(XBOX)Skullstachio Posted November 25, 2019 Share Posted November 25, 2019 As I discovered in the simulacrum with extensive testing (you ain’t gonna like it), It does suspend enemies in the air for 3 seconds. (Enter true melee, block first and then throw with the heavy attack prompt.) The Issue: It no longer holds them in place by not hovering above their head pre-update 26.0, Instead, you have to aim at the waistline of the enemy for it to suspend them for the 3 seconds. A few problems are outlined in this regard: Because you have to aim at the enemies waist with it, the consistency is harder to accomplish. Problem 1 also outlines a Damage discrepency in the terms that because the damage was done to the enemies “Head” the headshot damage is no longer a viable factor. (Which is what really got me peeved off.) The Disc used to hold an enemy in place for “5” seconds (so yeah, nerfed by 2 seconds. Ouch.) Long Story Short: The Orvius is now about as useless as a Screen Door on a Submarine. 3 Link to comment Share on other sites More sharing options...
TARINunit9 Posted November 25, 2019 Share Posted November 25, 2019 9 minutes ago, (XB1)Skullstachio said: The Disc used to hold an enemy in place for “5” seconds (so yeah, nerfed by 2 seconds. Ouch.) As far as I can tell (from the wiki page which remains un-updated) it was always 3 seconds. Can anyone else confirm or deny this? Link to comment Share on other sites More sharing options...
(XBOX)Skullstachio Posted November 25, 2019 Author Share Posted November 25, 2019 4 minutes ago, TARINunit9 said: As far as I can tell (from the wiki page which remains un-updated) it was always 3 seconds. Can anyone else confirm or deny this? To be fair, As a player who frequents the index with the Cycron/Orvius combo, it used to be 5 seconds, however, there could have been an old patch that reduced it from 5 seconds to 3 seconds. Link to comment Share on other sites More sharing options...
Althaline Posted November 25, 2019 Share Posted November 25, 2019 5 minutes ago, (XB1)Skullstachio said: Cycron/Orvius combo Ah, I see you are a man of culture as well. In other news, I haven't managed to get Orvius to suspend anyone since the update, and the explosions now only work in full melee mode (and they're triggered, not automatic). Sad times for my Ivara, who has now had 2 melees gutted before her eyes (I used Redeemer with her back when it was silent). Link to comment Share on other sites More sharing options...
Grey_Star_Rival_Defender Posted November 25, 2019 Share Posted November 25, 2019 Seems it doesn't suspend anymore when working with a secondary in hand so there goes my Disruption build. But wonky suspension makes it even worse. Link to comment Share on other sites More sharing options...
garrettone Posted November 25, 2019 Share Posted November 25, 2019 Cycron/Orvius ❤️ I insist on using this combo even if, with the orvius that targets the cadavers when launched and no longer suspends the enemies, it is quite a piece of crap. Link to comment Share on other sites More sharing options...
.Fire_Fly. Posted November 25, 2019 Share Posted November 25, 2019 yep works just like he said https://www.youtube.com/watch?v=dqLU-z09GFM&feature=youtu.be Link to comment Share on other sites More sharing options...
Drahcir411 Posted November 25, 2019 Share Posted November 25, 2019 I really hope this gets fixed for dual wielding secondary + melee. Orvius is my most used melee weapon because of the utility and fun of suspending a high value target. Now I can no longer do this reliably and the weapon is dead to me. All that forma, wasted. Link to comment Share on other sites More sharing options...
Test-995 Posted November 25, 2019 Share Posted November 25, 2019 F Link to comment Share on other sites More sharing options...
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