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Particles Invisible In Front Of Water


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I'm not sure whether this is caused by an engine limitation, and therefore difficult to fix. However, today I noticed that particles in front of water turn, well, invisible. 
For example, during Nekros' unarmed idle, where he performs Shadows of the Dead, this is what the particles streaming from his hands look like when over water:


As you can see, where the particles are in front of Nekros's body and in front of the wooden bridges, they are visible. 
However, in the places where they are in front of the water, they are not. 


EDIT: It seems only some particles are subject to this, since the white upward facing streaks still appear. But you know better than i do, so I will stop talking.

Edited by CheeseHasLeafs
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