niete Posted December 16, 2019 Share Posted December 16, 2019 The grid upgrades doesnt work on tactical skills? I've put an unranked void cloak on a level 3 grid and it says 53 seconds of cloaking but when I go to a mission, its only the unranked version which is only 10 seconds.. Link to comment Share on other sites More sharing options...
DeckChairVonBananaCamel Posted December 16, 2019 Share Posted December 16, 2019 bug that is possibly only ui (I have a zekti reaktor mkii equipped, and am using 100% of the bonus avionics capacity) Step 1: select your reactor Step 2: on the reactor screen, simply click "back" without clicking anything else Step 3: go to the avionics tab, you will notice that you no longer have the correct amount of avionics capacity and mods have been unequipped automatically Step 4: go back to the components tab (note that it still says you have the zekti reactor equipped) Step 5: select the reactor again Step 6: this time click "equip" instead of "back" Step 7: go to the avionics tab again and see that everything is back to normal! Link to comment Share on other sites More sharing options...
Raidershogunate Posted December 16, 2019 Share Posted December 16, 2019 This bug has been carried over from update 26. When I start the game the framerate is very choppy until I alt+tab out and back in. Gsync is on. GTX 1080. I9 9900K. Graphics drivers up to date. Display set to full screen. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted December 16, 2019 Share Posted December 16, 2019 The Reactor reverted after doing a mission. Back to 30 Avionic points. =( Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 16, 2019 Share Posted December 16, 2019 the 'tether' battle avionic is only selectable in the middle of the 3 slots... makes me wonder if other avionics are also affected for other slots... Link to comment Share on other sites More sharing options...
CoreWolf Posted December 16, 2019 Share Posted December 16, 2019 (edited) Probably already reported but just in case, the list of bigger bugs I've encountered so far: 1) If someone engages the navigation console, and you then go into a turret with Gunnery Intrinsic 2+, and stay there until/whilst it warps, then your railjack interior will have no textures apart from the doors and useable stations. It resets when you warp to the next mission. 2) Something occasionally causes a complete loss of HUD UI apart from the map and chat box. This persists across all game modes and back in dojo / orbiter, until you exit and reload the game. Unsure of the cause but may be related to operator mode using consoles in some cases, but definitely not all. 3) Archwing slingshot launcher occasionally bugs out and you load into it with no HUD, and can instead hear your archwing weapon sound FX. You cannot launch or press X to go back. The only "fix" to this is to go into operator which puts you back in the ship, exit the railjack in operator, this puts you in your warframe but occasionally stuck in a floor or black void, and then teleport back to the ship at which point you have normal control. 5) Navigation console occasionally becomes completely unuseable at the end of the mission, and you have no choice but to abort and lose all rewards. Seems much rarer than other bugs but very frustrating. Host migration does not fix it either. Other less serious but irritating bugs: 1) Forge cooldown timers do not display for the host. 2) Often when leaving gunnery you'll randomly have your parazon equipped as an actual weapon, which cannot be used. Not critical as you just change weapon, but annoying when you try to fight boarders. 3) If someone leaves the ship in Archwing and flys some distance away then enemy spawns seem to prioritise them over the Railjack. That could be intentional but makes for a bad experience if someone on your team randomly runs off - had some missions having to cruise 5km+ just to fight anything. 4) The "lead indicators" on gunnery sometimes seem very accurate, and other times are completely off. Not sure why - related to different weapons? That one could just be my rubbish aim though.... ! And Dojo / Raijack Configuration bugs: 1) Changing reactor will then fail to show the correct amount of Avionics capacity, and show some Avionics as unequipped, until you escape and then re-use the configuration console. 2) The UI effect when you click and hold to upgrade an Avionic seems to have gone with one of the hotfixes. 3) If you have an upgraded grid slot with an avionic - unequip that avionic, then go into the avionic upgrades screen. Compare it to another avionic of the same type and it will still have the "grid slot bonus" showing which makes comparisons awkward. Again, escape and re-use the console fixes this. 4) The Railjack name randomly removes itself, i.e. resets back to nothing. No idea what causes that. 5) Something is wrong with the stats displayed vs equipped. E.g. I've got a reactor with +21 avionic capacity, and I have 0 spare. I then equip one with +24 and so should now have 3 spare - but find it then only shows 2! Possibly a rounding error? Otherwise, just to say, loving this game mode so far despite all of the bugs! 🙂 Edited December 16, 2019 by CoreWolf 1 Link to comment Share on other sites More sharing options...
