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Jex lanes enemy count bug


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During a Jex Lanes run we got to a point where we required 2 more crew ships to complete the mission, however after flying around and waiting they didnt spawn. The host ended up leaving and upon reloading into the mission the enemies seem to spawn in. 

On a related note, i was in a turret ( with tactical perk ) when the Host left and ended up locked in the turret in a frozen position after the mission reloaded on host migration. 

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