ThisIsMyWarframe Posted December 17, 2019 Share Posted December 17, 2019 13 minutes ago, Twisted_Wisdom said: At least one player should remain inside to ensure the entire squad can pick up the blueprint. That's a Mickey Mouse solution - why not just make them work like Sabotage caches? One person finds it, entire squad benefits. Link to comment Share on other sites More sharing options...
kuryux Posted December 17, 2019 Share Posted December 17, 2019 29 minutes ago, Xahn said: So, i was mid railjack mission and now i can't extract without aborting the mission. I had farmed up a lot of resources and was in mission for almost an hour when this update hit.... 856 titanium Bro, where u farming to get almost 1k titanium in a go? and how long was it? resource booster on? Link to comment Share on other sites More sharing options...
kuryux Posted December 17, 2019 Share Posted December 17, 2019 1 minute ago, ThisIsMyWarframe said: That's a Mickey Mouse solution - why not just make them work like Sabotage caches? One person finds it, entire squad benefits. Lootshare is next on the to do list! Link to comment Share on other sites More sharing options...
_booligan_ Posted December 17, 2019 Share Posted December 17, 2019 We need to be able to transmute avionics Link to comment Share on other sites More sharing options...
CandyManCriminal Posted December 17, 2019 Share Posted December 17, 2019 Still near impossible to get lavan or vidar engines, shields, or reactors =[ Link to comment Share on other sites More sharing options...
Xahn Posted December 17, 2019 Share Posted December 17, 2019 Just now, kuryux said: Bro, where u farming to get almost 1k titanium in a go? and how long was it? resource booster on? Blow up all the rocks. First mission on earth. It takes about half an hour but i was slow on my last one, got cuaght by the update and ended up losing all of it. Link to comment Share on other sites More sharing options...
Sariant Posted December 17, 2019 Share Posted December 17, 2019 One potential accessibility change I think could be important to implement: could Railjack pilots and gunners get a sort of rangefinder and target lock-on for an easier time knowing *where* a specific enemy is? Note: I do not mean the target lock as a rank 10 gunner. I mean to select an individual enemy somehow, so that on your peripheral, when they leave your field of view, it is clear which target you were tracking. For a rangefinder, I mean in addition to health and name, add an updating range value to each enemy, so it is possible to tell the distance to that enemy. I reference the early 2000's game Freelancer for these ideas, and I think some inspiration ought to be taken from their dogfighting HUD as it pertains to Warframe's Railjacks. This isn't me trying to make Warframe into Freelancer, but to make combat at range feel more tactical than "are they here yet? I have no idea, but there's no way to tell, either. Better fire a torpedo to check how long it takes to hit them." Link to comment Share on other sites More sharing options...
Synataph Posted December 17, 2019 Share Posted December 17, 2019 Great Hotfix as usual, but you really should fix the issue of not being able to return to dry dock after a skrimish. Many have lost some good rewards because of the hotfix incoming. Link to comment Share on other sites More sharing options...
CoreWolf Posted December 17, 2019 Share Posted December 17, 2019 6 minutes ago, venrod said: @[DE]Rebecca I just completed a Veil Railjack mission. Not One Drop of an Avionic. Not One Drop of Dirac. Very frustrating waste of 25 minutes. Please have this patched ASAP! Same here, don't have time to run any more missions tonight but if there are more reports of that then looks like the drops are bugged. Link to comment Share on other sites More sharing options...
Masakrator7 Posted December 17, 2019 Share Posted December 17, 2019 Link to comment Share on other sites More sharing options...
shadow0727 Posted December 17, 2019 Share Posted December 17, 2019 Please add the ability to see or be notified which avionics are equipped on your railjack when attempting to scrap all extra useless ones, especially if increasing the drop rate of avionics!! Also noticed a bug where the values of the avionics displayed are not always what the upgraded value is when you upgrade the grid (seems to be a UI bug) Link to comment Share on other sites More sharing options...
king_kingov Posted December 17, 2019 Share Posted December 17, 2019 Как мне вернуться в док? я был на миссии во время патча, полтора часа! Link to comment Share on other sites More sharing options...
CC_Cute_Catgurl Posted December 18, 2019 Share Posted December 18, 2019 Thanks for the new primes, now PLEASE FIX THE MAP MARKERS. They are worse now than ever. I notice the problem mostly in void missions. Link to comment Share on other sites More sharing options...
appledrews Posted December 18, 2019 Share Posted December 18, 2019 PLEASE fix the bugs on railjack. -Had host run out of lives and we couldn't use the nav console to leave. Had to abort and lost serval missions worth of resources and bonuses. -payload terminals sometimes don't show cooldown timer. -get stuck in the side turret and can't move. -when selecting the Omni tool it'll bug me out where I'm just levitating around where I can only move and look. Link to comment Share on other sites More sharing options...
linoren Posted December 18, 2019 Share Posted December 18, 2019 can we get a fix for slingshot locking clients with primary weapon instead of archwing weapon in space? Link to comment Share on other sites More sharing options...
