BombtailsTheFox 195 Posted December 13, 2019 Share Posted December 13, 2019 Just now, Rubbertubtub01 said: This hotfix re-introduced the AoE space distortion bug, that last hotfix had fixed it. Oh, so that's what was when i used the Staticor. Link to post Share on other sites
Rubbertubtub01 713 Posted December 13, 2019 Share Posted December 13, 2019 Just now, BombtailsTheFox said: Oh, so that's what was when i used the Staticor. Most certainly, trippy huh? Link to post Share on other sites
Benu 17 Posted December 14, 2019 Share Posted December 14, 2019 Please add the ability to speed up Railjack Research with platinum like other research. Link to post Share on other sites
sweewo 520 Posted December 14, 2019 Share Posted December 14, 2019 still no fix for inability of exiting turrets/pilot seats 😞 Link to post Share on other sites
Larryg 19 Posted December 14, 2019 Share Posted December 14, 2019 So we made crewships harder to kill with archwing fire which I assume means archguns, which was already dangerous since the crewships one-hit, while simultaneously not fixing being stuck in the crewship and unable to leave or get to the reactor. Okay then... thanks for everything else I guess. 5 Link to post Share on other sites
Haseo457 10 Posted December 14, 2019 Share Posted December 14, 2019 (edited) Still no fix (or atleast for me) for missing Railjack in dry dock and inability to summon it because only panel/console that works (have option to interact) in dry dock is the one for research. I have done quest, i have made optimalization, relog few times, still nothing. edit (14.12.19): Railjack finally show up. But there is another little problem: after abort 1st combat railjack mission in the middle of progress and in effect return to dojo my Railjack once again magically vanished from Dry dock (and not show up even after few mins of waiting), but there is (or may be) a potential solution for this (worked atleast for me), just re-enter dojo via "Solar Map" in "Observatory room" (in other words: re-enter dojo while in fact being in dojo), after i do this my Railjack once again magically show up. Conclusion: there is probly somekind of Railjack model loading problem which makes it not always show up. Also just notice that my Excalibur and Excalibur Umbra have access to Excalibur Zato movements (both) by default. But only those 2 frames (i dont buy those movements yet) so its seems like a bug, eventually intended, but report it as to be sure. Edited December 15, 2019 by Haseo457 Link to post Share on other sites
Opetyr 329 Posted December 14, 2019 Share Posted December 14, 2019 (edited) You guys really need to fix the bug that this stuff isn't tested before being sent out. Really bad bug. Also get us solo mode. Really stupid not having that right away. Edited December 14, 2019 by Opetyr 1 Link to post Share on other sites
Twisted_Wisdom 160 Posted December 14, 2019 Share Posted December 14, 2019 (edited) Have done several railjack missions on other players railjacks. The ONLY resource I get at the end of mission are intrinsics. Everything else, all the resources we acquire, are gone when get to end of mission screen. I don't get any resources unless I take my own railjack on missions? > have been told we do get resources from mission, just that they don't show on end of mission screen. They will be added to inventory. And where is the how-to-guide on this?! > https://www.reddit.com/r/Warframe/comments/ea07yj/update_27_empyrean/ If it wasn't for the help of a couple of other players (yeah, just 2 out of the thousands that play warframe), would have left warframe not long after I started playing because its very hard to learn without help, and even harder when there is no info in wiki on wtf am meant to do. I don't have any friends that play warframe, so most of what i do in groups is with pugs. Edited December 14, 2019 by Twisted_Wisdom found info to help resolve an issue 1 Link to post Share on other sites
Terrork1ll3r 1 Posted December 14, 2019 Share Posted December 14, 2019 i'm really enjoying the update, but i'm going through some bugs as the ship is invisible and i only see the crew, the side guns turning around 360, a little weird when i go on enemy ships, but surely over time things will settle down , outside some little problems is very good to play 1 Link to post Share on other sites
7grims 6,283 Posted December 14, 2019 Share Posted December 14, 2019 (edited) BUG: the sword's sheet, of the new exca skin bundle, does not change color that or i cant find the customization button for the sheet color... EDIT: still a bug i think... the color of the sheet is depended of exalted blade ability... unsure this makes any sense... Edited December 14, 2019 by 7grims Link to post Share on other sites
