verballyinsane Posted December 18, 2019 Share Posted December 18, 2019 Didn't get my intrinsics. Tried relogging and they're still not there. Link to comment Share on other sites More sharing options...
Kane_Legion Posted December 18, 2019 Share Posted December 18, 2019 (edited) Remove these please move down from the Dodge & blink cause when you press it to Dodge or blink it moves you down wile your Dodgeing or Drifting I think you should at least move it Edited December 18, 2019 by Kane_Legion Link to comment Share on other sites More sharing options...
Boese Posted December 18, 2019 Share Posted December 18, 2019 I just ran the first mission of the Veil, and had MANY enemies constantly regenerating health when not in the crewship aura, even after all crewships were dead. Additionally, no ships including fighters, turrets, or crew ships dropped any loot, avionics, or resources. 1 Link to comment Share on other sites More sharing options...
EpicdudeX Posted December 18, 2019 Share Posted December 18, 2019 I've run multiple Railjack missions, which were mostly Earth Skirmishes, and I have never gotten any normal loot that was dropped besides the bonus caches. This has started since the beginning of Empyrean, and I don't know if this is a bug since I haven't completely finished my Railjack, but this is annoying. Link to comment Share on other sites More sharing options...
Occulticat Posted December 18, 2019 Share Posted December 18, 2019 I don't know if this is a bug or intentional, but while Corrosive and Heat damage can proc status against them, Kosma Gokstad Officers seem to be immune to all forms of armor reduction. I was not able to overstrip them under a number of circumstances, including 100% proc chance Spores from Saryn and a 100% Status Strun Wraith modded for Corrosive against level 115 targets. Indeed, I noticed no change in damage values at all. Likewise, testing with and without Corrosive Projection yielded no change in damage values. Another user tested Shattering Impact for me, and found similar results, as per the screenshotted conversation below. Indeed, they seem immune to ALL forms of armor reduction as of now.https://steamcommunity.com/sharedfiles/filedetails/?id=1939389857 Link to comment Share on other sites More sharing options...
GrowthProfitGrofit Posted December 18, 2019 Share Posted December 18, 2019 Exo Outriders in Veil Proxima can become invincible, if you destroy all their weak points while they are still under the effects of a Crewship's health regen 1 Link to comment Share on other sites More sharing options...
JamesMcJam Posted December 18, 2019 Share Posted December 18, 2019 Others have said it, saying it again. Ship drops are completely broken in the veil at the moment. No resources, avionics, or wreckage. Makes the region nearly impossible to play, and also significantly under-performing risk/reward-wise 1 Link to comment Share on other sites More sharing options...
Robolaser Posted December 18, 2019 Share Posted December 18, 2019 (edited) I'm still getting half of the number of intrinsics shown in mission reward screen, rounded down, in most missions (27.0.5). Verified in ranking menu. I have no idea if i should get what is shown in reward screen, or if i'm getting the correct number and reward screen is bugged, but i'm progressing at snail pace 😞 Edited December 18, 2019 by Robolaser Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted December 18, 2019 Share Posted December 18, 2019 (edited) Since the recent fix I get a Warframe crash if I do two Railjack missions without returning to the dojo. Plan to test if returning to the dojo will keep that from happening. Edited December 18, 2019 by AreeSoothsayer Went into a mission, finished it, then when loading into the Dojo. Warframe locked up. Went to post the edit and when I went back it was still froze then after 5s it started working again. Link to comment Share on other sites More sharing options...
Fairwing Posted December 18, 2019 Share Posted December 18, 2019 (edited) There does not appear to be an increase in stats increasing void cloak from rank 3 to 4. The power cost increase but still 53 second cloak and %50 movement speed. The grid upgrade appears to do nothing for the mod either. Edited December 18, 2019 by Fairwing Link to comment Share on other sites More sharing options...
OurBeesWillBlotOutTheSun Posted December 18, 2019 Share Posted December 18, 2019 Crash at forge in railjack while refiling revolite as host WAR-2610679 Link to comment Share on other sites More sharing options...
I.P.Freely Posted December 18, 2019 Share Posted December 18, 2019 As mentioned in this thread the stealth kill affinity multiplier is still broken Link to comment Share on other sites More sharing options...
