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Codex drop table for Exo Crewship is incorrect or incomplete (Surprise! More Zetki)


FataL-Flaw
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Pro-Tip for anyone who slingshots into crewships and pops them, if you want the loot from it, sit in archwing right outside for about 4-5 seconds after it explodes and you'll see around 5 or so items get vacuumed up.

 

The codex lists Exo Crewship as only dropping Vidar and Levan components.  I just sat outside the crewship and shortly after it exploded, when all the loot was sucked up I received a Zetki shield array from it.  

  • No, nobody else possibly picked up this item simultaneously, I was playing solo.
  • No, I did not somehow manage to get the zetki drop from another kill - this crewship had been cleared and sitting here for over 10 minutes as the last kill I needed to finish the mission.  The immediate area was completely cleared.  I just killed the reactor and sat outside and waited for the loot.

Just sharing for anyone equally annoyed by current the railjack drop tables.  Once you have all your zetki components min/maxed, anything other than stealth instrinsic farming right now is just a waste of time.

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(1) Codex lists exo crewship dropping vidar and levan armaments. I do not see any components (shield/reactor/engine) on that list.

(2) Components are on the end of mission reward table. Is there any chance the end of mission rewards landed on you when you destroyed that crew ship?

Also... in my experience, the zetki is ok for shields and avionics, but not all that good for armaments or the other components. Zetki is expensive, but enemies won't be impressed by how much you have spent.

(Also, they need to fix some things before they introduce additional railjack content, but I am pretty sure that this is just the introduction.)

 

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I find Railjack fun, but i don't play it since it's a waste of time because of the trash rewards. I stealth farmed all intrinsics to r10 and the 1k intrinsics for the command tree too, so now i have no intrinsics to worry about, and if railjack keeps getting trash, well at least i won't have to do it to get my intrinsics. It really is the worst update i've seen in a while reward and bug wise 

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4 hours ago, FataL-Flaw said:

Pro-Tip for anyone who slingshots into crewships and pops them, if you want the loot from it, sit in archwing right outside for about 4-5 seconds after it explodes and you'll see around 5 or so items get vacuumed up.

Pro-pro-tip: Once the reactor is blown, the crew ship can be destroyed by gunfire before it explodes on its own. Not only does that blow it up quicker, it this case the drops also pop out immediately instead of after a few seconds.

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27 minutes ago, enemystand said:

maybe you confused a exo crewship with a elite exo crewship, the normal exo crewship only drop lavan and vidar armaments, but the elite exo crewship drop zetki and vidar

There are no elite crewships. Crewships are just crewships, Kosma, Gyre, Exo.

Elites are only for the smaller ships where elite outriders drop zetki armament and components. Crewships always drop vidar and lavan armaments.

Unless you've found a super rare crewship that isnt documented anywhere.

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5 minutes ago, SneakyErvin said:

There are no elite crewships. Crewships are just crewships, Kosma, Gyre, Exo.

Elites are only for the smaller ships where elite outriders drop zetki armament and components. Crewships always drop vidar and lavan armaments.

Unless you've found a super rare crewship that isnt documented anywhere.


OYPbQnU.png

the elite crewship is blue or gray and the normal one is orange or red

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1 hour ago, SneakyErvin said:

There are no elite crewships. Crewships are just crewships, Kosma, Gyre, Exo.

Elites are only for the smaller ships where elite outriders drop zetki armament and components. Crewships always drop vidar and lavan armaments.

Unless you've found a super rare crewship that isnt documented anywhere.

Elite crewships spawn in sentient anomaly missions in place of normal crewships. You also get elite ramsleds there, and neither of them show up in the codex (I've scanned both of them to green).

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11 hours ago, HatedByLifeItself said:

I find Railjack fun, but i don't play it since it's a waste of time because of the trash rewards. I stealth farmed all intrinsics to r10 and the 1k intrinsics for the command tree too, so now i have no intrinsics to worry about, and if railjack keeps getting trash, well at least i won't have to do it to get my intrinsics. It really is the worst update i've seen in a while reward and bug wise 

This is exactly why I do not stealth farm intrinsics.

