EighthGear Posted December 21, 2019 Share Posted December 21, 2019 I just lost all rewards from a 45 minute run on Saturn because the crewship I stole after destroying the asteroid base got stuck INSIDE the base hangar rather than spawning outside, locking me in. only leaving me the option to abort. over a dozen avionics and 3 wreckage items and hundreds of resources lost. Thanks for nothing you bunch of clowns. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted December 21, 2019 Share Posted December 21, 2019 ART AND ANIMATION Railjack side gunner view will sometimes display black boarders when a client. I have Gunnery Rank 2 so I should be able to see 360 degrees but this happens 10% of the time. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted December 21, 2019 Share Posted December 21, 2019 ART AND ANIMATION Railjack name and glyph are different for host and client. What I see as Host: (No name, V2Glyph) What my client sees: (Name, Butterfly Glyph) It's my ship and I should at least see the name. Clients should also know I dont use butterfly glyphs. Also almost all of the other host Railjacks appear as butterfly glyphs. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted December 21, 2019 Share Posted December 21, 2019 (edited) MISSION Veil Proxima Crewships go invisible for 5 secs after exploding but continue to fire artillery shells before vanishing and dropping loot Exploding Crewship as reference: Basically the crewship just goes invisible and will still fly for 5 secs before completely turning into loot. In those 5 secs it can still fire an artillery salvo and lunch ramsleds. Not to mention the loot is displaced from the point of the explosion. Edited December 21, 2019 by H.Katsura_999 Link to comment Share on other sites More sharing options...
XBaniX Posted December 21, 2019 Share Posted December 21, 2019 Wisp can use her 3 to teleport out of the anomaly into a station/ship. Link to comment Share on other sites More sharing options...
eltroeltro Posted December 21, 2019 Share Posted December 21, 2019 Polar coil Zetki max rank not working. Test both on and off and my guns were shooting for: 3.53s without 3.42s with. soooo... Link to comment Share on other sites More sharing options...
Steel_Rook Posted December 21, 2019 Share Posted December 21, 2019 If a player loses all of their Revives and dies permanently outside the ship, they soft-lock at the end of the mission. When the host selects a new mission, a warning pops up saying "Waiting for Players." If players don't return to the ship within some amount of time, they're all teleported on board and the ship moves to a new mission. However, players dead outside the ship are unable to be teleported properly or revived, and are placed on a black screen after the zone load, instead. Link to comment Share on other sites More sharing options...
MagentTanau Posted December 21, 2019 Share Posted December 21, 2019 The pilot armature assembly, plus a bit of flooring sticks around on the character as he moves through the Railjack. The host remained dead and didn't revive (not sure if he was out of revives or not), and it was only me and the pilot left. We also had a problem that if the host was in spectate mode like that, staying dead, we couldn't interact with the navigation console to take us back to drydock. The option did pop up, but no amount of hitting 'X' to select it would work. Link to comment Share on other sites More sharing options...
99Moon_Dancer Posted December 21, 2019 Share Posted December 21, 2019 big kavat when switching mission / returning to drydock Link to comment Share on other sites More sharing options...
Paulo3377 Posted December 21, 2019 Share Posted December 21, 2019 In a railjack mission the enemy ships started restoring hp right after i shot them. Dont know what i may have done to start the bug the rest of the mission was normal. I dont have any screenshot should have captured a video. Link to comment Share on other sites More sharing options...
Voxous Posted December 21, 2019 Share Posted December 21, 2019 Railjack Forge Can Bug and Permanently Hide HUD When opening the railjack forge, there is a chance for it to not open the forge UI after hiding the user HUD. This causes the game to treat it like the forge was never closed, letting your hud hidden permanently, until returning to your orbiter. The crate that is pulled down for the forge also remains in place when this bug happens You are still able to interact with objects, including reattempting opening the forge, which can still work, but will not bring back your HUD. This can render it impossible to do things such as: see mission progress, see your current health and energy, see see mission indicators (yellow pentagon thing), see enemy go, use ship guns, use your own guns (can be done with difficulty aiming), see the location of ship damage, use the map, see duration on abilities, or even being aware if the face that you are currently dying, etc. Anything you would use the HUD for is gone, and this big has nearly caused several missions to fail were it not for teammates. While this isn't a crash, it is game breaking. Potential bandaid fix: make opening the forge UI terminate any other instances of the forge UI tied to that player. Most players will attempt to immediately try to open the forge again anyways. Link to comment Share on other sites More sharing options...
