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[DE]Rebecca

Empyrean: The journey so far.

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Among the numerous (as in 1/4 missions ends with me not getting the loot due to bugs) there also some actual design issues. AFK in regular play is annoying but in most cases so long as at least 2 ppl are playing it's fine. AFK of the host in Railjack leaves you hostage with no way out that doesn't void you of your rewards, there should be a way for indivual players to extract on mission completion (something that was introduced for the endless missions specifically with the taken hostage by other people problem).

Also since I am here I want to also say that level 7 instrinsic requirements for Veil is too high, I am stuck either begging for a taxi or repeating the saturn missions which, by the way, are nearly always empty.

All in all I think it was a good idea with a lot of potential that the company was too eager to realease in 2019, but it feels too disconnected from from the rest and it is a pity that I sit on millions of resources with no possible or foresable use because each update introduces new resources for me to farm.

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NEED the ability to place a waypoint marker added to the Railjack when piloting. This was a nifty tool in the game before but is almost necessary in Empyrean yet strangely absent - replaced by an absolutely useless off-center external cam.

Also need the squadmate UI to be visible while piloting, though perhaps smaller than it usually is. A map or radar of sorts might be useful as well.

And the Omni-tool could hugely benefit from the 'stickiness' recently added to mining gear, where melee use does not default back to guns instead of gear. This would make repelling boarders while struggling to repair before catastrophic failure just a little less frustrating.

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On 2020-01-19 at 4:35 PM, (XB1)Kavriel said:

And the Omni-tool could hugely benefit from the 'stickiness' recently added to mining gear, where melee use does not default back to guns instead of gear. This would make repelling boarders while struggling to repair before catastrophic failure just a little less frustrating.

Absolutely this ^^

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The one thing I crave for railjack is a "random-mission" button in each proxima that unlocks after finishing all the missions in an area so that you can join a game without trying to find which node is "most popular".

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For the love of all that is holy please let me put the Omni in my gear wheel before a mission, sticking it in whatever free slot is not only inconvenient, it can clear the infinite gear wheel and force me to reselect ALL 56 GEAR ITEMS that I have equipped.

 

Other than that and everything that doesn't work reliably yet, railjack is incredible.

Edited by (NSW)Aila

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On 2019-12-18 at 4:38 PM, [DE]Rebecca said:

Yes, one person for sure has! 

Could that person be you? Is it Steve? It could be any one of us.

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II have reached all 10's already and pretty much stopped doing railjack because no one wants to work together. A lot of the time more  than 1 person wants to be in archwing and at least one of those people are trying to go after the fighters instead of boarding crew ships. Causing the fighters to go away from the railjack instead of towards it. Others just want o be carried and not do anything at all and some just go afk.

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the next update? can we get a hint? but if we could choose for thew next update ill be interested to do duviri paradox, its soo interesting,about the zariman 10-0 plus the new war maybe we can use the new operator or the "older men"  to kill or take mercy to our beloved mother, lotus natah, maybe [DE]'s can give us a hint? but the warframe are now changed! kinda like the empyrean update but u promised the new war would go before christmas or in the exact date, kina feel  sad , anyways its okay, kinda still waiting for the duviri paradox release or just the date, i appreciate your hard work guys! i just wanted to know the date either the next general update, thanks!

 

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On 2020-02-14 at 12:16 PM, (NSW)kaishi23 said:

the next update? can we get a hint? but if we could choose for thew next update ill be interested to do duviri paradox, its soo interesting,about the zariman 10-0 plus the new war maybe we can use the new operator or the "older men"  to kill or take mercy to our beloved mother, lotus natah, maybe [DE]'s can give us a hint? but the warframe are now changed! kinda like the empyrean update but u promised the new war would go before christmas or in the exact date, kina feel  sad , anyways its okay, kinda still waiting for the duviri paradox release or just the date, i appreciate your hard work guys! i just wanted to know the date either the next general update, thanks!

 

I don't wanna sound like an a$$ but you should really temper your expectations. 

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ok so the only thing that would be good for emperyan success is spreading and randomizing the enemy types alittle more variety through the planet nodes and open-world so its not so predictable, i like the idea of facing a lich or some shadow enemies in fortuna areas of the open-world, not just in space, the grineer ships in plains of eidolon are like plastic toys, they just blow up easily, bullets should bounce off or different tiers of enemies with hammers and planets should drop turrets and lasers should be dropping shields and cover for the falling enemies and such other things, otherwise everything looks like cardboard.

i also think that much of the front with liches failed because how they just steal everything, maybe there should ve syndicate and rivens with additional or temporary boosters per planets with recurring items dropping so-often, that once downloaded used for the operators and the weapons zoom capability of our void lasers and the reload of pistols or melee in 1 ammocase contains experimental pieces which explode or heat up regen-cause shields to react violently or change the colors, just like ephemeral traits are avaliable, except during combat, this way players want to explore and open up treasure chest, or boxes, many bounties have the same rewards and same task, so at least giving the enemies simular powers will workout, a dog jumping from the ship, or a hyena will be laughble product, especially if the grineer start showing up in fortuna missions, 

this means that the grineer and syndicals can disperse new items and enemies in the spreading of the icey bounties, and openworld, but i have not seen those changes to the areas or boss fights, only have seen that fortuna belongs to those goofy scientist and the orbmother, so at least that the alien and infected do make their nest in openworld outside the seasonal posibilities should be normal instead of predictable during the day/night cycles to keep players trying nodes, or repeating missions, eidolons are excellent but not veryfun for players without a rubico, but thats not my priority, as for empyrean and space combat, they failed at bringing PVP and syndicates with them to space, i think thats a great opportunity, to bring PVP into good light, and the oro.

its good that we have built the docks and larger ships, i think the relays could have more NPC and wares, this is why i think the syndicates could offer some new ships or weapons for the palyers or robots, guns for shi[ps are abundant and good, but the stuff that we collect so far is for the ships, nothing for the operators or players who join, the loot is basically for ship proggress, so 2,000 titanium is basically is confusing loot, which could be used for wagers, or futuristically at the relays, cetus, or for upgrades in lunaro or pvp, but essentially the orbiter cosmetics, skins, and freebies to craft mods, and upgrades with emperyian resources later on 

i'd just like some of the stuff in space to come down to the planets and mission nodes to make them feel different, additional loot and replayability should be interesting for all players, if they run into a halloween enemy or a space pirate, syndicate enemy who is creeping, there are no larger beast like monster hunter worlds to capture, so thats out of teh forest for ideas as far as i know there are birds that fly over the suburban trees, and chinchila, but the music is not changing with meteorites or new enemies from space, so what is the non-grineer doing in the forest, escaped criminals such as the wolf could just be discovered in a different tileset or a few other criminals, uh i havent played enough emperyan, otherwise i would say something constructive, but yeah, i care about the old stuff.

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