-Krism- Posted December 21, 2019 Share Posted December 21, 2019 1 hour ago, Corvid said: Honestly, I saw this coming. The description said "snap to the nearest target indicator", not "lock on to the enemy", so I imagined it would work somewhat like quickscoping in other games. I saw this coming too, of course they weren't gonna make an aimbot, don't be stupid people 1 Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted December 21, 2019 Share Posted December 21, 2019 34 minutes ago, Gasau said: Not working. 1 sec delay. That must have been changed, because I saw a video a few days ago of someone spamming ADS to make it stay on target. Great job DE. Instead of making it usable, you chose to make it worse. Link to comment Share on other sites More sharing options...
Gasau Posted December 21, 2019 Author Share Posted December 21, 2019 6 минут назад, Xenox_Ilz-ot сказал: I saw this coming too, of course they weren't gonna make an aimbot, don't be stupid people Warframe is PVE why not? Link to comment Share on other sites More sharing options...
Leyers_of_facade Posted December 21, 2019 Share Posted December 21, 2019 20 minutes ago, Xenox_Ilz-ot said: I saw this coming too, of course they weren't gonna make an aimbot, don't be stupid people mesa...? tbh considering the cost, I was thinking it would be aimbot lmao 1 Link to comment Share on other sites More sharing options...
Meeescha Posted December 21, 2019 Share Posted December 21, 2019 Would it be possible to test this from the side gun seat? Could be that it functions differently in the pilot spot. Link to comment Share on other sites More sharing options...
Gasau Posted December 21, 2019 Author Share Posted December 21, 2019 (edited) 2 минуты назад, Bonfire сказал: Would it be possible to test this from the side gun seat? Could be that it functions differently in the pilot spot. no, it work the same way. 0.5 sec and drop. Edited December 21, 2019 by Gasau Link to comment Share on other sites More sharing options...
Kaotyke Posted December 21, 2019 Share Posted December 21, 2019 21 minutes ago, Gasau said: Warframe is PVE why not? Because it can be easily macro'd and make a script play the game for you. Link to comment Share on other sites More sharing options...
Gasau Posted December 21, 2019 Author Share Posted December 21, 2019 Только что, Kaotyke сказал: Because it can be easily macro'd and make a script play the game for you. Make it energy cost and let it work like mesa 4? You see a lot of mesa macro bots? Again its not worth 512 in current state. I wouldn’t even take it for free if I knew that this thing complicate aiming. This is a penalty, not a reward. Link to comment Share on other sites More sharing options...
Kaotyke Posted December 21, 2019 Share Posted December 21, 2019 7 minutes ago, Gasau said: Make it energy cost and let it work like mesa 4? You see a lot of mesa macro bots? Oh, I used to. When Mesa's 4th power was 360º "Shot everything that walks into Line of Sight", those are not seen anymore because you have to look in the direction of the enemy for her to shoot. And cost energy of the ship? No. Just no. 9 minutes ago, Gasau said: Again its not worth 512 in current state. I wouldn’t even take it for free if I knew that this thing complicate aiming. This is a penalty, not a reward Sure, its what you think. You're the one who has it. But I have to wonder on this making aiming more complicated when it helps me lead on the target. Link to comment Share on other sites More sharing options...
Gasau Posted December 21, 2019 Author Share Posted December 21, 2019 9 минут назад, Kaotyke сказал: Oh, I used to. When Mesa's 4th power was 360º "Shot everything that walks into Line of Sight", those are not seen anymore because you have to look in the direction of the enemy for her to shoot. And cost energy of the ship? No. Just no. Sure, its what you think. You're the one who has it. But I have to wonder on this making aiming more complicated when it helps me lead on the target. well go ahead farm those 512 Tell me what you gonna fell after and how its help you aim. 🙄 Link to comment Share on other sites More sharing options...
-Krism- Posted December 22, 2019 Share Posted December 22, 2019 57 minutes ago, Gasau said: Warframe is PVE why not? Because aimbot is playing the game for you 43 minutes ago, Leyers_of_facade said: mesa...? tbh considering the cost, I was thinking it would be aimbot lmao Which is why mesa was nerfed & now has a ring that shrinks which also increases her damage Link to comment Share on other sites More sharing options...
