bibmobello Posted December 7, 2019 Posted December 7, 2019 (edited) After the buff on critical chances mods, having only 50% crit chance buff is really meaningless while having innate punchthrough makes some throwing secondaries totally useless most of the time. A solution should be removing the punchthrough when you deactivate navigator and buffing the crit chance buff to 100%. Edited December 7, 2019 by bibmobello
Scar.brother.help.me Posted December 7, 2019 Posted December 7, 2019 a good buff to it or better chance to teleport ivara where projectile is or hits when u tap navigator again
bibmobello Posted December 7, 2019 Author Posted December 7, 2019 Just now, Scar.brother.help.me said: a good buff to it or better chance to teleport ivara where projectile is or hits when u tap navigator again Yes that could be fun but maybe on another mod.
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