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[DE]Rebecca

Empyrean: The journey so far.

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WE ALL LIFT TOGETHER
on a side note i really love rail jack so far and really appreciate the hard work you guys are doing and happy holidays to the whole studio

Edited by V45H
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My biggest kudos to the team. Despite some hiccups every now and then I must say I'm very proud of what this game has achieved over the years, and still promises to achieve. Truly a wonderful experience.

Edited by (PS4)Hikuro-93
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Excellent post Reb, ty ... But could you put in there about allowing us to put the Omni in any gear wheel slot please.. its a bigger pain than most things atm.

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8 minutes ago, [DE]Rebecca said:

Curious about your thoughts!

As a player with 8/8/8/9 I am surprised to see I'm in top 1% 😮

 

Are you aware that there is bug where enemies in Railjack (Cutters, Crewships, Outriders) are dropping ground loot like ammo boxes and energy orbs instead of Railjack loot like Pustrels and Avionics? This problem affects every enemy in the mission until players extract to Orbiter and start from there rather than host's dojo.

Edited by Aceofgods
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9 minutes ago, [DE]Rebecca said:

We want Rank 10 to be a very long term goal

Has anyone reached that yet?
I'm guessing no seeing as that would cost 1023 points.

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One question. Is there any possibility that we will get the enemy scaling from Empyrean implemented in the rest of the game? The ground mobs in Empyrean just feel much better balanced. Durable and dealing acceptable damage without having to be in the levels well above 100. They feel like they are far higher in levels than their level indicates, but their damage isnt over the top 1HK bullet hell.

 

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3 minutes ago, -AncientWarrior- said:

Excellent post Reb, ty ... But could you put in there about allowing us to put the Omni in any gear wheel slot please.. its a bigger pain than most things atm.

Yes, we will work on this! 

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1 minute ago, Kylo. said:

Has anyone reached that yet?
I'm guessing no seeing as that would cost 1023 points.

Yes, one person for sure has! 

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And we have still 1 Problem with the mode, doors. Aslong the host have the *control* over doors to open we will get more Problems. Not all players have a good pc and internet and can host this. If someone host railjack with a bad pc, we have MASSIVE Problems with doors. This must be changed in ALL Modes. Everyone should open doors on there own not from the host request. Dont know how to write this cleary i hope you understand this.

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Regarding this "bonus area", are drops working properly? Not only are the "bonus parts" not dropping, I cant get anything but ammo and orbs to drop

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I hope for better Avionics screen,

 

current one is clunky, provides little information, can't swap them around, difficult to figure out which one's better and by how much, especially if you want to compare one installed vs multiple uninstalled ones

please, make it better

 

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2 minutes ago, PerishedFraud said:

I don't think anyone really enjoys the RNG in Railjack parts.

I actually enjoy it immensly. It has been one of the main things missing in WF imo. And they've done it pretty well aside from some specific materials being extremely slow to gather and very high in demand for wreckage repairs. I'm talking about titanium here if no one got that. 😛 

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1 minute ago, EchoesOfRain said:

Regarding this "bonus area", are drops working properly? Not only are the "bonus parts" not dropping, I cant get anything but ammo and orbs to drop

The Ammo / Orb Drop is a bug, fixed soon. 

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Thanks for the post, the stats are fun to see.

Would be nice to see tightening of the RNG ranges on some of this gear.  35-100 avionics cap and 20-100 flux cap is an utterly ridiculous range for a single tier of the same item from the same house (Vidar Mk3).  And the Zetki Mk1 is just not right, with such low value, supposedly justified by Flux Capacity...which it can't have at Mk1.


Also, I like the cryotic 😞

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25 minutes ago, PerishedFraud said:

I don't think anyone really enjoys the RNG in Railjack parts.

Unique ships be damned, rivens already ruined many people's days, liches doubled down on it, and now this huge new update comes with its own unwanted randomness.

The fact that you can't buy the parts has me even more confused. If the RNG isn't there for financial reasons...why is it there? 

I can easily say that far more people are annoyed by it than empowered in any way.

TLDR just give us part fusion

RNG is how most games do endgame. THe gigantic issue with warframe for a long time was that vets with stockpiles of resources just went "I FINISHED ALL THE CONTENT IN A WEEK DE WHY THE CONTENT DROUGHT REEEE" and somehow expected both beloved cinematic quests and addons like second dream along with the oldy monthly weapon updates and operations (the weapons btw are now all considered the same boring trash so that tells you how good those were)

RNG works as an endgame, it just needs proper balancing. No one complains about RNG in WoW or D2 or any of those games people say do have an endgame

What i wont defend in the slightest is the balancing, QoL or bugginess of this update tho

Edited by PlayerOO1
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The drop change for a Reactor etc etc at the end of mission is a big joke. The drop table is cluttered with relics now and i never see a MK3 Reactor except from the zekti one drop .. Did almost 40 Railjacks missions. I understand the stats are RNG, but that doesn't mean that we should never get a drop ... 

 

Veil/Ruse War Field (Skirmish)
400 Dirac Uncommon (20.00%)
1000 Dirac Uncommon (10.00%)
3X Riven Sliver Rare (5.00%)
Forma Blueprint Rare (2.50%)
Lavan Engines Mk Iii Rare (2.00%)
Lavan Reactor Mk Iii Rare (2.00%)
Lavan Shield Array Mk Iii Rare (2.00%)
Vidar Engines Mk Iii Rare (2.00%)
Vidar Reactor Mk Iii Rare (2.00%)
Vidar Shield Array Mk Iii Rare (2.00%)
Neo T2 Relic Rare (7.22%)
Neo A3 Relic Rare (7.22%)
Neo Z5 Relic Rare (7.22%)
Neo M2 Relic Rare (7.22%)
Neo I1 Relic Rare (7.22%)
Neo R3 Relic Rare (7.22%)
Neo G2 Relic Rare (7.21%)

Let us at least drop something worth using ... 

Edited by xZephyrosx
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First of all thanks for adressing this Rebb. I'm happy to see Loot sharing is worked on (can't wrap my head around how you guys thought it was good to not do this from the start). I'm trying to keep an eye on the RNG layers though, and I think a few items, weapons and systems have too much of a RNG component to feel good at all. I get there's little content now and you guys need a way to keep people playing, but egh.

There's potential in this whole system, but I can already see this taking a looooooong time to properly adequate 😛

Anyways, I'll have a better understanding as soon as I build my own ship (in 12h x 6 parts kek).

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Will there be any refunds for people who used Rush Repair Drones on weapons prior to the RNG being added? I've got a support ticket open for this but a) it's more about the principle of the thing than anything else b) I really think this should be a global refund, adding RNG to something after you've already invested in it is really not cool at all.

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