Zyion Posted November 24, 2019 Share Posted November 24, 2019 I wonder how many Gauss players are in this thread agreeing to this idea just so that they can have an excuse to further increase the base movement speed? Link to comment Share on other sites More sharing options...
Unimira Posted November 24, 2019 Share Posted November 24, 2019 Bullet jumping (slide -> bullet jump -> mid-air roll -> slide combo) is probably what I like most about this game. It makes moving around enjoyable and doesn't really do anything else than allow faster movement for all frames, why complain about going fast anyways? Perhaps make sprint speed also affect normal movement to make it somewhat useful but keep bullet jumping, DE isn't Blizzard so they don't have to nerf fun. Link to comment Share on other sites More sharing options...
(NSW)Evilpricetag Posted November 24, 2019 Share Posted November 24, 2019 I'm actually little curious now if you're posting this because you're envious of a friend you can't beat to extraction. Link to comment Share on other sites More sharing options...
Siegecraft Posted November 24, 2019 Share Posted November 24, 2019 ya ya put timer in every thing then it your word volts 2nd ability should have 10s cooldown after every time casting as he sprints alot to cover distance guns also should have 3 second cooldown after every bullet as people r killing too much lol bullet jump is this games unique mechanics there is a reason the kept this bug longtime a go it seprets it from other game and for cooldown thing itzals cooldown is reasonable as it makes other archwing usable as well and whats the problem with using bullet jump to cover distance then remove archwing in plains and foruna run to the mission point Link to comment Share on other sites More sharing options...
FlyingDice Posted November 24, 2019 Share Posted November 24, 2019 If you don't understand the WF movement system well enough to know that spamming bullet jumps isn't the most efficient way to move (certain obstacle-dense tiles aside), you don't understand it well enough to suggest balance changes. Link to comment Share on other sites More sharing options...
Chicken-Biryani Posted November 24, 2019 Share Posted November 24, 2019 2 hours ago, (NSW)Evilpricetag said: I'm actually little curious now if you're posting this because you're envious of a friend you can't beat to extraction. He posted this to take a jab at itzal blink nerf!!! Idk how people are missing such a troll post. 1 Link to comment Share on other sites More sharing options...
Aldain Posted November 24, 2019 Share Posted November 24, 2019 9 minutes ago, --C--Nehra said: He posted this to take a jab at itzal blink nerf!!! Idk how people are missing such a troll post. I guess it is so painfully dumb a thread that people think it is serious. Poe's Law, when a parody of a thing becomes indistinguishable from the actual thing it is parodying. Link to comment Share on other sites More sharing options...
White_Matter Posted November 24, 2019 Share Posted November 24, 2019 100% agreed. Parkour capabilities should be regulated. Unless of course you love cheesing any kind of enemy(and content for that matter). Link to comment Share on other sites More sharing options...
kevoisvevo Posted November 24, 2019 Share Posted November 24, 2019 I suggest we shut down warframe. Too many people don't appreciate DEs hard work, so when it shuts down they will star missing the game and leave DE alone Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted November 24, 2019 Share Posted November 24, 2019 Pish. As the man says, "If you can't keep up...don't step up." (I, personally, cannot keep up. So I trundle along behind playing space janitor.) Link to comment Share on other sites More sharing options...
PhoenixFury Posted November 24, 2019 Share Posted November 24, 2019 This is just gonna make tanky frames even more dominant. Link to comment Share on other sites More sharing options...
PhazonMagala Posted November 24, 2019 Share Posted November 24, 2019 I don't know how you people do it but when I Boolit Jomp I (almost) always double jump and roll/slide afterwards and well... that's easily 3 seconds between 2 Boolit Jomp or more if I wait before double jump/roll/slide because of enemies/walls/doors Link to comment Share on other sites More sharing options...
(XBOX)GmanM1 Posted November 24, 2019 Share Posted November 24, 2019 Do not change mobility Do change the levels to compliment our mobilityt Link to comment Share on other sites More sharing options...
Vyra Posted November 24, 2019 Share Posted November 24, 2019 Switching weapons should also take 3 seconds cooldown.. people are switching weapons way to fast ruined gameplay... please add cooldown... Link to comment Share on other sites More sharing options...
(PSN)drollive96 Posted November 24, 2019 Share Posted November 24, 2019 Melee weapons should also need to be repaired and cost 1000000 credits to fix, and when they break you need to craft the weapon again Link to comment Share on other sites More sharing options...
(NSW)Evilpricetag Posted November 27, 2019 Share Posted November 27, 2019 On 2019-11-24 at 7:13 AM, --C--Nehra said: He posted this to take a jab at itzal blink nerf!!! Idk how people are missing such a troll post. Pffft lol yeah I'm feeling pretty stupid now. Link to comment Share on other sites More sharing options...
tzadquiel Posted November 27, 2019 Share Posted November 27, 2019 On 2019-11-23 at 12:54 PM, AdunSaveMe said: People spam bullet jump because every other parkour manuever is pointless and most tilesets don't allow for anything else. I would think that addressing that issue instead of nerfing a symptom of it would be a better solution, but I may be wrong. theres always that one guy (well, on this forum, many more than just one. but he the first one). Link to comment Share on other sites More sharing options...
C0stanza Posted November 27, 2019 Share Posted November 27, 2019 People never ceases to amaze me... What starts as an ironic tickle to one of the recent mobility changes (good one btw op 😀) quickly devolved in a cascade of utterly idiotic responses. So yea, let's destroy the rest of the WF ingame mobility for real: I suggest a 3 seconds cooldown for walking, running and jumping too. Link to comment Share on other sites More sharing options...
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