kiksunator Posted December 20, 2019 Share Posted December 20, 2019 Aaand not a single fix for any of the game-breaking stuff. Great. Apparently there's been one more update since I last played, so perhaps outdated... Link to comment Share on other sites More sharing options...
BlackVortex Posted December 20, 2019 Share Posted December 20, 2019 10 minutes ago, [DE]Megan said: Crewship projectiles no longer seek after Archwings! They’ll still attempt to fire at you but they will no longer seek and one-hit-KO your Archwing. Thank you. Link to comment Share on other sites More sharing options...
Neyl1n Posted December 20, 2019 Share Posted December 20, 2019 Fix Zenistar Disc Link to comment Share on other sites More sharing options...
Cefalon_Tyranq Posted December 20, 2019 Share Posted December 20, 2019 Thanks for the fixes. Merry Christmas for all DE Link to comment Share on other sites More sharing options...
LadyLunar Posted December 20, 2019 Share Posted December 20, 2019 Okay but matchmaking is still broken and I haven't been able to get a crew formed once on my own ship since railjack dropped. Link to comment Share on other sites More sharing options...
road2toad Posted December 20, 2019 Share Posted December 20, 2019 Link to comment Share on other sites More sharing options...
Coldstreme Posted December 20, 2019 Share Posted December 20, 2019 ay, bump up the chances on vidar/lavan components in veil, 12% and 2% for specifics really sucks after long missions Link to comment Share on other sites More sharing options...
bob_warframe Posted December 20, 2019 Share Posted December 20, 2019 Thanks for the rapid flow of hotfixes. Any news on when the railjack weapon stats will display correctly? I blew 100 plat rushing 3 Zekti Mk3 Photors (not enough resources to repair, so thanks for the boost in this hotfix) due to their listed heat accretion of 0, but it turns out they heat up to max very fast, and there's no way I'd have spent all that plat if I'd know about that beforehand. The random fire-rate bonuses are working fine though, so presumably this sort of thing is being looked at. Cheers, keep those fixes coming, and have a happy holiday season. Link to comment Share on other sites More sharing options...
Champagne Posted December 20, 2019 Share Posted December 20, 2019 Just now, Uhkretor said: It was an issue BEFORE Melee Phase 2. Now it isn't anymore. Its a new reality that we're still hoping you'll accept... You can squirm, squeal and complain as hard as you can, but you will accept it. We don't need the Pre-Phase 2 abuse back. then why not just delete the mod from the game? I get it, you hated spin2win because you weren't getting as many kills as your teammate in a co-op game, or whatever, I guess. but why have a mod that's objectively worse than other mods even exist? 150% crit chance, only applied on a slide attack vs 220 base crit chance? and yes, I have the same argument for charged chamber vs primed chamber, and I think that mods existence is stupid as well. Link to comment Share on other sites More sharing options...
Coyote8004 Posted December 20, 2019 Share Posted December 20, 2019 11 minutes ago, [DE]Megan said: Empyrean: Ivara Prime 27.0.8 Our last workweek Hotfix before the holiday break here at the DE studio! We still have lots we want to achieve with Empyrean, such as Wreckage Repair cancelling, Rank 10 Intrinsic balancing, and more! 2020 will bring these more adventurous changes, but we didn’t want to leave 2019 without a few more QOL changes and fixes. We’ll still be around monitoring for any fires that require our Hotfixing attention - happy holidays, Tenno! Railjack Changes & Fixes: Significantly increased the amount of Common Resources awarded by the End of Mission Rewards. This touches on our plans for Economy balancing within Railjack, and should lend a hand to furthering your Wreckage and Payload crafting projects! Crewship projectiles no longer seek after Archwings! They’ll still attempt to fire at you but they will no longer seek and one-hit-KO your Archwing. Fixed inability to enter the ‘Investigate Anomaly’ objective on Ruse War Field. Fixed screen turning completely black when inside a Blackhole, forever searching for that guy from that space movie with the books. Fixed players becoming stuck in an infinite loading tunnel when launching from the Orbiter. Fixed common crash that could occur when a Crewship was destroyed while someone was aboard. Fixed a crash when trying to access the Payload screen during Host migration, or at the start of the mission before it's done loading. Fixed Non-Elite Exo Fighters unable to spawn in Veil Proxima. Fixed Gyre Elites not dropping Avionics. Fixes: Fixed characters in certain languages such as Simplified Chinese not showing correctly in input fields. Ok, that's great and all but, is the railjack going to require less CREDITS in the near future? 6,000,000 credits is an unreasonable amount for a rehash of Star Trek. Link to comment Share on other sites More sharing options...
