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Suggested Melee Phase 2 changes


(XBOX)DashThunderman
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With the new melee changes I have some suggested edits. Due to how the update has actually effected the game.

I believe that with the nerf to crit it has created a status meta. Now I don't see a point in doing the same to status I believe there is a different method to fixing this. I believe:

Blood rush should be reverted to it's original build before the Chang although with these changes. It should have a 1/4th decrease in it's stats or 1/8th instead of it's stats going to half and being changed to crit chance. Also make the mod have a buffing ceiling.

Condition overload should also have a damage buffing cap to make everything fair.

Life strike should until channeling is back be a chance of 15% healing for the every other critical hit or critical damage amount done.

Basic melee attacks should not when standing still do that same as what a joke attack was.

 

These are my change thoughts since the update and will be added upon the more I play.

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