ACorpse Posted December 16, 2019 Share Posted December 16, 2019 Using Nekros' Shadows of the Dead skill after killing enemy ships from a railjack turret summons, and immediately detonates, multiple enemy fighters inside the hull. Hilarious, and great for scaring the bejeebus out of your squad. Coming back aboard from Archwing mode may cause you to wield both your arch-gun and arch-melee while on foot. Spoiler 1 Link to comment Share on other sites More sharing options...
NinjaNate42 Posted December 16, 2019 Share Posted December 16, 2019 Octavia mandachord, if you are not the host reverts to the default track, ignoring my custom setup, making the timing for doing stuff off Link to comment Share on other sites More sharing options...
dankmemelordxd Posted December 16, 2019 Share Posted December 16, 2019 (edited) My Vidar Shield Array MK III seems to have unlisted damage resistances or an incorrect stat (these resistances only appeared when I equipped the shield). Repeatedly interacting with the components menu increases the stats by 30% each time (starting at 60% when originally installing the shield) with no apparent limit. It turns my railjack invincible after 100% The stats don't go away after attempting to remove, but do go away after leaving the dojo and completing or aborting a mission with the unranked shield array equipped. Edited December 16, 2019 by dankmemelordxd grammar Link to comment Share on other sites More sharing options...
Jflash1996 Posted December 16, 2019 Share Posted December 16, 2019 The game trapped me and my squad in the mission failed screen, no button to escape had to restart, will post screen S#&$ if it happens gain Link to comment Share on other sites More sharing options...
Vasala Posted December 16, 2019 Share Posted December 16, 2019 Our group reached Veil Proxima today and one of the first things we noticed was that enemies were healing very very fast for no apparent reason. It seemed random as to when this would happen. We noticed a report elsewhere of green clouds that could be shot at that only the host could see. I was not the pilot but when I came up front I could see the clouds but while shooting them did make them go away it did not seem to fix the rapid healing enemies. In our second mission we ran into the issue where the hackable console on the missile platform was behind a locked door with no way to open it. I closed warframe to force a host migration and that let them get past that door only to be stopped by the next. I was unable to rejoin squad after logging back in. It is pretty frustrating to get to the final objective in a mission and have all of us end up losing the rewards due to a mission halting bug :(. Link to comment Share on other sites More sharing options...
fuzzyhalo Posted December 16, 2019 Share Posted December 16, 2019 I have soft-locked twice now getting in the (starboard, maybe both of the) gunner seat. Once I was using the omni-tool and my walk animation broke. Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 16, 2019 Share Posted December 16, 2019 <sigh>... railjack mission with galleon: we killed everything incl. the captain except for one.last.crewship that never bothered to show up (yes we checked the whole damn map with about 30km²). the host leaves the game and a host migration 'fixed' the missing ship... somewhat... beside some weired gfx-glitches, now, there was a new captain to kill and 4 crewships in one place shooting at the railjack. we only were 2 players left and since i was better suited to destroy the crewships, i went out to do the job. took down the forst and the mission was said to be completed (with the 'new' captain still on and about) - sadly the other player gone down and could not revive anymore (even though he never even died once in the mission) - i couldn't get back to the ship fast enough and the mission failed then... after it was completed just moments before. 10/10 it was a great bugfest! Link to comment Share on other sites More sharing options...
Jflash1996 Posted December 16, 2019 Share Posted December 16, 2019 Was playing went to get in my archwing then this happened Just went to the bottom right one on the railjack was the second guy to enter if that helps Link to comment Share on other sites More sharing options...
TwoEdged_Dagger Posted December 16, 2019 Share Posted December 16, 2019 12/15/2019 9:00 PM I logged into Warframe for the first time since the update tonight. Lately I have been working on leveling my weapons and frames through the Seimeni, Ceres mission. I choose to continue doing this tonight. The mission appears to be loading correctly with the finding squad and entering mission Seimeni, Ceres, however 50% of the time when it loads I'm actually in the Gabii, Ceres mission. Link to comment Share on other sites More sharing options...
