Aadi880 2,059 Posted December 17, 2019 Share Posted December 17, 2019 11 minutes ago, [DE]Rebecca said: All Credit Cache Rewards have been replaced with Relics! Check your in-game Codex for Relic drop locations. Finally, a worthy reward! Our farming will be legendary! 3 Link to post Share on other sites
Azeoak 1 Posted December 17, 2019 Share Posted December 17, 2019 il y a 10 minutes, Afterburner_X a dit : Hi DE. Looks like I can farm the new Prime Parts now or I could test again how buggy and unfunny Railjack still is… Railjack is all about Archwing stuff and you just nerfed stuff with Empyrean. I mean changing every Archgun to projectile based is kinda weird. How can you kill enemies in space effectively when they are that fast and you are forced to use projectile based Weapons now? Also Archmelees are extremely useless. Archmelee also still has that ultimate Meme Mod [Furor]. Adding 10% Attack Speed at maxed Rank. Funny. Farming Intrinsics and other resources is some next level of Grind. Being forced to play the same boring missions hundreds of times just isn’t fun. Everyone should get all the resources that were collected during the Mission at least. Unrewarding Grind isn’t Content DE. With all these recent changes and updates I’m really wondering what will be next. Maybe it would be a good idea to ask yourself if the Content you create is actually enjoyable. I mean it’s kinda foreseeable that people will hate stuff like projectile based Archguns or Paracesis like Kuva Weapons. I have the feeling it’s all about new and rushed updates, no matter what. It looks like older Content never really gets fixed and updated. Liches are still not enjoyable. Conclave is still completely broken. Still no third Orb in Fortuna. Still no proper rework for Nyx, even after that fancy looking Deluxe Skin was released. You nerfed Itzal’s Blink in a way nobody asked for. I would really wish that you would start listening more to your players feedback again. Nevertheless, good luck with your future updates DE. P.S. Where is [Split Flights]? Itzal change is a nerf only for the plains, otherwise it's a HUGE up & I'm really glad to get the new abilities otherwise railjack mission would be a pain. Link to post Share on other sites
shrapneel 3 Posted December 17, 2019 Share Posted December 17, 2019 Not cool to be on Railjack mission and not be able to return from it! Gosh, these updates are getting dangerous That was not wrong to hate that dojo enter nearly necessity;( Link to post Share on other sites
cosmickiller412 51 Posted December 17, 2019 Share Posted December 17, 2019 i accepted cache optimization by error heeeeeeelp Link to post Share on other sites
kyori 5,129 Posted December 17, 2019 Share Posted December 17, 2019 No fix for the invisible Boss base in Saturn Kasio's Rest for client? Link to post Share on other sites
bryantrock 1 Posted December 17, 2019 Share Posted December 17, 2019 gracias por la actualizacion Link to post Share on other sites
VEAST_ARK 298 Posted December 17, 2019 Share Posted December 17, 2019 So great, you #*!%ing know that this is going to break missions for people in Railjack but instead of announcing the Hotfix at least 30m before deploying you go with your standard 3m. Thanks for throwing away my ~45m of gameplay. Link to post Share on other sites
Vahlae 100 Posted December 17, 2019 Share Posted December 17, 2019 Really hope this fixed those missing Crewships. Kinda frequent and annoying. 1 Link to post Share on other sites
Gaz_TTV 315 Posted December 17, 2019 Share Posted December 17, 2019 Thanks for all the fixes and replacing the credit caches Link to post Share on other sites
Azlen 2,432 Posted December 17, 2019 Share Posted December 17, 2019 Removed Credit Caches from the Railjack reward table! Relics have been added in Railjack missions to compensate for this. 14 minutes ago, Arancino said: Putting this amount of credits in a skirmish reward is more than an insult rather than a reward, Reading is real hard apparently. Maybe don't spam-post your same stuff every hotfix ❤️ 1 Link to post Share on other sites
-Ao- 48 Posted December 17, 2019 Share Posted December 17, 2019 Okay Link to post Share on other sites
patriotnl 2 Posted December 17, 2019 Share Posted December 17, 2019 https://i.imgur.com/fFN6sgC.jpg SUper battle forge 🙂 1 Link to post Share on other sites
D1videdByZer0 299 Posted December 17, 2019 Share Posted December 17, 2019 I kind of expected Ivara to receive a Leverian with this, similar to Atlas receiving one with Atlas Prime... sad that there is none Link to post Share on other sites
mastersoldado 0 Posted December 17, 2019 Share Posted December 17, 2019 nice Link to post Share on other sites
Domaik 1,745 Posted December 17, 2019 Share Posted December 17, 2019 Enemy ships in veil proxima become immune to damage or quickly heal it even after crew ships are gone. Photor side turrets sounds gets stuck forever playing for the pilot if it's a host. Link to post Share on other sites