Grisznaker Posted December 21, 2019 Share Posted December 21, 2019 I can't move camera while decorating the orbiter. Spoiler Link to comment Share on other sites More sharing options...
YxPhoenixY Posted December 21, 2019 Share Posted December 21, 2019 Used Archwing slingshot to fire myself at a ship(crew ship), the ship exploded a second or so before i got in... It played the animation of my crashing through the walls I tried to leave the ship via the back entrance(as the ship was gone by then) and screen went grey and i started to fall(based on sound). GUI was still up but i couldnt use abilities or the item wheel. Eventually i stopped falling and tried unstuck (no luck). The only thing I could do was chat. Link to comment Share on other sites More sharing options...
Kainosh Posted December 21, 2019 Share Posted December 21, 2019 I get bugged camera in every single mission coz im a "boarder". How i play: AW cannon> Operator mode to hack reactor> Blow up reactor> Omni teleport back> Repeat. With occasional gunning, looting and ship repairs. Transitions from ship to space, turret to ship and Omni teleportation....All these can bug your camera to either get stuck in one place or give you a black/grey screen. You still can move (according to minimap) and reentering ship doesnt fix anything. Unstuck doesnt work...coz you are not stuck. Camera glitches only affect ship tiles. Aslo, sometimes teleportation fails, and you get stuck inside Crewship tile, while your Operator is on RJ....And that is foken weird and completely breaks the game. Link to comment Share on other sites More sharing options...
MobyTheDuck Posted December 21, 2019 Share Posted December 21, 2019 Resource drops are affected by physics, destroying a asteroid or a crewship makes the resources slingshot across the map at mach speed. Link to comment Share on other sites More sharing options...
SandStorm2008 Posted December 21, 2019 Share Posted December 21, 2019 (edited) I'm in the process of building my Railjack. I started the tail section but the timer did not come up. I waited the 12 hours just to make sure but the next part of the quest has not shown. The console wont let me access it either. Now coming up on the time my LAST piece should be done but I can't because the DE are ignoring me. I have been trying to even put in a ticket but all these links give me the run around. Would someone do their damn job and fix it please. I have been checking the forums all day and have not seen anyone else that has the same problem. I tried posting a SS but that is being a pain also. I can not access the console for building or checking the timer. Nothing comes up when I approach it. Edited December 22, 2019 by SandStorm2008 Link to comment Share on other sites More sharing options...
Her_Lovely_Tentacles Posted December 21, 2019 Share Posted December 21, 2019 (edited) I oftentimes cannot use my Operators Void Dash while on the Railjack. Instead, I will just lurch forward a few centimeters without proccing any of its effects. This starts when loading in, and it won't fix itself for the whole mission. This is extremely disheartening. Void Dash is integral to my playstyle (Zenurik and, despite its terrible and infuriating bugs: Quick Thinking). After trying multiple times to get in a mission where it works, I just Alt+F4ed. (No video for this bug, since it didn't seem to help much with the other bugs I reported) Edited December 21, 2019 by Her_Lovely_Tentacles Link to comment Share on other sites More sharing options...
hyzmarca Posted December 21, 2019 Share Posted December 21, 2019 I'm not sure exactly what caused this. I was in a railjack mission as a client, there was a host migration, and I ended up being the new host. At this point, other players could use the navigation console, and someone returned us to drydock, which was in my dojo. I was able to access the railjack customization panel and spend my intrinsics as normal, but my railjack had 30 extra avionics capacity (90 with a Sigma MK-II reactor, 60 if I swapped to the Sigma 0) I could equip extra avionics, and I did so just to see what would happen. This worked until I returned to my orbiter and went back tot he dojo, at which point my avionics capacity was back to normal (60 with the Sigma Mk-II) and several of the avionics I had installed had vanished (they were uninstalled, but not visible). When I left the dojo and returned once again, I got the missing avionics back in my inventory, and was able to requip everything the way I had it before the glitch. Link to comment Share on other sites More sharing options...
-Schnitzel- Posted December 21, 2019 Share Posted December 21, 2019 I have 2 bugs to write about: 1. When loading into the Slingshot, then firing at an enemy crewship/pod, upon hitting the target, I can't use my archgun and default to primary/secondary/melee for 1-2 minutes before game finally swaps to archgun. 2. (This one's been happening since 27.0.8). When I join a clannie's squad, everything works okay, until the game suddenly freezes, then unfreezes, then I get host migrated into my own instance, on their ship. I can't pilot, or shoot railjack guns, I can't teleport back to the ship (with Omni and archwing, I have lv4+ tactical). I lose the time I spent playing the mission as well as the rewards (which was kind of disappointing considering I got a shedu handle from that) because the ship's boarded, on fire, and I can't do anything except wait for the mission to fail and lose the loot. Doesn't matter who I play it with. The host could be in NA or EU or Asia, and it would near always happen without fail. I can't figure out what is exactly causing it but it always happens. I thought it was my wifi at fault, but I ran some normal missions with some friends and it didn't freeze and host migrate. Link to comment Share on other sites More sharing options...