PiFlavour Posted December 16, 2019 Share Posted December 16, 2019 No screenshots for any sorry So basically when I was flying around the Railjack, I keep on crashing, hard crashing that it tells me what happened. I have reproduced it multiple times mid mission but it comes out of nowhere. Sometimes the fighters come and translates into the game and I freeze then crash, when I was hijacking a grineer ship and shot at stuff I crashed. there is zero grineer crew ship spawning whenever I need to take down one more on Kasio's Rest there was only one marker objective and not two and it prevented the mission from being completed. Tried to find the other one on our own but didn't seem to spawn. After completing a mission, it did not allow me to go on navigation console to the next one. Another similar thing was that if the hosts dies (0 revives), there is absolutely no way to get out of the mission successfully since the host cannot go onto the console to go to the next mission. Infinite void translation bug still (when starting up a mission, there doesn't seem to be an end of the vortex and just stuck there) no idea if some of these are mentioned already Link to comment Share on other sites More sharing options...
TypoPrime Posted December 16, 2019 Share Posted December 16, 2019 Me and my clan have been gathering pustels in missions but they seem not to be added to our inventory when we come back from railjack missions! We have checked our inventories and they are not there either! Link to comment Share on other sites More sharing options...
Horonelius Posted December 16, 2019 Share Posted December 16, 2019 So uh... Link to comment Share on other sites More sharing options...
PnkRabbit Posted December 16, 2019 Share Posted December 16, 2019 Archwing slingshot in to a blowing crewship result in stucking there. Possible solution suggestion: prevent archwing slingshot in to a blowing crewship or force cancel slingshot if crewship is in blowing up state. Link to comment Share on other sites More sharing options...
Liam Posted December 16, 2019 Share Posted December 16, 2019 Was running around with archwing to kill stuff, and suddenly you just begin to fall downwards and get grey screen like this. Link to comment Share on other sites More sharing options...
roydid76 Posted December 16, 2019 Share Posted December 16, 2019 (edited) I join a friend's railjack, went to Kasio's rest, and can't see most of one of objective's terrain. The terrain is there just can't be seen and if it has turrets they can be seen from all sides. Edited December 16, 2019 by roydid76 Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 16, 2019 Share Posted December 16, 2019 1 hour ago, Jflash1996 said: Just went to the bottom right one on the railjack was the second guy to enter if that helps this also happens a lot after you get killed while flying in AW-mode and revives... if you don't have the tactical 'recall warp' already ready, you'll likely be dead once again after a few secs since the enemy will love to fire at a sitting duck (especially those bloody crewships - who most likely just killed you right before ^^) Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 16, 2019 Share Posted December 16, 2019 23 minutes ago, Leyla said: Was running around with archwing to kill stuff, and suddenly you just begin to fall downwards and get grey screen like this. huh! and there i thought that you won't fall off the universe when crossing the border at the end of it (about 15-20km from the middle... i think...). but, you can fall about from anywhere too - especially often while trying to destroy a crewship from within and then got somehow thrown out before even destroying the reactor... what you can do, except from dying after a few minutes of falling, is using the tactical 'recall warp' skill by using the omni tool™ form your gearwheel to get back to the railjack. if you get visual screwups after that, try using the operator mode once and it's likely to fix it... or, you get a free LSD-trip like i just had ^^) i knew i shouldn't let my carrier suck up those funny mushrooms... trip was done in the next mission we went though... so side-effect... i guess... Link to comment Share on other sites More sharing options...
Diamondmatter Posted December 16, 2019 Share Posted December 16, 2019 Just was playing Skirmish (not sure what node, 2nd match with the squad) had an objective to infiltrate an asteroid base (not sure the exact objective, I'm not familiar enough yet). I had used the Archwing Slingshot to travel to a Crewship and destroy its reactor earlier in the mission, and later I entered the asteroid base. After a few seconds inside, with no delay except a screen fade, I was teleported back to the Railjack inside the Archwing Slingshot with my Archwing re-equipped (the ship was over 1000m away). I decided to re-enter the Railjack, and was met with a black screen with the HUD still on-screen. I tried using the tactical menu to teleport, and this locked me in a totally black screen with nothing except chat access and an Exit button that did nothing. I could tell this was a broken Tactical menu because the WASD keys would move my cursor to the same spots as the buttons in the menu. I know I was on the ship standing around doing nothing because I heard myself die and get revived by my teammates. The host returned to the dojo and this fixed the issue, and I left the dojo immediately. Spoiler Link to comment Share on other sites More sharing options...
Blademaiden_of_MeridianV Posted December 16, 2019 Share Posted December 16, 2019 Switching to warframe from operator mode while piloting railjack caused the camera to be centered on feet. warframe started flying railjack instead of operator. cant figure out how to change my view to normal. Link to comment Share on other sites More sharing options...
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