ScorpDK 1,472 Posted December 11, 2019 Share Posted December 11, 2019 (edited) As of several updates ago, something broke the Stealth Kill XP multiplier, and it no longer works unless the target has been fully incapacitated via Sleep, Ensnare, or other similar abilities. Previously only Multishot-modded weapons or shotguns would break the Stealth kill multiplier due to an oversight related to multiple simultaneous hit registrations coming from the same shot, unless the target was fully incapacitated. (lacking a "reaction" grace period of a few milliseconds, where all damage instances can apply BEFORE they get alerted) Now it happens no matter the weapon or the mods installed, it is simply impossible to get a Stealth Kill multipliers going unless you play a frame that can disable the target. EDIT: Note that this doesn't apply to melee stealth kill prompts, those still work fine, but anything else does break it. Edited December 11, 2019 by ScorpDK Melee Stealth Kill Prompt addendum Link to post Share on other sites
Hikik0 1 Posted December 13, 2019 Share Posted December 13, 2019 Pretty sure they've acknowledged the bug and are figuring out how to fix it, the only workaround currently is putting the unaware enemy to sleep before shooting them, Ivara and Equinox are the two best to do this with Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now