(PSN)sixsecondsleft Posted December 12, 2019 Posted December 12, 2019 The weapon exilus slot should add points just as an aura or stance mod do. They'd instantly go from pointless to useful. Then, we could talk about what should be deemed as "utility", which is way more than what is currently considered.
Uhkretor Posted December 12, 2019 Posted December 12, 2019 52 minutes ago, (PS4)sixsecondsleft said: The weapon exilus slot should (...) ... keep working as intended. I'm pretty sure that DE wants players to not equip maxed mods on that slot, unless players are ready to sacrifice something for it. 1
NinjaZeku Posted December 12, 2019 Posted December 12, 2019 1 hour ago, (PS4)sixsecondsleft said: pointless Increased range / damage for weapons with fall off. Increased flight speed, and thus ease of actually hitting stuff, for non-hitscan weapons. Recoil reduction and accuracy boosts. Ammo Mutation, letting you go for more dakka in your build. Crit enhancement. Self-damage reduction. Silencing effects, for solo stealth funzies (stealth Rocket Launcher = YES). Sleep effects for targets hit while airborne. Passive reloads. ... surely, out of all of that, something is gonna be better than pointless for at least a few of your guns?
vomder Posted December 13, 2019 Posted December 13, 2019 The whole thing is rather half assed, from the intentional wrong polarity to excluding so many unused mods that would have been good choices for the slot to no extra capacity.
(PSN)Apoleon_amarr Posted December 13, 2019 Posted December 13, 2019 Exilus in weapons shouldnt even cost capacity considering the cost of unlocking them tbh
(XBOX)RPColten Posted December 13, 2019 Posted December 13, 2019 Not really sure why it's pointless. The exilus mods are pretty straightforward and can find some use, but not everyone is going to find them useful in every build. That's not the point and I would think viewing the topic in that light is going to result in false conclusions on the state of it. The exilus slot and mods are not necessary and they should remain that way. Adding this bonus point system would completely flip that and make the exilus slot a necessity for many players, which is not what the intended role is.
Fecaldo Posted December 25, 2019 Posted December 25, 2019 On 2019-12-13 at 11:43 AM, (XB1)RPColten said: Not really sure why it's pointless. The exilus mods are pretty straightforward and can find some use, but not everyone is going to find them useful in every build. That's not the point and I would think viewing the topic in that light is going to result in false conclusions on the state of it. The exilus slot and mods are not necessary and they should remain that way. Adding this bonus point system would completely flip that and make the exilus slot a necessity for many players, which is not what the intended role is. +1 for this mate ya if you dont like it dont use it dont invest anything in it . 😉
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