Davetiger Posted December 16, 2019 Share Posted December 16, 2019 Just now, Sammakeslego said: There is a very weird glitch that if you pilot a Railjack / Gun (in railjack) in Operator mode, the operators facial features copies the current railjack's colours, its very strange lol did you get the darthmaul look? our guys had the frames face change to a solid red color thought I was playing starwars for a second Link to comment Share on other sites More sharing options...
Sitchrea Posted December 16, 2019 Share Posted December 16, 2019 33 minutes ago, VEAST_ARK said: So basically no fixes/changes for the most eggregious problems with Railjack .... DE's been at work for two hours, come on man. Link to comment Share on other sites More sharing options...
chinhnguyen Posted December 16, 2019 Share Posted December 16, 2019 35 minutes ago, That1Cactus said: Let us opt out of 'hold melee button to heavy attack' please~ hold quick melee button for spamming should be cool. but... Link to comment Share on other sites More sharing options...
Davetiger Posted December 16, 2019 Share Posted December 16, 2019 Please fix the railjack forge cooldown timers out of like 30+ missions I ran it showed up once... when I saw it I was like what is that... and noticed the cooldown times were showing and very next mission it was gone again 😞 it was like a UNICORN! Link to comment Share on other sites More sharing options...
Joshuaxx3d Posted December 16, 2019 Share Posted December 16, 2019 Kuva Fortress - Pago is still not fix? 😞 I guess I still can't go Arbitration then. Link to comment Share on other sites More sharing options...
Sitchrea Posted December 16, 2019 Share Posted December 16, 2019 Just now, Joshuaxx3d said: Kuva Fortress - Pago is still not fix? 😞 I guess I still can't go Arbitration then. Wanna explain what's wrong, orrrrr Link to comment Share on other sites More sharing options...
xXPeGaSuSXx Posted December 16, 2019 Share Posted December 16, 2019 datebase problems warframe in archwing blackscreens in crewships no doors open and so on play it self u see it instant more sheet then earlyer :S Link to comment Share on other sites More sharing options...
Duduminador Posted December 16, 2019 Share Posted December 16, 2019 I was seriously loving the #(&% out of Railjack, untill I learned that, high lvl missions drop Umbral mods... I thought you were trying to address the imbalance, that, rising the lvl missions with Kuva Liches was meant to bring a more common level to the frames. Even Ash can kick ass against Liches now. But instead you supply unlimited source of the very mods that make Mesa, Equinox, Saryn, Discharge Volt gamebreaking? Sure, we already had Umbral mods before, but not everyone was using them, because it was a limited supply and they seemed mandatory for the inevitable confrontation against the Sentients... I'm, heartbroken actually. The reason I play the average matches solo, is because I don't want to have to deal with MESA, SARYN, EQUINOX, or whatever nukeframe you REFUSE to NERF. Now, you are reassuring there WILL BE Umbra moded Mesas, Saryns, Equinoxes and Discharge Volts... Sure, Railjack is awesome, its fun to me, like no other game mode before, but that's not what this game is about, it's about Warframes, and I'm asking myself what is the point of all of this, only to have my favorites frames, outperformed by these walking nukes. Link to comment Share on other sites More sharing options...
Davetiger Posted December 16, 2019 Share Posted December 16, 2019 Fixed a script crash that could kill your Railjack HUD. This wouldn't be as big of a deal if a simple /reload ui command was added like every other large-multiplayer game ever made. Link to comment Share on other sites More sharing options...
Davetiger Posted December 16, 2019 Share Posted December 16, 2019 7 minutes ago, Duduminador said: I was seriously loving the #(&% out of Railjack, untill I learned that, high lvl missions drop Umbral mods... I thought you were trying to address the imbalance, that, rising the lvl missions with Kuva Liches was meant to bring some sort of equility between the frames. But instead you feel Mesa, Equinox, Saryn, Discharge Volt need more power? Sure, we already had Umbral mods before, but not everyone was using them, because it was a limited supply and they seemed mandatory for the inevitable confrontation against the Sentients... I'm, heartbroken actually. The reason I play the average matches solo, is because I don't want to have to deal with MESA, SARYN, EQUINOX, or whatever nukeframe you REFUSE to NERF. Now, you are reassuring there will be an ulimited supply of Umbra Mesas, Saryns, Equinoxes and Discharge Volts... Sure, Railjack is awesome, its fun to me, like no other game mode before, but that's not what this game is about, it's about Warframes, and I'm asking myself what is the point of all of this, only to have my favorites frames, outperformed by these walking nukes. this is just out of place, we played tons of missions I have all mk III gear (except engine and missles) and have not had 1 umbra drop you are crying about a .000001% drop rate here. Not to mention the 1 you get everytime the challenges reset would have allowed them to have this long before now I have 3 and haven't had a single one drop it's been all from the nightwave completion Link to comment Share on other sites More sharing options...
Dark-Renegade Posted December 16, 2019 Share Posted December 16, 2019 *sad octavia noises* i wish they would have the option to just remove the default song Link to comment Share on other sites More sharing options...
Neuroszima Posted December 16, 2019 Share Posted December 16, 2019 @[DE]Megan Entire Conclave Matchmaking is broken. When public lobby of 1vAll anihhilation exist, Lunaro matchmaking will force players to join to other gamemodes lobbies! This is true for other gamemodes as well, not only this, you broke entire thing. @[DE]Steve give conclave players [DE]joebuck back to conclave: Link to comment Share on other sites More sharing options...
HyokaChan Posted December 16, 2019 Share Posted December 16, 2019 39 minutes ago, TheFafalStudios said: The ability for players who don’t own railjacks to spend intrinsics when? In orbiter, esc>profile>intrinsics Only method if you don't have one Link to comment Share on other sites More sharing options...
