Roland_Snow Posted December 17, 2019 Share Posted December 17, 2019 When I went to return to the Dojo after completing a skirmish I got the "do not start another mission, update available" message. Because of this I had to either abort the mission or close the window and relaunch. Can you guys please fix this so moving to Dojo doesn't count as starting another mission and we don't have to forfeit an entire skirmish worth of loot for hotfixes. Link to comment Share on other sites More sharing options...
Portlalaland Posted December 17, 2019 Share Posted December 17, 2019 Quote Fixed Sawgaws being near impossible to Tranq. I like it when an old bug is finally getting fixed. Need to test this. Thanks. Link to comment Share on other sites More sharing options...
irisillych Posted December 17, 2019 Share Posted December 17, 2019 oh, octavia's still broke........... i'm glad ivara's out but my wife..... TT_TT Link to comment Share on other sites More sharing options...
Nahos Posted December 17, 2019 Share Posted December 17, 2019 Please fix octavia default song when we are not the host. Link to comment Share on other sites More sharing options...
Link_117 Posted December 17, 2019 Share Posted December 17, 2019 this needs to be fix when politing a railjack with a controller you can't cast railjack ablitys or battle avonics or what ever they called and there is no option in options to fix this trust me i looked in the key rebind menu a lot it makes controller users like me unable to play high level missions or atlest polit them plz fix options for railjack key rebind make shure you got evrythang in there this time a lot is missiong like notbeing able to use tatical ablitys to. ps sorry for my typos Link to comment Share on other sites More sharing options...
ASH_PRlME Posted December 17, 2019 Share Posted December 17, 2019 after hotfix still getting credit cache reward from railjack Link to comment Share on other sites More sharing options...
Aldrr Posted December 17, 2019 Share Posted December 17, 2019 29 minutes ago, [DE]Rebecca said: All Credit Cache Rewards have been replaced with Relics! Uhmm... 🤔 Link to comment Share on other sites More sharing options...
EinsteinAndAGun Posted December 17, 2019 Share Posted December 17, 2019 Glad to see bugfixes, but disappointed that there's no resource balancing. So-called "common" resources like carbides, copernics, and pustrels drop in the hundreds per mission (AFTER refinement) but cost in the 10s of thousands in repairs. I've literally done missions where I get more Kesslers, a supposed rare resource, than copernics, and that one mission's kessler drop was enough to fund a Mk2 repair on it's own. But I'm looking at 30-40 missions (with booster) farming the "common" resources to repair a single Mk2 item? This is whack. Link to comment Share on other sites More sharing options...
Kecemen Posted December 17, 2019 Share Posted December 17, 2019 Thanks for runaway bride. Link to comment Share on other sites More sharing options...
ZHsigma Posted December 17, 2019 Share Posted December 17, 2019 Recently some of my friends was asking me if it is a good time to start playing Warframe, and i aways say the same answer: no. Why? Because the game is a literal Warframe 76 right now. Octavia is bugged, some FX when near the camera makes any behemoth PC crawl, everything in the game seems disconnected from each other, and now they launch Ivara Prime, queen of Affinity Bonus farm, with the affinity bonus broken!! (just to name a few). Seriously, 2020 should be the "year of fixin/optimizing things", as said in a recent YouTube video of Rahetalius. Take me home, space mom. Link to comment Share on other sites More sharing options...
Steel_Rook Posted December 17, 2019 Share Posted December 17, 2019 So... Am I reading this wrong, or do the patch notes suggest the lost resources were a problem with the UI display and not actually lost resources? Because this would not account for my Mesa Prime leaving a string of three Railjack missions having gained absolutely no XP. I'm pretty sure there's more going on there than a UI bug, but I'll see about testing further. Link to comment Share on other sites More sharing options...
Machronus Posted December 17, 2019 Share Posted December 17, 2019 Missing a pretty beefily ranked up Bulkhead avionics mod that I had prior to the update. I went to modify my ship and the mod was missing and now my ship HP shows that is has decreased from 6060 > 1650. Edit: And now it's back. I went and upgrade another bulkhead mod I had, and when I went to equip that one, the old one was back. Wtf. Link to comment Share on other sites More sharing options...
XxYuGixX5 Posted December 17, 2019 Share Posted December 17, 2019 Hey since you released Ivara prime, think you could deal with this? Only been on the forums since May Link to comment Share on other sites More sharing options...
SandDune Posted December 17, 2019 Share Posted December 17, 2019 Still no fix for not being able to pet moas in orbiter anymore (broken since orbiter update) Sungem skin is still glitchy for railjacks and not showing the name or glyph in missions. Many railjack turrets and abilities are not sharing railjack color scheme/energy color. Still waiting for the update that will allow railjack away teams to share their resources with the rest of the railjack party, right now with it not being shared there is a huge chance of people getting denied blueprints or needed materials or mods when a lone tenno, or small group away team rush objectives, this is especially bad on galleon/asteroid base maps when one person rushes in kills boss, then bails when no BP drops... or worse yet.. gets BP, doesn't bail, but leaves the base which closes it off preventing anyone else from entering. Link to comment Share on other sites More sharing options...
