Share this post


Link to post
Share on other sites
3 hours ago, CephalonSolo said:

I think that is just an entire new Warframe mate , nyx is good 

 

1 hour ago, (XB1)GearsMatrix301 said:

Nyx is not good. Deciding to play her over other frames puts you at a significant disadvantage. And the continued ignorance of this fact is irritating.
And honestly, Nyx could use a complete redesign. There’s other directions to go for a psychic Warframe that don’t just involve mind control.

Going to have to agree with Matrix here, she needs a complete redesign. The whole "Mind Control idea" doesn't work due to dumb AI and armour/Shield scaling in the game, her 2 was a patch-job fix, her 3 is overshadowed by every other "CC frame" in the game and as stated above her 4, "Absorb" is just bad.

  • Like 2

Share this post


Link to post
Share on other sites

The whole "mind control" gimmick is not even consistent with "absorb". That's what drives me away from this frame.

I'd love to change her into a "stealthy" frame :

Her passive should be "always the lowest priority target" that would make her virtually unkillable if you spam radiation proc', mind control, chaos, etc. But you would still be vulnerable to AoE.

Her 4 should change npc behavior into neutral (including camera, laser, etc) until you actively shoot or melee them but not if you use her frame powers.

 

Edited by MonsterOfMyOwn
  • Upvote 1

Share this post


Link to post
Share on other sites
8 hours ago, (XB1)GearsMatrix301 said:

Nyx is not good. Deciding to play her over other frames puts you at a significant disadvantage. 

No. Just try using better her abilities , shoot to your mind controlled , strip armor to heavy units , use chaos withaugments , and never use the 4 ability. That what's S#&$ nyx her ulti.

Edited by CephalonSolo
Too salty noneed for console players
  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, CephalonSolo said:

No. Just try using better her abilities , shoot to your mind controlled , strip armor to heavy units , use chaos withaugments , and never use the 4 ability. That what's S#&$ nyx her ulti.

Mind controls AI is unreliable. It’s more focused on following you than killing.

psychic bolts is good now, but it’s attachment to Nyx holds it down. There’s no benefit for using a frame just for 1 ability anymore.

Chaos is not that great of a CC. It only confuses enemies, not disables them from ever being able to attack you. Hildryns actually a far better choice for AOE CC.

Absorb: Do I even need to go into what’s wrong with absorb? Obtuse energy drain, the snails pace that the augment lets you move at is not practical in the slightest, and it’s damage output is pitiful.

Just because you like a frame doesn’t mean that frame is good. Nyx is massively outclassed by so many frames now it’s almost sad. And I think it’s time you start realizing that.

  • Upvote 2

Share this post


Link to post
Share on other sites
3 hours ago, CephalonSolo said:

No. Just try using better her abilities , shoot to your mind controlled , strip armor to heavy units , use chaos withaugments , and never use the 4 ability. That what's S#&$ nyx her ulti.

her better abilities?

mind controll is most unused, forgotten skill on her

bolts are only one fine skill to strip armor from heavy armor units as you wrote but begins to be useless if you are going with team with 3 cp aura which is mostly as basics of our equipment when we go with good players

chaos augment...no just no, one of most useless augments as for me as you need cleary build specially for max range and duration to have any good significant use of this augment, if something from these 2 stats is to low because you wanted for example invest some to strenght to have use of bolts then zone of chaos is shrinking to fast making it you need to recast it every 5-10 seconds at all which is making this augment useless as better will be to go even with negative duration and max for efficiency to just spam in for big range with additional stun of 3 seconds of confusion enemies when its casted

and ofc 4th ability...which atleast with it we all here know how **** it is with no use except augment which also wont help for higher lvls with making this skill usable

Share this post


Link to post
Share on other sites

i use it for chaos sphere on certain game types and with certain squad compositions and certain weapons. just to not be bored using the same lame op warframes/weapons. love it for "run out the clock missions" it makes them way less stressful to play and the plebs in the group don't die every minute or two. if they improve it newbs start using it and they use it poorly so i'd rather her stay as a "useless" frame

Share this post


Link to post
Share on other sites

Personally I would make absorb a duration based basic ability that doesn;t restrict movement- give it some tweaks and make chaos her 4- change as necessary to balance and synergize

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...