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Enemies No Longer Have Lip Syncing


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Or perhaps they've just happened to glitch every single time I get a look at their mouths from a closer distance.

 

Right now, whenever the Grineer speak, their mouths open and close in a very, very rapid, very, very glitchy way that does not look aesthetically pleasing at all, especially when opening their mouths several hundred times for three-syllable phrases such as "TENNO SCOOM".

 

Please sync their lips to their new lines. XD

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It was funny at first when I noticed this as well, but now it's just another thing that isn't up to standard for a PS4 launch releases like all the weapon clipping and such in my eyes.

In the recent Assassin's Creed, Desmond's backpack clips through his shirt.

Minor clipping can be ignored.

Also, LIP SYNCING?!

I'm not focusing on their mouths, I'm too busy SHOOTING THEM.

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In the recent Assassin's Creed, Desmond's backpack clips through his shirt.

Minor clipping can be ignored.

I agree minor clipping can be ignored but I have to say if I was coming into the game a fresh newly at full release for a game that has been through a large beta series, I wouldn't be impressed with the quality (my menus still ghost and I end up clicking planets behind them, seriously annoying) and most likely wouldn't stick around longer than a week. But hopefully they have some polishing lined up with the next few updates.

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