Lokidus_Prime Posted December 21, 2019 Share Posted December 21, 2019 (edited) I have encountered 2 instances of a strange bug with Nidus in Railjack, which both times I was host for. During these times there were no battle or tactical avionics in my railjack. In the first instance, I was on a missile platform while 2 other friends were piloting the railjack/out in archwing, and was repeatedly using Virulence on a group of Larva'd enemies. One moment I was there doing that, and the next I was 8,100m away from the objective in my archwing, falling out the back of the railjack. In this state, I had my regular weapons and Helios despite being in archwing, and upon returning to the Railjack my camera got detached from my frame and was stuck focusing on the spot where I entered the railjack from. Fortunately, going in and out of operator mode fixed this. When I went back to the Missile Platform, the enemies that were caught in my Larva before I got teleported where still visibly covered in infestation, but they were now (amusingly) floating around in the air as if they had been hit by Titania's abilities. The second instance of it I was with one friend, and this time I was again repeatedly using Virulence on a group of Larva'd enemies that had boarded the Railjack while my friend was out in Archwing. Just like before, one moment I was doing that and the next I was in my archwing falling out the back of a crewship, only this time I just straight up fell out of the sky box and just fell and fell and fell into a black screen. After a minute or two of falling into eternal darkness, I 'fell' back into the Railjack and was able to resume normal gameplay. Regarding the crewship that I got teleported to, I'm unsure if it was one that my friend had destroyed the reactor in or not Edited December 21, 2019 by Lokidus_Prime Link to comment Share on other sites More sharing options...
PAK1988 Posted December 21, 2019 Share Posted December 21, 2019 It seems that all the visual bugs I've mentioned previously are still present: From parts of the skybox glitching out while in the gunnery chair: This happens when I aim in a certain direction, typically vertically or sideways and is reproducable whenever I man a gunnery seat. (Client-side, at least). To the gunnery controls not displaying properly: You should be able to see at least the arms of the chair visibly but they're still failing to show. This is another bug that's been around since launch. When commandeering a ship from a docking bay, it clips into the structure and is impossible to fly out. This has happened every time I've invaded a hangar and tried to take the ship, making it impossible to actually, well, use it. And the bottom of the gunnery chair still likes to fly around in front of me when aiming: And I still can't properly leave a railjack in the dry dock. Link to comment Share on other sites More sharing options...
Skye_Archer Posted December 21, 2019 Share Posted December 21, 2019 Occasionally whilst on the sentient ship in the veil proxima, when activating transference back to the warframe from operator mode, it will put you right at the start of the Sentient ship... Doesn't seem to have any consistency over when it happens, it can happen as a mission host or otherwise, seems a little more frequent with the latter. Can be fighting Sentients or not... It will just simply happen when you transfer back to your warframe from opperator mode. Link to comment Share on other sites More sharing options...
Fenhyld Posted December 21, 2019 Share Posted December 21, 2019 When boarding a grinner ship while it is fleeing at the end of a mission, i got stuck a few times on a screen with the UI freezed. You need to close the game via the task manager since even the menu won't open. Link to comment Share on other sites More sharing options...
Redlove108 Posted December 21, 2019 Share Posted December 21, 2019 5 minutes ago, Fenhyld said: When boarding a grinner ship while it is fleeing at the end of a mission, i got stuck a few times on a screen with the UI freezed. You need to close the game via the task manager since even the menu won't open. I have one better where I did get the UI Could receive items, could chat, could check out menu, can't use powers. can block? Same thing too. I was on a grineer ship as the mission ended and set it blow up and left. Got stuck in this Unknown, this Nothing. I am in the walls, between realms, wedged between dimensions and stuck in the forsaken dimension! Surely I'll invent personal lore for this. Link to comment Share on other sites More sharing options...
Jackie..Quilt Posted December 22, 2019 Share Posted December 22, 2019 Disable readiness reminders for test on 28 rank. They don’t work anyway. The canister throw is triggered once, everyone else simply refuses to throw. Link to comment Share on other sites More sharing options...
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