PAK1988 Posted December 18, 2019 Share Posted December 18, 2019 (edited) Um, for this one I don't think I have to say much... What you're seeing is a Hyekka Kavat with its skin stretched apart like a canvas while being grabbed by Hydroid's Kraken. The physics in general have been janky, with bodies having spasms in the air like they were having a seizure, the most prevalent issue being character models for the enemies being stretched out like what you see here. On closer observation, it might be due to me using the Artemis Bow Prime on them, since it's trying to pin them to the wall while simultaneously being held by Hydroid. Either way, I don't recall this being an issue with Ivara Base or before Empyrean, so I'm confident this still qualifies as a bug that I hope you'll look at and fix. Edited December 18, 2019 by PAK1988 Link to comment Share on other sites More sharing options...
ashiino Posted December 18, 2019 Share Posted December 18, 2019 (edited) Bug on Railjack 1 ) When you destroy a crewship. And you go on turret or command. You will appear in archwing. But without archwing. If you return in railjack. You are in railjack with Archwing. 2 ) If you use Omni EXACTLY when the CrewShip explode. And you TP in Railjack. You have a blackscreen. 3 ) If you die during the slingshot and press X for go out of the crewship. You will fall forever 4 ) If you slid and press X on turret during the slid sometime you vision is bugged (some black square) 5 ) If a friend invite you inside the orbitor. And TP you inside the Railjack. Sometimes if you take archwings. You fall forever 6 ) The turret change color when Rhino take it (minor bug) 7 ) When you don't have rez. And you spectat un allie. If he go in the Turret. Your vision is bugged and you can't spectat when he leave 8 ) If you die, and don't respawn. If the host go in drydocks. You will stay in the railjack. Dead. And can't respawn. I saw so many bug every 5min. My life if bug. I bug everytime everywhere. Every game i play. I discover insane bug all the time. Sorry for my english Edited December 18, 2019 by ashiino Link to comment Share on other sites More sharing options...
spyro2001207 Posted December 18, 2019 Share Posted December 18, 2019 Stuck on "Next wave in 0:00" on wave 16 of a defense mission, 4x ratel spawned in but were "ally" when marked. No one summoned them or took control. Just stuck and had to abort, losing everything from opened relics. F Link to comment Share on other sites More sharing options...
Socialisk Posted December 18, 2019 Share Posted December 18, 2019 (edited) In a mission on Veil's Nsu Grid, space enemies (such as fighters and outriders) were only dropping things like rifle ammo, sniper ammo, and energy orbs instead of their usual drops of resources, avionics and blueprints. This appeared to only be a problem with fighter, outrider, and crewship drop tables; enemies inside objectives, crates, and asteroid destructibles dropped items as normal. Edit: It might be relevant that Spoiler the anomaly (sentient ship) was one of the objectives that mission, since it has not happened at that node with other objectives. Edited December 18, 2019 by Socialisk Add details Link to comment Share on other sites More sharing options...
GrimSinner Posted December 18, 2019 Share Posted December 18, 2019 After the last hotfix 27.0.5: Still have issue with being in archwing INSIDE the railjack and cannot get out of it unless I repeatedly crash myself into the ship walls and die, revive fixes it. Second, while in archwing I am using my standard weapons instead of my archgun. I can switch my weapons but cannot switch to archgun. This persisted through a revive, so I could not battle enemy ships. See image below, archwing inside Railjack AND Catchmoon equipped. If I go outside, the Catchmoon stays equipped, no archgun. Third, could not complete a Veil base run because for some reason, the radiators did not deploy and show as a quest point so the quest line was broken. Had to abort mission. online gif hosting Link to comment Share on other sites More sharing options...
SebastionSly Posted December 18, 2019 Share Posted December 18, 2019 How to make the planet disappear. Step one: Board Railjack from orbiter. Step Two: Escape and click "Quests" Step Three: Backaway from console and realize that the planet is missing. Step Four: ... Step Five: Become God. Note: This doesn't work when you "Return to Orbiter" like I assume you are supposed to. Link to comment Share on other sites More sharing options...
ashiino Posted December 18, 2019 Share Posted December 18, 2019 il y a 19 minutes, GrimSinner a dit : After the last hotfix 27.0.5: Still have issue with being in archwing INSIDE the railjack and cannot get out of it unless I repeatedly crash myself into the ship walls and die, revive fixes it. Second, while in archwing I am using my standard weapons instead of my archgun. I can switch my weapons but cannot switch to archgun. This persisted through a revive, so I could not battle enemy ships. See image below, archwing inside Railjack AND Catchmoon equipped. If I go outside, the Catchmoon stays equipped, no archgun. Third, could not complete a Veil base run because for some reason, the radiators did not deploy and show as a quest point so the quest line was broken. Had to abort mission. online gif hosting You can. Just hit with melee attack. Or with Omni Link to comment Share on other sites More sharing options...
