sorcer3r Posted January 14, 2020 Share Posted January 14, 2020 On 2020-01-12 at 10:49 PM, Amazerath said: To put it simply, my problem with Empyrean is that it doesn't provide the Warframe experience that has kept me coming back to this game for seven years. There were many aspects that made me want to download and play Warframe, but I think the main things were definitely the warframes themselves and the gameplay. Having a game mode that takes the focus away from the warframes, the shooting, the powers and the parkour doesn't feel necessarily bad, but it does feel like something that is not Warframe. Yes. I was hoping that at least the Railjack would be a powerful battleship so that we don't have to care too much about it and can have fun with boarding stuff/missions. 2 Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted January 14, 2020 Share Posted January 14, 2020 This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! 43 Link to comment Share on other sites More sharing options...
Sitchrea Posted January 14, 2020 Share Posted January 14, 2020 (edited) 3 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Holy S#&$ thank you. What do the numbers in parentheses mean? Edited January 14, 2020 by Sitchrea 2 Link to comment Share on other sites More sharing options...
Hello Posted January 14, 2020 Share Posted January 14, 2020 Curious to see what the new rolls would be. Thankfully I kept the 2 Vidar reactors I got. Thank you 😄 Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted January 14, 2020 Share Posted January 14, 2020 3 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Excellent. Now every possible drop is an upgrade of the Clan Tech standard, as it should be. 12 Link to comment Share on other sites More sharing options...
OvisCaedo Posted January 14, 2020 Share Posted January 14, 2020 (edited) 1 hour ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! This sounds great, actually! Though I wonder if similar reigning in is going to be applied to the other parts or not? Avionics capacity were definitely the most important one by far, but it's pretty obnoxious on everything Edited January 14, 2020 by OvisCaedo 2 Link to comment Share on other sites More sharing options...
(PSN)DeZaruu Posted January 14, 2020 Share Posted January 14, 2020 This is genuinely a great change, nice to hear it'll be rerolled, too I know the launch as been a bit bumpy, but I really appreciate the new experience in WF and your focus on hotfixing/balancing in January is really awesome 6 Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted January 14, 2020 Share Posted January 14, 2020 (edited) 3 minutes ago, OvisCaedo said: This sounds great, actually! Though I wonder if similar reigning in is going to be applied to the other parts or not? Avionics were definitely the most important one by far, but it's pretty obnoxious on everything Avionics are not random, they just have different houses. It's like how Cunning Drift, Augur Reach, and Stretch all affect ability range, but have different values and capacity costs. The difference here being that it's every mod, and the only distinguishing factor is the house, not the name. Unless you were talking about the Avionics Capacity upgrades, not the Avionics themselves, in which case I fully agree. Edited January 14, 2020 by -AoN-CanoLathra- 1 Link to comment Share on other sites More sharing options...
Amontadillo Posted January 14, 2020 Share Posted January 14, 2020 This is a good first step to beginning to fix railjack. I hope there are more. 4 Link to comment Share on other sites More sharing options...
(PSN)Ozymandias-13- Posted January 14, 2020 Share Posted January 14, 2020 6 minutes ago, Sitchrea said: Holy S#&$ thank you. What do the numbers in parentheses mean? They're the current value range. 2 Link to comment Share on other sites More sharing options...
(PSN)DeZaruu Posted January 14, 2020 Share Posted January 14, 2020 Actually, a quick question @[DE]Rebecca I already have a surplus of 65K dirac, and curious - any plans for these? I don't know if forma is needed now with this upgrade - as then we'd end up being able to fit all mods really - but maybe some sort of Battle/Tactical-only forma'ing (where the values are low, but a good way to sink excess dirac) Link to comment Share on other sites More sharing options...
ValinorAtani Posted January 14, 2020 Share Posted January 14, 2020 vor 9 Minuten schrieb [DE]Rebecca: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Mmmh, so all who got S#&$ stats with their reactor and scrapped them because of the wreckage limit are #*!%ed? 2 Link to comment Share on other sites More sharing options...
xRufus7x Posted January 14, 2020 Share Posted January 14, 2020 11 minutes ago, Sitchrea said: Holy S#&$ thank you. What do the numbers in parentheses mean? Those are their current values. Link to comment Share on other sites More sharing options...
Cerikus Posted January 14, 2020 Share Posted January 14, 2020 12 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Thank you very much for posting about it here like this. 🙂 It's very good to know in advance that you are working on something like that. 👏 1 Link to comment Share on other sites More sharing options...
