[DE]Megan Posted December 13, 2019 Share Posted December 13, 2019 Empyrean: Hotfix 27.0.1 The first of many Hotfixes, no doubt! Please bear with us as we triage and fix issues with the surprise Update! Warframe: Empyrean is indeed here! We will be working diligently to fix major game-breaking issues as they appear. Solid reproduction steps will help us greatly in appropriate forums! General Changes: Sentients in the Railjack Key retrieval mission no longer drop loot to address farming infinite Resources. This mission is intended to be a one-and-done mission to give you your Railjack Reliquary Key. Fixes: Fixed not being able to join a Railjack mission from the Star Chart if you hadn't already completed the node. Fixed Intrinsic not showing on the End of Mission screen when returning to Dojo from Railjack. Fixed getting a duplicate Avionic pickup when just picking up one in a Railjack mission. Fixed script error when starting a mission from your Orbiter, proceeding to the Dry Dock instead, and then starting a Railjack mission from Dry Dock and skipping the cinematic. Fixed the Railjack Wing Turrets FX lingering across the game until you restarted. Fixed a crash when on the Railjack Pilot seating during level level transition. Fixed a crash when transitioning to missions from the Railjack. Fixed a crash when failing a Railjack mission. Fixed a crash when in the Intrinsics screen. Fixed a crash when in the Options menu. Fixed a crash when firing the Acrid. Fixed a crash related to the Inbox. Fixed a crash when looking at Warframe Ability videos in the Arsenal. Fixed a script error when casting Revenant’s Enthrall ability. Fixed a script error when casting Rhino’s Iron Skin ability. Fixed a script error when casting Nekros’ Desecrate ability. Fixed a script error when casting Vauban’s Minelayer ability. Fixed a script error when casting Gauss’ Redline ability. Fixed a script error when casting Wisp’s Reservoirs ability. Fixed a script error when casting Mirage’s Sleight Of Hand ability. Fixed a script error when casting Wukong’s Primal Fury ability. Fixed a script error when casting Harrow’s Thurible ability. Fixed [HC] text appearing for ‘Waiting For Players’ and ‘Leaving Soon’. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted December 13, 2019 Share Posted December 13, 2019 How about a fix for having 0 revives in Railjack missions? Link to comment Share on other sites More sharing options...
-CG-ImMrBloo Posted December 13, 2019 Share Posted December 13, 2019 Update is fun! Link to comment Share on other sites More sharing options...
Ardhanarishvara Posted December 13, 2019 Share Posted December 13, 2019 ye Link to comment Share on other sites More sharing options...
Stickman949 Posted December 13, 2019 Share Posted December 13, 2019 How about a feature to let us exit mid-mission, mmm? Other than that, good job on being on the hotfixes day 1! Link to comment Share on other sites More sharing options...
ThisIsMyAltframe Posted December 13, 2019 Share Posted December 13, 2019 Thanks for the hard work DE. Link to comment Share on other sites More sharing options...
Feltal Posted December 13, 2019 Share Posted December 13, 2019 Hope the invite issue is resolved. Link to comment Share on other sites More sharing options...
Ash_of_Narmer Posted December 13, 2019 Share Posted December 13, 2019 1 AM hotfix? You guys are the best! Thank you<3 Link to comment Share on other sites More sharing options...
Vali Posted December 13, 2019 Share Posted December 13, 2019 There seems to be some problems for when clients pick up loot, and it not being rewarded. Is this a known bug? Link to comment Share on other sites More sharing options...
Jokie155 Posted December 13, 2019 Share Posted December 13, 2019 1 minute ago, N64Gamefreak said: How about a fix for having 0 revives in Railjack missions? Seems to be a host-specific issue, others in my squad are able to revive fine, but I'm stuck in spectate mode with no option to switch. Link to comment Share on other sites More sharing options...
Nuvaftw Posted December 13, 2019 Share Posted December 13, 2019 Still no fix for most melee combos locking your movement and momentum isn't working. staticor is still firing on one hand instead of both hands. Sword and shield's shields are being holstered too high despite using final harbinger. Before chimera update: now: Link to comment Share on other sites More sharing options...