Anduvriel Posted December 22, 2019 Share Posted December 22, 2019 Actually it could be simple: "become an aimbot gunner for increased value of overheat (raising each second/shot while using it), you activate it by holding shift when shooting" so it would be for easy aiming, but for more limited time and only when you chose to use it. Would make life easier on hitting manouvering ships, but also add more skill reliant use to not get locked really fast due to increased overheat. Would also be a worthy addition for a freaking master gunner. Right now all weapons are projectiles so it must be kinda strange to operate. I would like to see how it would work on a ship that is flying side by side with railjack so the target cross and target are heavily misalligned. Would it just take your cursor to the ship every second or more for half a second and afterwards you need to get back to align fire to the cross? If thats a yes its definetely a must skip mechanic. 1 Link to comment Share on other sites More sharing options...
PhoenixFury Posted December 22, 2019 Share Posted December 22, 2019 (edited) Why not let Gunnery 10 be an aimbot, for 512 intrinsics? We're gonna get AI controlled turrets anyway, what's the difference here? And before someone chews me out, no, AI can't predict shots well enough to be better than a person in space combat with projectiles. Erratic movement is their bane. Edited December 22, 2019 by PhoenixFury 5 Link to comment Share on other sites More sharing options...
-Krism- Posted December 22, 2019 Share Posted December 22, 2019 27 minutes ago, PhoenixFury said: We're gonna get AI controlled turrets anyway, what's the difference here? You can see into the future maybe? Link to comment Share on other sites More sharing options...
PhoenixFury Posted December 22, 2019 Share Posted December 22, 2019 1 minute ago, Xenox_Ilz-ot said: You can see into the future maybe? If learning about the command intrinsic is seeing the future, I don't know, maybe I can? 1 Link to comment Share on other sites More sharing options...
-Krism- Posted December 22, 2019 Share Posted December 22, 2019 Just now, PhoenixFury said: If learning about the command intrinsic is seeing the future, I don't know, maybe I can? We can't see the ranks of the Command section Link to comment Share on other sites More sharing options...
PhoenixFury Posted December 22, 2019 Share Posted December 22, 2019 Just now, Xenox_Ilz-ot said: We can't see the ranks of the Command section We can watch the devstreams. Link to comment Share on other sites More sharing options...
-Krism- Posted December 22, 2019 Share Posted December 22, 2019 Just now, PhoenixFury said: We can watch the devstreams. devstreams have unfinished systems, nothing's telling you it will stay that way, they could always add limitations & changes Link to comment Share on other sites More sharing options...
PhoenixFury Posted December 22, 2019 Share Posted December 22, 2019 Yeah, they could. They intend to give us syndicate members and our converted Kuva lich to help run the ship to allow for 'viable solo play'. This would allow NPCs to operate parts of the ship to assist you in completing the mission, among which the absolute easiest to program is the turrets and maybe damage control and boarding repulsion. I somehow doubt we'll get NPC away teams or pilots, but NPC damage control and turrets? You can probably bet on it. 2 Link to comment Share on other sites More sharing options...
Kaotyke Posted December 22, 2019 Share Posted December 22, 2019 1 hour ago, Gasau said: well go ahead farm those 512 Tell me what you gonna fell after and how its help you aim. 🙄 Oh, I will. But I need Engineer 10 First. Link to comment Share on other sites More sharing options...
Uhkretor Posted December 22, 2019 Share Posted December 22, 2019 2 hours ago, Gasau said: snaps turrets to the nearest lead indicator. ... Snap is different than locking on, just saying... Also, if the skill only affects projectiles, then I can max out Gunnery at will... After all, I use Pulsar. 1 Link to comment Share on other sites More sharing options...
Skaleek Posted December 22, 2019 Share Posted December 22, 2019 All you need to do to make this work, right now, is to spam downsights. Link to comment Share on other sites More sharing options...
SordidDreams Posted December 22, 2019 Share Posted December 22, 2019 Holy Jesus Christ, WHAT!? That's insane. Absolutely insane. It's like they want to piss people off and drive them away. If I spent so much time on getting something that useless, it would be an instant uninstall. Thanks for the warning. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 22, 2019 Share Posted December 22, 2019 guess I'll rank up to Gunnery 9 and then leave it. at least until that gets fixed. Link to comment Share on other sites More sharing options...
Yakhul Posted December 22, 2019 Share Posted December 22, 2019 Thanx for the video. Im at rank 8 Gunnery, i was planning to go all the way to 10, but ill stop at 9 until DE comes back from holiday break, and start working on rank 10 intrinsic rebalances. You saved me a lot of intrinsic points, Link to comment Share on other sites More sharing options...
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