Gorg50 Posted January 14, 2020 Share Posted January 14, 2020 Thank you for the very positive change Link to comment Share on other sites More sharing options...
LazyKnight Posted January 14, 2020 Share Posted January 14, 2020 6 minutes ago, ValinorAtani said: Mmmh, so all who got S#&$ stats with their reactor and scrapped them because of the wreckage limit are #*!%ed? At least with a 4% reward rate you can get another that will be decent with the new change. I trashed several at this point and it is better to just forget. 5 Link to comment Share on other sites More sharing options...
xRufus7x Posted January 14, 2020 Share Posted January 14, 2020 15 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Any chance that with this change we will also gain the ability to dump dirac into parts to increase their roles. Perhaps increasing them by a point and increasing the dirac cost each time we do it. This will give us a needed dump for it, maintain the importance of good roles but also allow incremental progress towards goals rather then being so RNG reliant. 5 Link to comment Share on other sites More sharing options...
grindbert Posted January 14, 2020 Share Posted January 14, 2020 so the 0.044% farm has become a 0.4% farm .... hurray. 1 Link to comment Share on other sites More sharing options...
ValinorAtani Posted January 14, 2020 Share Posted January 14, 2020 Gerade eben schrieb LazyKnight: At least with a 4% reward rate you can get another that will be decent with the new change. I trashed several at this point and it is better to just forget. Yeah a whooping 4%. I just dont want to care at this point anymore. Its depressing. Right now I just feeling anger about this game and why they doesnt run a script in which you get a vidar reactor via Ordis-Mail if you got one in the past just for showing their goodwill. 1 Link to comment Share on other sites More sharing options...
(PSN)Laertide Posted January 14, 2020 Share Posted January 14, 2020 (edited) 25 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Thanks, great work. Could you do the same also with the engines and shields? Shorten the intervals so they can't overlap between different houses? That would be great And, please, don't forget flux capacity. My Vidar reactor 95 capacity, 10 flux energy is now crap 😞 Edited January 14, 2020 by (PS4)Tekikko Link to comment Share on other sites More sharing options...
Vit0Corleone Posted January 14, 2020 Share Posted January 14, 2020 (edited) This is very good, thank you. Exactly how I imagined RNG rolls should be. Tiers now make sense, values are still worth the grind for perfectionists and still more than enough for everyone else. If you nail this down as it should be, I think the community will be much more welcoming in regards to RNG rolls in the future. I know I am :-) Edited January 14, 2020 by Vit0Corleone 1 Link to comment Share on other sites More sharing options...
xRufus7x Posted January 14, 2020 Share Posted January 14, 2020 3 minutes ago, grindbert said: so the 0.044% farm has become a 0.4% farm .... hurray. (if this is how things get "fixed" in the future i want to rip out my digestion tract because vomiting is not fast enough rn) Zekti Reactors are dropped from enemies as well with a 12% drop chance. They were useless before these changes though as their ranges were too low so only the 4% ones were worth using unless you got a really godly roll. That won't be the case after these changes as all dropped MK III reactors will now be better then the clan research one. Link to comment Share on other sites More sharing options...
Zyphron Posted January 14, 2020 Share Posted January 14, 2020 wow, Awesome. Side note Driac is stacking up. could we use it to Roll into Re-rolling new gear. Like Kuva does for Rivens? would be a useful sink. 1 Link to comment Share on other sites More sharing options...
SussySnek Posted January 14, 2020 Share Posted January 14, 2020 36 minutes ago, [DE]Rebecca said: This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment: 'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). The coming number changes: - Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20) - Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40) - Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70) - Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25) - Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50) - Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100) - Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10) - Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30) - Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50) Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! Don't forget to increase the Drop rate of Wreckage/Vidar Reactors at the end of the mission, Because 4% still feels bad Link to comment Share on other sites More sharing options...
_AveMaria_ Posted January 14, 2020 Share Posted January 14, 2020 (edited) Finaly a very welcome change even if it should have been that way till the start ... now don't forget to apply the same treatment for Shields and Engines. [ But Even with a Vidar with 100 ac, we cannot fill all the slots. Maybe boost the base ac from 30 to 50 ? Just an idea. ] And dont forget, we still want some adjustment to : > The economy (AKA repair cost) ; > The 30 wreckage limit ; (this one is hard 😢 ) > The reward table ; ❤️🖤🙏🖤💛 Edited January 14, 2020 by _AveMaria_ Link to comment Share on other sites More sharing options...
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