Rhadit11 Posted December 13, 2019 Share Posted December 13, 2019 Thank you!!. Also please fix can't invite other it said the player was Offline even though it was actually online/not only that it also said that "Couldn't deliver invitation" Link to comment Share on other sites More sharing options...
hideyyo Posted December 13, 2019 Share Posted December 13, 2019 No fix for offline bug? Link to comment Share on other sites More sharing options...
RyanCooper101 Posted December 13, 2019 Share Posted December 13, 2019 While In operator mode, I have a visual bug, which doesn't show up in screenshots, but it takes up th upper left quarter of the screen, it shows the invisible operator there, while i see my operator in the middle of the screen aswell the old way Link to comment Share on other sites More sharing options...
Emperrier Posted December 13, 2019 Share Posted December 13, 2019 You can only pick up Avionics in the Railjack, and you have to fly straight into it, there's no vacuum. Space is kinda big, you're going to miss tons of them and that seems not ideal. Edit: Oh and also it's infuriating if the pilot wants to $&*^ around and ignore avionics you've waypointed. Edit 2: Fluctus projectile speed is so low that it literally can only hit things if you shoot at them when they're coming at you, and archmelee seems to be utterly broken. Edit 3: Since when is Corvas a space plasmor? Anyway, it suffers from a similar problem except it's the amount of distance a projectile travels before disappearing. It's basically a melee weapon. I guess the heart of the problem with Corvas and archmelee is that at base there's no real way to match these ships' speed. Afterburner is too slow and dashing is too fast. Link to comment Share on other sites More sharing options...
Sudri Posted December 13, 2019 Share Posted December 13, 2019 Seeing asteroids floating around in the drydock when inside my ship. Link to comment Share on other sites More sharing options...
Martruby Posted December 13, 2019 Share Posted December 13, 2019 YES YES ( fix acceltra now as well please. acceltra projectiles do not gain any benefit from flight speed mods ( it is the only projectile flight time weapon that does not gain benefit from flight speed mods ) Link to comment Share on other sites More sharing options...
Gravemind93 Posted December 13, 2019 Share Posted December 13, 2019 Archwings need to be more tanky. They take 2 hits maximum before dying. Even with Blinks and at max speed, they're just too fragile to even attempt to board a crew ship with unless its' engines are destroyed and not a single fighter around. And fighting in your Archwing is totally out of the question. Link to comment Share on other sites More sharing options...
Leqesai Posted December 13, 2019 Share Posted December 13, 2019 Thanks for the quick update! There are a bunch of bugs but railjack is really fun Link to comment Share on other sites More sharing options...
AandOE Posted December 13, 2019 Share Posted December 13, 2019 Some starter info in-game about equipping the new mods, From Cy, would be rather nice. Link to comment Share on other sites More sharing options...
DTaina Posted December 13, 2019 Share Posted December 13, 2019 Can we have the Archwing and Arch-weapons as part of our regular loadout? Or at least let us assign a specific Archwing loadout to each of our regular loadouts. Link to comment Share on other sites More sharing options...
achilles047 Posted December 13, 2019 Share Posted December 13, 2019 @[DE]Megan My whole friend list appears offline, also unable to inv or receive invites from anybody, they appear offline for me and I for them. PLS help and thanks for railjack again! Update: Thanks for fixing it!!! Loving the Railjack missions, I hope everybody else has their sessions fixed as well. Link to comment Share on other sites More sharing options...
WhiteDragon_RU_ Posted December 13, 2019 Share Posted December 13, 2019 How about buffing Railjack Armor and Damage? I try to kill this Grineer big ship 3 times, and I get hit like 5 times = hull breach, while I barely scratch it. I fix it, shoot 5 sec more - hull breach... This is awful ! Link to comment Share on other sites More sharing options...
Dark_Lugia Posted December 13, 2019 Share Posted December 13, 2019 ok, thx Link to comment Share on other sites More sharing options...
BPTheFirst Posted December 13, 2019 Share Posted December 13, 2019 No fix for railjack matchmaking? i was waiting in a mission for almost 30 minutes on public and still was forced to solo it Link to comment Share on other sites More sharing options...
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