KynaTiona Posted November 20, 2019 Share Posted November 20, 2019 Not sure if it's a design oversight or a control bug. Currently, the dedicated heavy melee attack key doesn't register unless your melee weapon is already out, generally by using a light melee attack that doesn't even hit anything, dramatically reduces the effectiveness of mixing ranged and melee attacks. With heavy attacks clearing your combo count, it would be a perfectly viable strategy to have a melee built for never getting combos, and instead just using heavy attacks for the utility. Weapons with large slam attacks or ranged knockdown would work particularly well for this, especially if they're life stealing at the same time. As is, while I'm sure there's some gimmicky combination of mods that makes for effective heavy attack melee builds, I can't being to imagine what they'd be. I'm always going to avoid heavy attacks with melee-oriented loadouts in order to preserve my combo count, and for any other loadout heavy melee isn't worth the annoyance and risk to set up. I occasionally use it for Life Strike, but I still try to avoid it whenever possible. This is a simple fix that would salvage a lot of builds. 2 Link to comment Share on other sites More sharing options...
Xaero Posted November 20, 2019 Share Posted November 20, 2019 Yeah, there's no reason to not allow heavy attack in gun mode (at least for mouse/keyboard, I think heavy attack is secondary fire on gamepads). 1 Link to comment Share on other sites More sharing options...
Wakata Posted November 20, 2019 Share Posted November 20, 2019 +1 Man I hate that so much Link to comment Share on other sites More sharing options...
Grey_Fenn Posted December 14, 2019 Share Posted December 14, 2019 Agreed; current status is immersion breaking and unintuitive. Heavy melee should fast-switch weapons just like normal melee does. Link to comment Share on other sites More sharing options...
Steel_Rook Posted December 14, 2019 Share Posted December 14, 2019 The Heavy Melee attack requires the melee weapon to be drawn because it's technically just the Firearm Secondary Attack action, just bound to a different button. I personally get around it by holding the standard Melee Attack key. Unfortunately, that doesn't seem to work when trying to ground slam. Link to comment Share on other sites More sharing options...
Commiegold Posted February 12, 2020 Share Posted February 12, 2020 +1 on this, not being able to heavy attack from a ranged weapon is really frustrating when you rely on heavy attacks for life leech. Link to comment Share on other sites More sharing options...
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