SECURATYYY Posted December 20, 2019 Share Posted December 20, 2019 BIGGER VACUUM PLS Link to comment Share on other sites More sharing options...
Colyeses Posted December 20, 2019 Share Posted December 20, 2019 We still badly need a resolution for the bugged healing fields deployed by Exo crewships. If the crewship goes down, the healing field goes down, and any enemies inside it are permanently affected with the healing effect, effectively becoming unkillable. Link to comment Share on other sites More sharing options...
Zypos Posted December 20, 2019 Share Posted December 20, 2019 Thanks for the fixes. Any thoughts on an Inaros rework? Link to comment Share on other sites More sharing options...
Alyzzar Posted December 20, 2019 Share Posted December 20, 2019 3 minutes ago, [DE]Megan said: Fixed screen turning completely black when inside a Blackhole, forever searching for that guy from that space movie with the books. "You see, Warframe is like a tangerine" - Space guy Link to comment Share on other sites More sharing options...
FrostyMouse Posted December 20, 2019 Share Posted December 20, 2019 What do you mean exactly? 4 minutes ago, [DE]Megan said: Rank 10 Intrinsic balancing Link to comment Share on other sites More sharing options...
Larousse96 Posted December 20, 2019 Share Posted December 20, 2019 ty so much for this hotfix Link to comment Share on other sites More sharing options...
DarkOvion Posted December 20, 2019 Share Posted December 20, 2019 Hawk Eye is still not an Exilus mod. Link to comment Share on other sites More sharing options...
Bulllets Posted December 20, 2019 Share Posted December 20, 2019 5 minutes ago, -EGT-theunknown said: Could we have more then 30 slots for Blueprints please? Perhaps the storage is more expensive for items with special stats. To counter the 30 slot cap I think we should be allowed to list items that we want to always destroy into parts. e.g. Destroy all MK II / MK I parts. This way DE won't have to deal with overhead of the storage and we get to farm longer between item trashing. Essentially this would be a "loot filter", that is a part of some WoW addons (e.g. sell all gray items). Link to comment Share on other sites More sharing options...
xZephyrosx Posted December 20, 2019 Share Posted December 20, 2019 So Scott just posted about upping the wreckage drop change ... Right now 2% for a decent part is simply to low ... Are you guys going to leave us hanging till 2020? Or can we see a bit of raise in drops this week? Link to comment Share on other sites More sharing options...
FrostyMouse Posted December 20, 2019 Share Posted December 20, 2019 1 minute ago, Nepeta-EN- said: will railjack pieces like reactors, engines and shield relays ever be tradable? They said that they were going to add trading for wreckage during the devstream, but didn't specify at all. Link to comment Share on other sites More sharing options...
Ca.ssieTaylor Posted December 20, 2019 Share Posted December 20, 2019 But have they fixed the Derelict structure in the Rj missions? Coz u STILL dont ever get any loot when u hack the panel inside. Link to comment Share on other sites More sharing options...
Athnamos Posted December 20, 2019 Share Posted December 20, 2019 Thanks! please look at shedu and fullmin bugs! Link to comment Share on other sites More sharing options...
FrostyMouse Posted December 20, 2019 Share Posted December 20, 2019 1 minute ago, Bulllets said: Perhaps the storage is more expensive for items with special stats. To counter the 30 slot cap I think we should be allowed to list items that we want to always destroy into parts. e.g. Destroy all MK II / MK I parts. This way DE won't have to deal with overhead of the storage and we get to farm longer between item trashing. They let you buy more riven slots, not that that's that fun for players, but... Link to comment Share on other sites More sharing options...
Uhkretor Posted December 20, 2019 Share Posted December 20, 2019 6 minutes ago, Senguash said: Thanks for the hotfix! Still hoping for critical chance on slide attack to receive a similar treatment to crit chance so it makes sense comparatively. Sacrificial Steel = 220% CC on rivens = 180% Maiming Strike = 150% Slide CC on rivens = 90% The first 2 applies on all attacks and gets 2x on heavy attacks. The latter 2 forces you to slide exclusively. This makes no sense. Just because railjack released does not mean it's suddenly not an issue. It was an issue BEFORE Melee Phase 2. Now it isn't anymore. Its a new reality that we're still hoping you'll accept... You can squirm, squeal and complain as hard as you can, but you will accept it. We don't need the Pre-Phase 2 abuse back. Link to comment Share on other sites More sharing options...