Xanoth 17 Posted December 17, 2019 Share Posted December 17, 2019 Has anyone else had a keybind issue since Empyrean launched? Changing railjack bindings wiped ALL of my keys, literally everything got set to unbound. While I did reset back to default and made the changes needed, there are still some issues. Space does not fly up in archwing (works fine in railjack and ofc it jumps), yet there is no options menu to change only archwing and I'm not sure what else to do... Link to post Share on other sites
Mephane 1,433 Posted December 17, 2019 Share Posted December 17, 2019 Still no fix for this bug: I love this weapon so much, but I hate when it default to orange every time I happen to not be the host (which, on average, would 75% of the time). Link to post Share on other sites
Qamelion 262 Posted December 17, 2019 Share Posted December 17, 2019 vor 17 Minuten schrieb [DE]Rebecca: Fixed not being awarded the Forging Bay Resources from your Railjack mission upon returning to the Dry Dock. Oof that hurts in my heart. Link to post Share on other sites
SyriosOne 43 Posted December 17, 2019 Share Posted December 17, 2019 Most major bugs still not fixed. 2,5 Pages of fixes and balancing, i guess that must be some small pages then. Link to post Share on other sites
Jarriaga 6,648 Posted December 17, 2019 Share Posted December 17, 2019 17 minutes ago, [DE]Rebecca said: Removed a certain floating prison found in Railjack missions due to numerous collision/sizing issues. It shall return at a later date! Hopefully with the expected boss fight! That was a really neat discovery. Link to post Share on other sites
Maka.Bones 955 Posted December 17, 2019 Share Posted December 17, 2019 Thanks for all the lovely fixes!!! The new Empyrean game content is a blast btw! I'm having a ton of fun with my raljack so far, BUT..... Can you guys please make it easier to acquire "Zetki Bulkhead" avionics?... Please. O_O' It would also be lovely if there was an alternate "Cloak" that was a permanent "toggle" but without combat capabilities. Link to post Share on other sites
MakeLuvNotWerFrame 753 Posted December 17, 2019 Share Posted December 17, 2019 (edited) 20 minutes ago, Andrew7811 said: Why do you still let kuva liches steal your sortie rewards? 😠 while this is annoying. something in the back of my mind views this as exploitable, just think. grind out enough sorties that you'll inevitably have like 8+ rivens stolen, then while at the riven slot cap. terminate mr. lich and get far beyond your typical allotted riven cap might die of old age by the time you'd manage that though xD Edited December 17, 2019 by MakeLuvNotWerFrame Link to post Share on other sites
Ecnemalas 38 Posted December 17, 2019 Share Posted December 17, 2019 Thank you for the fixes! Please take another look at the credit caches in the new Earth node, I still got one after update. Link to post Share on other sites
Primus 21 Posted December 17, 2019 Share Posted December 17, 2019 thank you for making me lose all the mats after 30+ minutes farming because i could not dock. Cheers o/ Link to post Share on other sites
Rookie808 28 Posted December 17, 2019 Share Posted December 17, 2019 19 minutes ago, Arancino said: Thanks for the Ivara Prime Access! More changes and suggestions I'd like to say for Railjack... I would start with: A Railjack mission lasts from 20 to 40 minutes in an average coordinated squad and every player must assume a role to do them efficiently, which is fine Then there's Hieracon. Lasts 5 minutes. Why am I quoting hieracon in a Railjack feedback? Because Hieracon awards more credits than a skermish reward. Putting this amount of credits in a skirmish reward is more than an insult rather than a reward, I rather like not seeing those credits rewards instead of getting them, specially after the efforts to complete a high level mission, which obviously requires more coordination. A good change would be at least changing skirmish rewards with 100k credits or more uncommon/rare resources. The refine button. Please, do not allow the players to click that button if the Railjack isn't full health or the objectives are completed. Yes, I might lose resources by not refining if my forge capacity is full, but how many missions did player lose due to someone which accidentally (or not accidentally, who knows...) clicked that button to store resources? Catastrophic event happens, no resources to craft revolite and say goodbye to your Umbra Forma blueprint! Make this button unclickable if the objectives aren't completed or just change how the resources are awarded after the mission is completed, I don't want to make a copypasta of "Please don't refine if the mission is not over" each time I host a mission and I'm sure I'm not the only one having this issue. "Removed Credit Caches from the Railjack reward table! Relics have been added in Railjack missions to compensate for this." For the refinement... I'm surprised you have that issue. Link to post Share on other sites
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