FrostyMouse Posted December 20, 2019 Share Posted December 20, 2019 3 minutes ago, Isokaze_BestKaze said: Am I the only one that suffers from this bug ? It's extremely annoying and it seems I'm the only one that get it. Oh, it's very annoying. I get it all the time. If you slingshot out just into space, sometimes your AW weapons bug out and you end up with your normal loadout in space. Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 20, 2019 Share Posted December 20, 2019 8 minutes ago, [DE]Megan said: Crewship projectiles no longer seek after Archwings! They’ll still attempt to fire at you but they will no longer seek and one-hit-KO your Archwing. no more fear of insta-death? well, i became quite good spamming amesha's 1st. whenever entering space - guess i can rest my poor finger now for a bit ^^) happy x-wing...ehmm... x-mas to ya! cya next year... Link to comment Share on other sites More sharing options...
--UMBRA--Klokw3rk Posted December 20, 2019 Share Posted December 20, 2019 Prime noggles appeared for me But i Didnt get the Ash or Vauban one. Link to comment Share on other sites More sharing options...
Ailith Posted December 20, 2019 Share Posted December 20, 2019 The Fulmin reload glitch wasn't entirely fixed, as detailed in the above thread. It would be nice to maybe see another quick hotfix for it, if possible, otherwise please keep it in mind for after the holidays. Link to comment Share on other sites More sharing options...
Bozakir Posted December 20, 2019 Share Posted December 20, 2019 14 minutes ago, [DE]Megan said: Fixed Non-Elite Exo Fighters unable to spawn in Veil Proxima. Thank you and team for your hard work. Earth Proxima still do not spawn Elite variants for Kosma fighters (other than outriders). Link to comment Share on other sites More sharing options...
Zavenosk Posted December 20, 2019 Share Posted December 20, 2019 Could Kinetic Diversion be added to the assassination targets' drop tables? It is, without any doubt, the rarest archwing mod yet also one of the most valuable . (Also its untransmutable). Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted December 20, 2019 Share Posted December 20, 2019 11 minutes ago, [DE]Megan said: Empyrean: Ivara Prime 27.0.8 @[DE]Megan Buff the archwings and weapons to be competitive against enemies in open space! How to make archwing weapons to be good if we have base Crit chance 5-10, or base Status 5-10? Or if u don't want to buff archwing weapons, then make their rivens to have strong disposition then we will be satisfied! Make the decision!!!!!! 🤔 Link to comment Share on other sites More sharing options...
Dojii_ Posted December 20, 2019 Share Posted December 20, 2019 As per 30 capacity wreckage -- its a time sink to have to clean this out a lot. inventory management has never been a bottle neck for me in warframe. feels like diablo 3 having to clean out my inventory before I can go an do things again. please help Link to comment Share on other sites More sharing options...
Coyote8004 Posted December 20, 2019 Share Posted December 20, 2019 Would it be great if the railjack only required 2,000,000 credits instead of 6,000,00 credits? Link to comment Share on other sites More sharing options...
Andvarja Posted December 20, 2019 Share Posted December 20, 2019 Good fixes, I particularly appreciate that we can now dodge crewshp missiles in archwing 🙂 Consoles got a change to pilot controls to fix the janky aim snapping and deadzones. Are PC controller users going to get that, too? I really just can't justify taking the pilot seat in multiplayer right now. Also, I can't find a way to actually bind the tactical menu on controller, setting to default doesn't bind it at all (but it's really important) and we can't set tap/hold binds independently, so I have no room for it even if I could figure out how to bind it. So I'm still just using L on my keyboard, still, which really isn't ideal Link to comment Share on other sites More sharing options...
Rin-senpai Posted December 20, 2019 Share Posted December 20, 2019 Great... no fixes for Ivara Prime fashionframe glitches Link to comment Share on other sites More sharing options...
kanzu Posted December 20, 2019 Share Posted December 20, 2019 Wolf Sledge's heavy attacks (the throws) STILL do not work with Life Strike, this needs a fix. Link to comment Share on other sites More sharing options...
peq42 Posted December 20, 2019 Share Posted December 20, 2019 Link to comment Share on other sites More sharing options...
Alpha_Tango Posted December 20, 2019 Share Posted December 20, 2019 Thanks for the updates! I'll be looking forward to the promised balance between different Archwings far from the current Amesha superiority we are experiencing. Variety will bring a lot of interesting gameplay options we enjoy with our Warframes. Link to comment Share on other sites More sharing options...
VEAST_ARK Posted December 20, 2019 Share Posted December 20, 2019 vor 8 Minuten schrieb FrostyMouse: They said that they were going to add trading for wreckage during the devstream, but didn't specify at all. Oh god. Now we have reached full p2w. Yes, you can trade all other parts of the game right now but outside of rivens I can just farm them myself and will be as powerful as someone who bought them. Now credit-card-warriors can get in seconds what mill take me months (or forever). Link to comment Share on other sites More sharing options...
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