(XBOX)Avant Solace Posted November 23, 2019 Share Posted November 23, 2019 I know this is a bit of a dead horse, and I know DE mentioned they were looking into it, but I'm just wondering if there was much priority into this and/or an ETA. With the Kuva Lich system, players are now consistently fighting Grineer from levels 60 to 100 on a daily basis. While not terrible, its still a bit of a drag considering that corrosion/slash builds are still reigning supreme when it comes to fighting them. There isn't much real incentive to use any other builds, simply because corrosion/slash is still the best time to kill for heavily armored enemies. I mean a lvl 100 Grineer unit stripped of their armor is basically wet tissue compared to their armored allies, so all the incentive is going to removing armor instead of matching damage types. Even with the updated effects of heat damage, its still faster to just outright bypass the armor instead of merely reduce it at higher levels. So yeah, if there is any mention to changing this up soon, that'd be great. 3 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted November 23, 2019 Share Posted November 23, 2019 As someone who stopped doing Kuva liches after my first one due to the absurd grind that is attached to them. I’m wondering just how much of the player base is actually doing liches. And even still armor doesn’t really get to broken levels until after level 100. 1 Link to comment Share on other sites More sharing options...
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