OnceADrog Posted December 17, 2019 Share Posted December 17, 2019 I just realised an easy fix for the "Refine" problems we all are having: - Only allow refining of materials beyond what is required to max out current inventory of foragable items. e.g. Not at max omnigel? When you refine, automatically leave enough resources to max out omnigel.... It is a simple amendment to the script. Also, get a bugsmasher to play railjack with controller and then go fix all the UI label issues.... Link to comment Share on other sites More sharing options...
jerrysimon Posted December 17, 2019 Share Posted December 17, 2019 Wow, that was a lot of railjack fixes, thx DE But why can't I use Ivara Astrea Helmet or Skin on Ivara Prime? Link to comment Share on other sites More sharing options...
ferferfer2 Posted December 17, 2019 Share Posted December 17, 2019 may we have an option to lock the pilot crosshair movement? so it is like EVERYTHING ELSE!!! Link to comment Share on other sites More sharing options...
_DeDra_ Posted December 17, 2019 Share Posted December 17, 2019 Can we get a permanent Omni please? I hotkeyed mine so I won't have to open gear wheen every time but now I have to have an empty slot in that specific gearwheel slot when I'm not on railjack... we already have stuff on the gearwheel that we can't use every mission (like fishing spears) why don't we get the Omni permanently? Link to comment Share on other sites More sharing options...
Dishonored Posted December 17, 2019 Share Posted December 17, 2019 Jellyfish prime very cool Link to comment Share on other sites More sharing options...
WhiteWolf3500 Posted December 17, 2019 Share Posted December 17, 2019 28 minutes ago, [DE]Rebecca said: Fixed not being awarded the Forging Bay Resources from your Railjack mission upon returning to the Dry Dock. I knew something was wrong with it! However I do implore you to delete the forging bay from the railjack. As it stands now It is over complicated and it drain minerals needed for blueprints and upgrades to railjack which makes the grind even slower that it already is! I needs a complete rework at the very least. Next to no one really understands how it works in random parties and it is just incontinent to use at all. I propose that instead of this enemies would additionally drop stuff needed for the railjack upkeep. Just skip and those forge and don't waste minerals we get during a mission for it. The blueprints for new railjack parts are already crazy expensive and those are suppose to be done one person, not even the crew but one player. Link to comment Share on other sites More sharing options...
Sokker Posted December 17, 2019 Share Posted December 17, 2019 vor 1 Stunde schrieb [DE]Rebecca: Removed Credit Caches from the Railjack reward table! Relics have been added in Railjack missions to compensate for this. Just tryed and we still got Credits on Earth Next: We got a "MK I LAVAN CARCINNOC" from a Veil Proxyma Crewship Link to comment Share on other sites More sharing options...
Mikah-Nator_X Posted December 17, 2019 Share Posted December 17, 2019 Personal notes - the options for the color red for Railjack are pretty sad. Can I get more of a darker, blood-like color without the red looking either fleshy-pink or crap-brown (both of those are the red variants from the corpus collection and the Halloween one)? Thank you (didn’t know how else to describe it) - can we have options as to which mods and pieces we want to keep and then sell the rest for those special cubes you need to upgrade the grid and the like? - that shoulder pad that folds down when you aim? Can it fold down when you’re either piloting your Railjack or at the guns? Those shoulder armor thingies are AWESOME but I have concerns when they’re sticking through my Warframe’s face. THANK YOU, DEVs Link to comment Share on other sites More sharing options...
Nasheim Posted December 17, 2019 Share Posted December 17, 2019 We still need a better way of collecting loot in Railjack mode due to the size of the levels and how far apart enemies can spawn. Nobody enjoys spending +10 minutes just looking for loot, and no, the buffed vacuum range wasn't enough. Archgun projectiles are still much too slow and thusly feels awkward and ineffective to use. The same applies to Railjack turrets, if to a lesser degree. Please buff the projectile velocity. Recently the entrance to a Grineer Galleon became inaccessible, making it completely impossible for the rest of the squad to gather the loot and Quellor blueprint that dropped. We were all quite frustrated about that. On that note, please enable full drop sharing for the entire squad regardless if they are inside a station or ship. Some QoL updates for Liches would be grand. Duplicates causing hours of meaningless grind is still an issue. And finally, any word on when the third Orb Mother might be making an appearance? It's been a long while since Fortuna dropped now. Link to comment Share on other sites More sharing options...
Issxi Posted December 17, 2019 Share Posted December 17, 2019 I see that you guys STILL haven't fixed any of the visual bugs with older Warframes. To think you guys neglect them consistently this way, and have for so long... Maybe if you re-release ALL the Warframes with bugs you'll actually fix them since you guys ONLY fix new Warframes. Thanks for the update. 😕 Link to comment Share on other sites More sharing options...
DariusMcSwag Posted December 17, 2019 Share Posted December 17, 2019 @[DE]Rebecca could we please get a Dev Workshop on Empyrean and its upcoming changes. It would be really nice to see what you guys plan to add/change. Transparency is always appreciated. Link to comment Share on other sites More sharing options...
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