Fleuria Posted December 18, 2019 Share Posted December 18, 2019 Three issues (some of these have been mentioned before in this thread): Binding the railjack tactical menu to a key other than L does not work reliably (it worked at first, then stopped working for me, when I bound it to T)> Intrinsics seem... bugged. I had 24 according to end of mission results, I spent 16, I had 2 left. In the avionics scrap screen, we cannot see how many times the avionics item can be enhanced unless we have at least two of them. Link to comment Share on other sites More sharing options...
Johner210 Posted December 18, 2019 Share Posted December 18, 2019 The Ship-killer laser shot my ship even after it was disabled, post mission. Not sure if its beam has punch-through but it also was able to hit my railjack through a rock. Link to comment Share on other sites More sharing options...
tennomantra Posted December 18, 2019 Share Posted December 18, 2019 Launching from slingshot as a client allows me to use all 3 warframe weapons instead of AW weapons. Reproduced 100% Canceling omni callback by pressing omni keybind after activation, disables omni callback. Going into operator and back fixes it. Link to comment Share on other sites More sharing options...
UncleZeebs Posted December 18, 2019 Share Posted December 18, 2019 ArchMelee is currently broken. It's no longer possible to quick melee in Archwing by pressing E; instead you have to switch to melee only mode by holding F and use Mouse 3 for heavy attacks, since E doesn't work. I suspect that this may be a bug caused by the recent melee changes rather than Empyrean itself, but space combat is very relevant right now, so this should be addressed. Link to comment Share on other sites More sharing options...
tnpisnotok Posted December 18, 2019 Share Posted December 18, 2019 2 hours ago, Boese said: I just ran the first mission of the Veil, and had MANY enemies constantly regenerating health when not in the crewship aura, even after all crewships were dead. Additionally, no ships including fighters, turrets, or crew ships dropped any loot, avionics, or resources. 2 hours ago, GrowthProfitGrofit said: Exo Outriders in Veil Proxima can become invincible, if you destroy all their weak points while they are still under the effects of a Crewship's health regen We had this issue as well. I didn't play yet after this hotfix, so I can't attest to the no resources thing just yet, but the invincible ships bug was quite annoying. Which also brings up another point in that only the host could apparently see the crewship aura itself. I've experienced this in almost every veil proxima mission I've played, sometimes in being host and others when I'm not. The result is usually that whoever is host is the only one with the ability to see the aura. Other bugs I've noticed are: - Hotfix "getting stuck" bug that I mentioned previously - Omni warp can sometimes screw up, though I haven't exactly figured out as to why yet - Sometimes when you want to leave a railjack turret or exit a grineer objective, it rubberbands you back in - I've been getting loaded into the wrong missions when it comes to non-railjack content - Archwing melee weapons don't track anymore, as they just swing about aimlessly with no range now (both in railjack and non-railjack) - Kavats sometimes become oversized upon railjack reentry (a funny bug, but still a bug) - Grineer Crewships sometimes don't spawn in their proper places, and oftentimes you actually have to hunt for them on the other edge of the map after all the objectives are over - If you're in another person's dojo, and you want to repair any of your salvaged materials, you get stuck in an infinite loading screen that you're basically forced to alt+f4 out of - The intrinsic points displayed at the end of a mission are bugged, and usually not indicative of the actual intrinsics you gain/have - Oftentimes when starting a new mission (either from drydock or previous mission) in railjack, some squadmates can get kicked for no reason And that's about it for now, though I might report other bugs as I experience them Link to comment Share on other sites More sharing options...
Fleuria Posted December 18, 2019 Share Posted December 18, 2019 Multiple host migrations still crash the game for me. WAR-2610436 Also, sometimes my kavat is ... um... too big to really fit in the ship... Spoiler Link to comment Share on other sites More sharing options...
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