Jump to content
Jade Shadows: Share Bug Reports and Feedback Here! ×

Archwing weapons need a projectile speed mod


StrikerTheHedgefox
 Share

Recommended Posts

Since all Archwing weapons now seem to be projectile-based, a projectile speed mod is necessary, especially for Railjack missions. For example, the amount of lead in your aim necessary to even hit anything with the Imperator (or Vandal version of it) in Railjack missions is insane, making it rather difficult to use. I imagine this also applies to the other Archwing weapons as well. This matter isn't helped by the fact the projectiles seem to lag behind the player's motion by a fair amount.

Edited by StrikerTheHedgefox
Link to comment
Share on other sites

18 hours ago, OvisCaedo said:

No, they need to just have less awful projectile speed baseline instead of requiring a bandaid mod.

While this much is true, it wouldn't hurt to perhaps have both a base speed increase and a mod, for those who want to customize their stuff. I understand that they're trying to make it so the Archwings aren't OP in Railjack, but perhaps there's another way to balance it without gimping projectiles or damage output.

Edited by StrikerTheHedgefox
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...