Matak-FR Posted December 16, 2019 Share Posted December 16, 2019 Thank's for the hotfix ! Also, it would be cool in the next hotfix to fix octavia -> Link to comment Share on other sites More sharing options...
[DE]Momaw Posted December 16, 2019 Share Posted December 16, 2019 42 minutes ago, MatuseYT said: The day Railjack released I tried to move my omni-tool on my gear wheel so I could access it easier. It's been gone ever since. It doesn't exist in the gear item list, and isn't on my wheel anymore. This makes it basically impossible for me to do any Empyrean content, because I can't repair the ship. That's terrible, Matuse. How did you move your tool on gear wheel? Link to comment Share on other sites More sharing options...
Davetiger Posted December 16, 2019 Share Posted December 16, 2019 1 minute ago, HyokaChan said: In orbiter, esc>profile>intrinsics Only method if you don't have one this needs to be fixed to be used from anywhere "not in mission" on profile like dojo and railjack in drydock! Having to break the team to go spend points and rebuild every mission is just getting old. Link to comment Share on other sites More sharing options...
HyokaChan Posted December 16, 2019 Share Posted December 16, 2019 Just now, [DE]Momaw said: That's terrible, Matuse. How did you move your tool on gear wheel? That's because it was a moveable gear item straight after release. There was a time between this and it becoming hidden. Link to comment Share on other sites More sharing options...
Xemgoa Posted December 16, 2019 Share Posted December 16, 2019 There are some bugs that I compiled for a time that need to be looked at, especially bugs that seem to render weapons, archwings and arch weapons performing at base performance during high latency moments.https://forums.warframe.com/topic/1152988-railjack-various-bugs/ Link to comment Share on other sites More sharing options...
Ozhar Posted December 16, 2019 Share Posted December 16, 2019 23 minutes ago, Totterson said: Yeah hi, I'm gonna add in another two cents to the crowd to let y'all know you screwed another squad out of rewards because of your hotfix rules not allowing us to return to the dojo while "staying in mission" If that can't be done give us longer than 3 minutes for hotfixes from now on. 10 minutes should be fair. +1 Link to comment Share on other sites More sharing options...
MetalGrayFox Posted December 16, 2019 Share Posted December 16, 2019 54 minutes ago, Arancino said: - Please change the "item cap" in avionics and weapons and make it like rivens. Let the players choose what to trash and don't automatically trash everything new obtained, players might have lost some interesting mk1/2/3 items because of this. Make it like mods, uncapped. Imagine only having 30 mod capacity, and if you want a new mod you get half the endo + credit cost back from your old one after being forced to scrap it. I don't see any reason for a cap to exist here. Legit just waiting for slots to be sold, so then you need plat to repair parts and more plat to store what you have repaired. HURRAH! I agree with the rest of your points, however extraction is not mentioned and that is a massive issue. How can host be the only person able to control what happens next (on top of limited loot space this is a very very bad combo for the other players in the squad). Considering this is not designed as solo content, this just gets stickier and stickier. Trading: Avionics are basically mods, but I could not find a way to trade them. Why? Trading needs to be implemented for a basic thing such as avionics (trading the RNG item drops would be nice too but then there would be no reason to play the mode except to make plat lol so idm this not being tradeable as much). Link to comment Share on other sites More sharing options...
Kni9htArtorias Posted December 16, 2019 Share Posted December 16, 2019 thanks for the fixes!😍 can you fix invasion matchmaking next please 😘 Link to comment Share on other sites More sharing options...
HARRO85 Posted December 16, 2019 Share Posted December 16, 2019 Are there any thoughts around letting us pick who's railjack we can use in the squad rather than it being the hosts? Most of my friends and clan mates are American and I'm Aussie so for me to host them lags them horribly where as for me to run with them hosting isn't too bad. But they haven't progressed or been as lucky with rng as i have and their railjacks are a lot weaker than mine or they haven't finished building theirs. Link to comment Share on other sites More sharing options...
Domaik Posted December 16, 2019 Share Posted December 16, 2019 In veil proxima we had a mission where we got 2 tileset objectives and one of them had no enemies and was on constant lockdown preventing us from reaching the objective, we had to quit and lose 30 mins worth of progress and rewards. Link to comment Share on other sites More sharing options...
Davetiger Posted December 16, 2019 Share Posted December 16, 2019 2 minutes ago, MetalGrayFox said: Make it like mods, uncapped. Imagine only having 30 mod capacity, and if you want a new mod you get half the endo + credit cost back from your old one after being forced to scrap it. I don't see any reason for a cap to exist here. Legit just waiting for slots to be sold, so then you need plat to repair parts and more plat to store what you have repaired. HURRAH! I agree with the rest of your points, however extraction is not mentioned and that is a massive issue. How can host be the only person able to control what happens next (on top of limited loot space this is a very very bad combo for the other players in the squad). Considering this is not designed as solo content, this just gets stickier and stickier. Trading: Avionics are basically mods, but I could not find a way to trade them. Why? Trading needs to be implemented for a basic thing such as avionics (trading the RNG item drops would be nice too but then there would be no reason to play the mode except to make plat lol so idm this not being tradeable as much). Really the worst is if someone doesn't have a ship or drydock yet they can't "scrap" the stuff that is useless I have a pilot that has been running with us that doesn't have any of this built yet and he is with us on veil mission but it's all getting auto scrapped because he can't go in and scrap the mk 1's he got leveling with us 😞 so much for "anyone with an archwing can play" Link to comment Share on other sites More sharing options...
LizardSushi Posted December 16, 2019 Share Posted December 16, 2019 is the carbidea bug fixed? my carbides is stuck on 362 and it wont go up Link to comment Share on other sites More sharing options...
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