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[DE]Megan

Rising Tide: Hotfix 26.1.3

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11 minutes ago, TheFatDrake said:

Can we make the Archwing Blink power the "5th" power for archwing?

Or at least let us bind the hability on other key. Its weird with double tap the shift

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2 hours ago, Senguash said:

Thanks for the hotfix!

Still hoping for a way to play liches in premade squads. Currently you need to rng the same nodes as your friends for it to be functional and that's far too inconvenient.

Still hoping for critical chance on slide attack to be brought up to a reasonable power level.

Sacrificial Steel = 220
CC on rivens = 180
Maiming Strike = 150
Slide CC on rivens = 90

The first 2 applies on all attacks and gets 2x on heavy attacks.

The latter 2 forces you to slide exclusively.

This makes no sense.

Slide Critical Chance should just be a guaranteed crit chance with a good amount of bonus #% to critical damage. I would add a cooldown to the critical on slide as a trade off. Would open up a strong niche, especially for weapons that usually never crit!

And perhaps make one for status chance too with large bonus status duration.

Edited by Auroreon

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12 minutes ago, Demaneth said:

Or at least let us bind the hability on other key. Its weird with double tap the shift

You can. I have the blink on C, and the "sprint" on shift.

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2 minutes ago, Isokaze_BestKaze said:

You can. I have the blink on C, and the "sprint" on shift.

By default¿? I have on C other bind. I tried to change it and bind the blink on other key but archwing related binds are only two... going up and down.

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Here's me putting the new feature to good use while waiting for Conclave fixes (introduced in U26 -- we're approaching a month now).

 

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Since Rising Tides landed, I've only seen common drops from requiem relics. Once your sample exceeds 30, you can't chalk that up to coincidence. Anyone else seeing this pattern?

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Can you make a change to melee in conclave to revert it pre U26? And can you finally make luanro ball move for clients when they check it? it's been like that since U26 as well, though with the air throws fixed it is even more apparent

 

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Well, i still can't get reward count from the Nightwave acts, still blocked at 6k/10k, on level 25,

Please check if something is still wrong.

Thank you

Edited by Angel_1764

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1 hour ago, Pro3Display said:

i still have the nightwave challenges appear to be unfinished even though i finished them yesterday
796a7563be.jpg

i have the same problem

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It’s very clear that the standards for Warframe have been lowered within DE. Nothings going to get done about blink being ruined, but something has to give when it comes to arch line. Who at DE thought lifting Valkyrs outdated 1st ability and slapping it on a beloved archwing was a good idea?! It just blows my mind that this ability actually made it into the game not once, but TWICE!!!!!! 🤯

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Press F for grendel, the lost warframe, the forgotten big one, the one that still has severe problems with the overall energy drain and a terrible maneuverability with his 4th ability.

F

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First and for most thx u DE for these progress 

Second what about fix issue in orbs when corpus car decides to turn around .. around .. around .. and don't go to ambush point 😂🙊

 

Edited by Elgendy

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3 hours ago, [DE]Megan said:

Fixes:

  • Fixed ability to prematurely launch your Railjack into a never ending vortex. These babies aren’t ready to fly yet! 

awwww.......

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@[DE]Megan

@[DE]Rebecca

This hotfix didn't resolve the Nightwave reset issues and it's definitely not only cosmetic. I was on 8/10 Syndicate missions yesterday before the bug, so if it was only cosmetic I should have received the credit after only 2 missions done today... I did it, but my counter now indeed showed 2/10 and no standing received whatsoever.

What should we do? Wait for another fix or fully re-do 10 Syndicate missions with no guarantee of receiving anything?

Thanks in advance.

PS: I don't really know if it's okay to tag you both, but Megan you wrote the hotfix text, and Rebb you responded in one of the dedicated post about the issue in the Bugs forum, so I thought it was okay to do so.

EDIT: I decided not to wait so I finished Syndicate missions from 2/10 and finish Simaris scans from 3/5. I received standing for both completions... but it was definitely not a visual/cosmetic issue. The last hotfix doesn't resolve: 1/ the fact that we have to redo entirely the tasks that were in progress, and 2/ the fact that tasks already done still appear on the NW board thus preventing the catchup mechanic to display older missions.

Edited by C0stanza
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Are we going to receive any further changes to Ember and Vauban? There was a huge thread about it and yet no suggested changes were made o-o

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Can we please get another auxiliary slot for warframe danglies, an optional toggle (because lots of clipping occurs and ruins "fashion frame" so to speak.) for example, things such as nekros prime wings, mesa prime chaps etc. even go as far as openning this up for more tennogen/plat purchases with special chap and wing skins. This way everyone wins please consider this DE!

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3 hours ago, Senguash said:

Thanks for the hotfix!

Still hoping for a way to play liches in premade squads. Currently you need to rng the same nodes as your friends for it to be functional and that's far too inconvenient.

Still hoping for critical chance on slide attack to be brought up to a reasonable power level.

Sacrificial Steel = 220
CC on rivens = 180
Maiming Strike = 150
Slide CC on rivens = 90

The first 2 applies on all attacks and gets 2x on heavy attacks.

The latter 2 forces you to slide exclusively.

This makes no sense.

I mean, you could just rotate though each persons nodes.

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