The_Markie Posted October 1, 2013 Posted October 1, 2013 This game has Infestation missions, which provides some horror elements. But then, the flashlight SUCKS BALLS. > You can't toggle it on or off. > When you stand still, your guns can be pointing towards the ground while the flashlight still follows your cursor, which makes NO SENSE. > When you're not on an Infestation mission, you can't use the flashlight unless it's very dark, but there are indeed some points in the mission that you need a flashlight but you can't have one, why? You can't freaking TOGGLE IT. Come on, auto-flashlight sucks, let us have a functional, logical flashlight. This game needs it.
Kinperor Posted October 1, 2013 Posted October 1, 2013 Agree, the flashlight system need an overhaul. Did you know sentinels have flashlights too? And that it stays on even if the sentinel dies?
YouHaveShamedYoFamory Posted October 1, 2013 Posted October 1, 2013 When you go in dark areas you have a "flashlight". its pretty crappy and really is only usefull if this was a fps
The_Markie Posted October 1, 2013 Author Posted October 1, 2013 When you go in dark areas you have a "flashlight". its pretty crappy and really is only usefull if this was a fps Yeah, but then most of the maps are quite dark too and the flashlight just doesn't show up. This is a third-person shooter with an immersive environment, it does need a handy flashlight.
KimchiKen_Prime Posted October 1, 2013 Posted October 1, 2013 Bind it to F and bind the change wep key to Q, almost nvr use Gear anyway
CHA0SWEAVER Posted October 1, 2013 Posted October 1, 2013 This game needs it. No, it really doesn't. It's a tacked on bit of flavor. I'd rather it be removed than wasting any dev. time on making it worthwhile.
Nedwin Posted October 1, 2013 Posted October 1, 2013 well its quite unrealstic when you have flshlight on DESPAIR... also bind it to the weapon damn, not to the mouse cursor
Doforcash Posted October 1, 2013 Posted October 1, 2013 what flashlight? Flashlight: the litter stick you use to light up the way when it's dark in-game ..it's look like a circle light , like this:
Doforcash Posted October 1, 2013 Posted October 1, 2013 can we either choose between Flash light, an aiming, or a laze point ?
The_Markie Posted October 1, 2013 Author Posted October 1, 2013 No, it really doesn't. It's a tacked on bit of flavor. I'd rather it be removed than wasting any dev. time on making it worthwhile. Oh really? You're saying that the fundamental feature of a shooter is a "waste of time" even though the game obviously implements things that require a flashlight in order to go through more conveniently. You don't need it doesn't mean it's not needed by anyone else.
VER1 Posted October 1, 2013 Posted October 1, 2013 DE needs to get rid fothe flash lights all together. There is no light source from where the light projects. If anything the light should be just an illumination of some sort. maybe even colored
The_Markie Posted October 1, 2013 Author Posted October 1, 2013 DE needs to get rid fothe flash lights all together. There is no light source from where the light projects. If anything the light should be just an illumination of some sort. maybe even colored Yep, or they replace it with something that makes sense or they fix the current non-sense.
NalkorRN Posted October 1, 2013 Posted October 1, 2013 well its quite unrealstic when you have flshlight on DESPAIR... also bind it to the weapon damn, not to the mouse cursor It's bound to the Paris weapon, food for thought.
Lady_Khaos Posted October 1, 2013 Posted October 1, 2013 Get rid of the flashlight, add in a night vision or similar vision mode that can be toggled. makes more sense since the Tenno don't use direct sight anyway
Paradoxbomb Posted October 1, 2013 Posted October 1, 2013 Get rid of the flashlight, add in a night vision or similar vision mode that can be toggled. makes more sense since the Tenno don't use direct sight anyway Even if it's as mods or something, Night and Thermal vision needs to happen. High tech, shielded ninja battlesuits and no one built these features, let alone a regular flashlight, into them?
Bennyworld Posted October 1, 2013 Posted October 1, 2013 Yes - more could be done about the flashlight feature - +1 from me !
PapaKicks Posted October 1, 2013 Posted October 1, 2013 Oh really? You're saying that the fundamental feature of a shooter is a "waste of time" even though the game obviously implements things that require a flashlight in order to go through more conveniently. You don't need it doesn't mean it's not needed by anyone else. Adjusting your contrast/brightness you won't need one either. (I'm not arguing if this is better or not, just throwing that advice out there in case you didn't know)
NalkorRN Posted October 1, 2013 Posted October 1, 2013 Oh really? You're saying that the fundamental feature of a shooter is a "waste of time" even though the game obviously implements things that require a flashlight in order to go through more conveniently. You don't need it doesn't mean it's not needed by anyone else. My very first shooter was DOOM, and it didn't use a flash light at all.
Voidflow Posted October 1, 2013 Posted October 1, 2013 Yes, flashlights are garbage. I want see some Augmented Reality elements on my HUD, kind of own warframe helper. Or a simple alternative view mode, NV IRV etc.
The_Markie Posted October 2, 2013 Author Posted October 2, 2013 My very first shooter was DOOM, and it didn't use a flash light at all. I don't think the game engine back in those times was capable of handling stuff like that at all, your gun nozzle's flash doesn't even have any lighting effect.
NalkorRN Posted October 2, 2013 Posted October 2, 2013 I don't think the game engine back in those times was capable of handling stuff like that at all, your gun nozzle's flash doesn't even have any lighting effect.Okay then, the next big shooter I played was AvP from 1999 and the Marine didn't have a flash light as far as I could tell. There was an infinite supply of flares that could only allow 3 out at a time or a grainy night-vision mode that also turned off the oh-so useful motion tracker.
The_Markie Posted October 2, 2013 Author Posted October 2, 2013 Okay then, the next big shooter I played was AvP from 1999 and the Marine didn't have a flash light as far as I could tell. There was an infinite supply of flares that could only allow 3 out at a time or a grainy night-vision mode that also turned off the oh-so useful motion tracker. That's what I'm saying, fix flashlight or replace it with something nicer than it is now. Yes, flashlights are garbage. I want see some Augmented Reality elements on my HUD, kind of own warframe helper. Or a simple alternative view mode, NV IRV etc. DEUS EX 1 AUGMENTATION, WOOOOOOO!!! +1
NomiKaijin Posted October 2, 2013 Posted October 2, 2013 This game has Infestation missions, which provides some horror elements. But then, the flashlight SUCKS BALLS. > You can't toggle it on or off. > When you stand still, your guns can be pointing towards the ground while the flashlight still follows your cursor, which makes NO SENSE. > When you're not on an Infestation mission, you can't use the flashlight unless it's very dark, but there are indeed some points in the mission that you need a flashlight but you can't have one, why? You can't freaking TOGGLE IT. Come on, auto-flashlight sucks, let us have a functional, logical flashlight. This game needs it. Add darker missions and adjustable flashlight = OC
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