Doraz_ Posted November 29, 2019 Share Posted November 29, 2019 I would think this was a feature but: - it makes spy missions a breeze, which is welcome but feels very broken - it seems to work when object and ash are on different tiles, maybe the system that check obstacles for ash teleport work only in the tile he is ... this adds to the suspicion that it isn't itended Link to comment Share on other sites More sharing options...
Doraz_ Posted November 29, 2019 Author Share Posted November 29, 2019 ah it seems to work even in the same tile now maybe simply the distance is the problem, when it gets too big Link to comment Share on other sites More sharing options...
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