VoreoTheDragon Posted December 20, 2019 Share Posted December 20, 2019 Does this address the ui getting completely stuck when leaving a crewship? unable to do anything but force close the game? Link to comment Share on other sites More sharing options...
Dr_Solus Posted December 20, 2019 Share Posted December 20, 2019 Hi TY for the fix. Could you fix the bug that occurs where archwing weapons glitch out when player is shot out of torpedo tube? If you use the slingshot but don't hit a crew ship, you are left with your regular weapons and not AW weapons. Link to comment Share on other sites More sharing options...
Ozais Posted December 20, 2019 Share Posted December 20, 2019 there sometimes a bug that happens with the drop loot in space where it sends it flying to the edge of the map will there be fix for this? Link to comment Share on other sites More sharing options...
MaxMiddleton Posted December 20, 2019 Share Posted December 20, 2019 Can you guys make the healing orbs more visible to see because I'm squinting like an old lady trying to find these healing orbs when i cant kill any ships. Also only the host can see these BTW. Link to comment Share on other sites More sharing options...
MarshallBanana0815 Posted December 20, 2019 Share Posted December 20, 2019 thx for the hotfix!! but no fix that clients in slingshots get reverted to normal weapons instead of archweapons? (when not shooting into a crewship of course :P ) Link to comment Share on other sites More sharing options...
-HoB-AngelofRevenge Posted December 20, 2019 Share Posted December 20, 2019 What about still bugged ui of avionic mods? only displey first 4-5 mods while other are not equiped. i noticed this after check my ship components such shields and than try to select some avionic modes. if you exit meny and re enter from console than it display normally. And how about changing ui for avionic modes so i can see which is equiped and which is not. i did by mistake sell mod which i need... Link to comment Share on other sites More sharing options...
...............hi Posted December 20, 2019 Share Posted December 20, 2019 Theres been an issue with the new weapon where if you shoot stop then try to shoot during recharge it wont allow you to shoot the gun at all pls fix. ;-; Link to comment Share on other sites More sharing options...
Sahysa Posted December 20, 2019 Share Posted December 20, 2019 Im glad this is stable and we have something to have fun with over the holidays. A part of a longer thought I’ve been having is I do not want trading of components. I want the component progression curve to be fun. We need a way to upgrade or improve components without just one dimensional grinding and trading. I don’t want to do that and I don’t want to pay people to do it for me. I want to have some input through gameplay and have any sense of accomplishment when using a +99 reactor rather than just being handed it. In RailJack, every component of the vehicle has random stats. If we start trading components, then we will be firmly and completely over the line of buying power even though DE isn’t selling said power. Link to comment Share on other sites More sharing options...
MaiNeym Posted December 20, 2019 Share Posted December 20, 2019 Quote Fixed Non-Elite Exo Fighters unable to spawn in Veil Proxima. What about Kosma elite fighters on Earth? And Lavan/Vidar components can only drop from mission objective, with a very small chance. I found less than 5 parts of these from the Lavan/Vidar house, and I nearly finished grinding Gunner to Rank 10. In that time I probably got 100 or so zekti parts. Same for the guns, but at least Elite outriders can drop both zekti components and armaments. Link to comment Share on other sites More sharing options...
Isokaze_BestKaze Posted December 20, 2019 Share Posted December 20, 2019 Am I the only one that suffers from this bug ? It's extremely annoying and it seems I'm the only one that get it. Link to comment Share on other sites More sharing options...
SocialFox Posted December 20, 2019 Share Posted December 20, 2019 7 minutes ago, I.V.A.R.A said: PLEASE add a keybinding for Omni Tool! I'm begging you! 🙂 This honestly shouldn't even be asked, it should've been in the game before the update dropped, Puhleaze add it as a hotkeyable function within the railjack gamemode, just like the tactical menu, and not a gear item. Link to comment Share on other sites More sharing options...
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