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Rejoin Feature


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and not some "objective has been completed" bullS#&$, crashing/losing connection halfway through long missions (ie: T3 defs) suck.


make players that have joined the game for more than 3/5 minutes get a "rejoin flag" stored in the client/host/DE server so when the guy crashes he can rejoin even if the objective has been completed. should be pretty easy to implement, won't take more than 100 lines of code!

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