TzXtetriC Posted December 8, 2019 Share Posted December 8, 2019 (edited) I would please suggest to add a counter on each icon of vauban's second ability and 4th ability to know the amount of balls you have casted already active. You never know how many you have active on the floor, something like wisp's reservoir that you see a small counter of how many reservoirs you have active on field Edited December 8, 2019 by TzXtetriC 2 Link to comment Share on other sites More sharing options...
kapn655321 Posted December 8, 2019 Share Posted December 8, 2019 I think they're also considering what Octavia can do to a HUD. It's functional but whooo lawdy there's a lot of buffs on screen. I certainly wouldn't mind, 'cause the whole screen of buffs feels good to see, imo. Might not be good for following intently since it's all over the place, but you Can. It does tell you how many are active, though if nothing else they're easy to lose track of. It feels like it's out of your control, which is what more hud feedback helps when they're off screen. Link to comment Share on other sites More sharing options...
PsiWarp Posted December 8, 2019 Share Posted December 8, 2019 I think a condensed version on the cycle wheel like Quiver would be nice. Number of active balls at the top-right, timer of the newest ball at the bottom. Minelayer could definitely use this to help keep track of things. Link to comment Share on other sites More sharing options...
TzXtetriC Posted December 9, 2019 Author Share Posted December 9, 2019 Exactly, his first ability has a counter but not his 2nd and 4th skill. Link to comment Share on other sites More sharing options...
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