Kadesfy Posted December 22, 2019 Share Posted December 22, 2019 (edited) Ok, we all know that Valkyr's Ripline is a bad warframe power, but we can't deny its mobility usefulness on some map areas. The parazon is a blade with a whip into it, why don't make use for it? -You can move around more efficiently on bigger areas (just like Spiderman or the Vertical maneuvering equipment of Attack on Titan), instead of doing lots and lots of bullet jump, jump, roll, slides... -The possibility of pulling to melee range and/or disable temporality some targets (aka Bombards and that annoying Nox). -Ninjas use riplines, we are space ninjas, we may want to use riplines to move like ninjas... 😛 Some other points: -That can be assigned for "Alt" key, for consoles we have RB then RT combination, (R1+R2 on PS4) available (maybe i'm wrong, fell free to correct me...). -We can also have some ranged mercy executions for it. Edited December 23, 2019 by Kadesfy Link to comment Share on other sites More sharing options...
keikogi Posted December 22, 2019 Share Posted December 22, 2019 13 minutes ago, Kadesfy said: Ok, we all know that Valkyr's Ripline is a bad warframe power, but we can't deny its mobility usefulness on some map areas. The parazon is a blade with a whip into it, why don't make use for it? Lack of fast enought imput. Link to comment Share on other sites More sharing options...
Kadesfy Posted December 22, 2019 Author Share Posted December 22, 2019 1 minute ago, keikogi said: Lack of fast enought imput. I think "Alt" doesn't have a function yet... Link to comment Share on other sites More sharing options...
NightmareT12 Posted December 22, 2019 Share Posted December 22, 2019 (edited) 2 minutes ago, keikogi said: Lack of fast enought imput. Besides lack of out of finisher mechanics. We'd need a new keybind/system for that. Edited December 22, 2019 by NightmareT12 Link to comment Share on other sites More sharing options...
keikogi Posted December 22, 2019 Share Posted December 22, 2019 1 minute ago, Kadesfy said: I think "Alt" doesn't have a function yet... Consoles Link to comment Share on other sites More sharing options...
Kadesfy Posted December 22, 2019 Author Share Posted December 22, 2019 2 minutes ago, keikogi said: Consoles Yeah, that's a good point... Link to comment Share on other sites More sharing options...
keikogi Posted December 22, 2019 Share Posted December 22, 2019 6 minutes ago, Kadesfy said: Yeah, that's a good point... Maybe a exilus mod.for weapons without alt fire could work. Tactical knife , att fires throw the parazon , on enemy hit pulls , on surface dash. Link to comment Share on other sites More sharing options...
Kadesfy Posted December 22, 2019 Author Share Posted December 22, 2019 32 minutes ago, keikogi said: Consoles For consoles we have RB then RT combination, (R1+R2 on PS4) available... Link to comment Share on other sites More sharing options...
(PSN)gershwonder Posted December 23, 2019 Share Posted December 23, 2019 we already have a parazon mod that grants +parkour on mercy kills. this would be kinda redundant Link to comment Share on other sites More sharing options...
Kadesfy Posted December 23, 2019 Author Share Posted December 23, 2019 29 minutes ago, (PS4)gershwonder said: we already have a parazon mod that grants +parkour on mercy kills. this would be kinda redundant While can it be a little redundant in some mobility uses (like moving faster on the map while jumping around), a ripline affers a bit more mobility and combat options: -You can move around more efficiently on bigger areas (just like Spiderman or the Vertical maneuvering equipment of Attack on Titan), instead of doing lots and lots of bullet jump, jump, roll, slides... -The possibility of pulling to melee range and/or disable temporality some targets (aka Bombards and that annoying Nox). -Ninjas use riplines, we are space ninjas, we may want to use riplines to move like ninjas... 😛 Link to comment Share on other sites More sharing options...
Kadesfy Posted December 23, 2019 Author Share Posted December 23, 2019 20 hours ago, keikogi said: Maybe a exilus mod.for weapons without alt fire could work. Tactical knife , att fires throw the parazon , on enemy hit pulls , on surface dash. That can work, maybe a mod for the parazon itself, But the thought of having it integrated as a native mechanic just grows on me the more I think of it... (just like the sadnees of knowing that this will not come to the game, hahaha...) Link to comment Share on other sites More sharing options...
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