(XBOX)DashThunderman Posted November 20, 2019 Share Posted November 20, 2019 With the new melee changes I have some suggested edits. Due to how the update has actually effected the game. I believe that with the nerf to crit it has created a status meta. Now I don't see a point in doing the same to status I believe there is a different method to fixing this. I believe: Blood rush should be reverted to it's original build before the Chang although with these changes. It should have a 1/4th decrease in it's stats or 1/8th instead of it's stats going to half and being changed to crit chance. Also make the mod have a buffing ceiling. Condition overload should also have a damage buffing cap to make everything fair. Life strike should until channeling is back be a chance of 15% healing for the every other critical hit or critical damage amount done. Basic melee attacks should not when standing still do that same as what a joke attack was. These are my change thoughts since the update and will be added upon the more I play. Link to comment Share on other sites More sharing options...
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