kanzu 167 Posted December 14, 2019 Share Posted December 14, 2019 Still no fix for Wolf Sledge not working with Life Strike. Link to post Share on other sites
S.P.A.W.N 0 Posted December 14, 2019 Share Posted December 14, 2019 still no railjack in my clan dry dock after quest Link to post Share on other sites
RedPixelFlame 17 Posted December 14, 2019 Share Posted December 14, 2019 I've only played a few railjack missions but from what I have played, I really enjoyed. I'm excited for the future of this gamemode. Link to post Share on other sites
Kydilla 16 Posted December 14, 2019 Share Posted December 14, 2019 2 hours ago, Tworedshirt said: Hey not to be mad or anything but maybe let us SPEND OUR INTRISINC while we dont have our OWN RAILJACK. so we dont stay useless forever yes? you can actually do that. Press ESC while in your orbiter and select Instrinsic. (Might be under Profile) Link to post Share on other sites
_.-Angel-._ 28 Posted December 14, 2019 Share Posted December 14, 2019 Thanks for the hotfix, keep up the great work!!! Link to post Share on other sites
Borg1611 1,331 Posted December 14, 2019 Share Posted December 14, 2019 2 hours ago, [DE]Megan said: Increased the vacuum radius on Archwing and Railjack Railjack 200-250 Archwing 25-50 Increasing it is nice, but I think you should go for like 10x the current range, not just a minor increase. There's plenty going on in this mode without having to worry about going back to pick up that barely visible thing that might be loot only to discover it was just some random floating rock. Looting in this mode is awful, just like in regular Archwing. Just make it as close to automatic as possible. If you're in the general area of where something died, just give us the loot. Link to post Share on other sites
Midas 1,670 Posted December 14, 2019 Share Posted December 14, 2019 Killing fighters before cruise ships causes enemies to drop. Link to post Share on other sites
Benu 17 Posted December 14, 2019 Share Posted December 14, 2019 (edited) 1.add ability to lock controls of railjack for host, so only host can move ship, host selects option leave controls open for anybody or lock only for himself so only they can move ship, rest functions normally 2.make people use their own and missions revolite, flux energy, munitions, dome charge, not those of host when they command railjack Edited December 14, 2019 by Benu corection Link to post Share on other sites
Anandil2 49 Posted December 14, 2019 Share Posted December 14, 2019 There's a bug that puts you in the wrong node in the kuva fortress Link to post Share on other sites
Max7238 583 Posted December 14, 2019 Share Posted December 14, 2019 3 hours ago, [DE]Megan said: Reduced damage multiplier on Crewship engines. Made Crewships more resilient to Archwing fire. The OPPOSITE of what should be happening.https://forums.warframe.com/topic/1151334-pc-empyrean-railjack-mission-and-difficulty-feedback-megathread/?do=findComment&comment=11238944 Link to post Share on other sites
---RNGesus--- 487 Posted December 14, 2019 Share Posted December 14, 2019 3 hours ago, BananaSlamJamma said: such a buggy update Welcome to Warframe Link to post Share on other sites
GThanh 4 Posted December 14, 2019 Share Posted December 14, 2019 Sad, i prefer the enemies keep remaining after mission complete. We want to practice more. Link to post Share on other sites
Kyriod 2 Posted December 14, 2019 Share Posted December 14, 2019 Hey, I don't know if I need to post my own thread or if here is good, but I seem to have an issue. When my friend tries to board my railjack from my own orbiter after being invited to it she crashes outright, and my game is stuck infinitely (or 5 solid minutes until I gave up, same difference) on the "Please Wait" screen. Link to post Share on other sites
Ktro 135 Posted December 14, 2019 Share Posted December 14, 2019 Please remap bling and increase archwing vaccuum radius and mission failure bug even after skirmish is completed Link to post Share on other sites
ntyd1s 2,461 Posted December 14, 2019 Share Posted December 14, 2019 4 hours ago, [DE]Megan said: Fixed Crewships not disengaging and warping away after an objective is finished. One did fly away with me still inside and dropped me outside the universe bound without Archwing and I fell forever~ ~ Link to post Share on other sites
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