Deathcrrush Posted December 18, 2019 Share Posted December 18, 2019 il y a 58 minutes, Exastiken a dit : Can we please do away with the RNG stats on railjack components and armaments? It's a really malicious grind. What is it thar you don't understand with the word grind ? Link to comment Share on other sites More sharing options...
Uthael Posted December 18, 2019 Share Posted December 18, 2019 1 hour ago, [DE]Rebecca said: Fixed a script error when casting numerous Archwing abilities. I still can't spam blink on any AW.... Link to comment Share on other sites More sharing options...
Stalc Posted December 18, 2019 Share Posted December 18, 2019 is archwing melee fixed or is it still never connecting any attack to any enemy outside of pure archwing missions, or is that one broken too? Link to comment Share on other sites More sharing options...
KikuVasNormandy Posted December 18, 2019 Share Posted December 18, 2019 Speaking of wonky drops and rewards, there was Endo like reward in any point during the weekend in the Railjack missions? Asking because support answered to me what my surprise ban was becaise I ended " 13170 Endo " in a particular mission, aside of having a Resource Drop Chance booster I didnt have anything weird aside the buggest of the Railhack missions of that day. Link to comment Share on other sites More sharing options...
rstripn Posted December 18, 2019 Share Posted December 18, 2019 @ DE Thank you for addressing so many issues with Empyrean so quickly. Between the two patches today and the announced next round of fixes, you've already nailed every single serious problem I had with the new game mode. Add to that the amazingly high quality of the initial release and you have impressed me beyond all expectation. I've played for years and only posted like a half dozen times so this is high praise indeed. 🙂 P.S. Apparently I've posted 19 times. Huh. Well, this is the first time I've ever posted praise 😛 Link to comment Share on other sites More sharing options...
FlightCommanderCarrot Posted December 18, 2019 Share Posted December 18, 2019 Thanks for the bug fix but I just wanted to point out a bug you might have missed. I can't use archmelees or enter operator mode when in archwing. This isn't too bad in archwing missions but it does mean I can't leave archwing in free roam missions. Not great. Please have a look into this. Also the tranq gun and fishing spears are being buggy; if I try to use a bait by pressing 2 it just switches me back to my primary without dropping bait. Link to comment Share on other sites More sharing options...
SpiderconPrime Posted December 18, 2019 Share Posted December 18, 2019 1 hour ago, Neuroszima said: Why there is no menu of what we can choose for scrapping if our RJ inventory is full??? Now it is even more important since you added RNG TO GUNS, so auto-remove has potential of removing good buffed guns without our knowledge beforehand! Theres menus for all things scrappable, you just have to look through them Link to comment Share on other sites More sharing options...
Legalytic Posted December 18, 2019 Share Posted December 18, 2019 So, I just completed the first mission in the Veil as host (clients had same issues). Not only did fighters and crewships not drop any resources, avionics, diaric, or wreckage, but the mission node also didn't show complete after returning to the dojo. But hey, my end of mission rewards didn't drop credits. Great bugFIXES. <facepalm> Also worth noting is the pain point of resources in the warframe portion of missions not sharing. I mention this since it is now the only way to get drops. If one player rushes in and then leaves the area after completing the task, either no other players can enter (grineer command base), or the loot despawns (sentient anomaly, etc.). This massively increases the hatred for teammates in this "co-op" game we play. Link to comment Share on other sites More sharing options...
Mettallus Posted December 18, 2019 Share Posted December 18, 2019 Can we get clan affinty for researching the clan railjack parts please? Also, yeah the side turrets start clipping and sometimes when you exit them when they are like that it puts you in a weird graphic state. Thanks. Link to comment Share on other sites More sharing options...
Xenokiller99 Posted December 18, 2019 Share Posted December 18, 2019 1 minute ago, Legalytic said: So, I just completed the first mission in the Veil as host (clients had same issues). Not only did fighters and crewships not drop any resources, avionics, diaric, or wreckage, but the mission node also didn't show complete after returning to the dojo. But hey, my end of mission rewards didn't drop credits. Great bugFIXES. <facepalm> Same here cant progress or get loot but damn that mission was good Link to comment Share on other sites More sharing options...
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