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16 minutes ago, DoomFruit said:

Elite crewships spawn in sentient anomaly missions in place of normal crewships. You also get elite ramsleds there, and neither of them show up in the codex (I've scanned both of them to green).

Not always.

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3 hours ago, enemystand said:


OYPbQnU.png

the elite crewship is blue or gray and the normal one is orange or red

So basically Elite Exo Gokstad Crewship is even more crap in its drop tables, because Elite Exo Outrider is a thing for the Zekti armaments.

Edited by Renegade343
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7 hours ago, DoomFruit said:

Elite crewships spawn in sentient anomaly missions in place of normal crewships. You also get elite ramsleds there, and neither of them show up in the codex (I've scanned both of them to green).

That explains why I havent noticed them. Only did the sentient ship until I had shedu, then no point in going back.

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5 hours ago, Renegade343 said:

So basically Elite Exo Gokstad Crewship is even more crap in its drop tables, because Elite Exo Outrider is a thing for the Zekti armaments.

Not really. Zetki has consistently higher burst dps than lavan and sustained dps is better than lavan in one case (though, granted, tends towards worse than lavan in other examples)

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59 minutes ago, Fleuria said:

Zetki has consistently higher burst dps

They overheat far too quickly without Gunnery 6 and a Zetki Polar Coil, and Vidar is the only variant with bonus damage (Vidar Cryophons can reach up to 60% damage bonus while every other weapons reach only 30% maximum for some reason).

There needs to be a better distinction and reason to use the other House weapons other than just Vidar, and the balance of the weapons, while a different subject, is just off with how tanky and fast the fighters are.

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Polar coil doesn't do anything (until they fix it).

But, yes [in my opinion -- I put a lot of value on sustained dps and am fine with not-the-best burst dps], the only armaments worth keeping are: vidar and cryophons. 

(Or, put different, elite exo crewship drops are not worse than regular exo crewship drops.)

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10 hours ago, Fleuria said:

This is exactly why I do not stealth farm intrinsics.

if you just liked playing Railjack and was playing regularly since the launch, you could have 10/10/10/10 by now without doing anything special but just playing anyways.
in a total of roughly 250 Zone 3 Missions you could easily have 10/10/10/10 and be ready for the Command tree already. no special tricks or Missions or anything needed. easily done in the couple weeks and some change that we've had, if one felt like doing it.

3 hours ago, SneakyErvin said:

That explains why I havent noticed them. Only did the sentient ship until I had shedu, then no point in going back.

(free Plat? shrug)

3 hours ago, Fleuria said:

Not really. Zetki has consistently higher burst dps than lavan and sustained dps is better than lavan in one case (though, granted, tends towards worse than lavan in other examples)

generally that Burst DPS isn't relevant though, Killing one Enemy a little bit faster when there's 10 or 20 more behind it isn't winning you anything.

i will fully admit that for a couple of the weapons, Zetki models are definitely competitive, but for most of them they aren't.

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11 hours ago, Duality52 said:

There needs to be a better distinction and reason to use the other House weapons other than just Vidar, and the balance of the weapons, while a different subject, is just off with how tanky and fast the fighters are.

Well, I do want a Lavan Apoc for its delicious procs. 2 types of corrosive, all in one neat package.

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12 hours ago, taiiat said:

if you just liked playing Railjack and was playing regularly since the launch, you could have 10/10/10/10 by now without doing anything special but just playing anyways.
in a total of roughly 250 Zone 3 Missions you could easily have 10/10/10/10 and be ready for the Command tree already. no special tricks or Missions or anything needed. easily done in the couple weeks and some change that we've had, if one felt like doing it.

I haven't been getting 16+ intrinsics per void mission, "without doing anything special".

So I suspect you are making up your numbers.

3 hours ago, DoomFruit said:

Well, I do want a Lavan Apoc for its delicious procs. 2 types of corrosive, all in one neat package.

Well... maybe.

I haven't tried that, so I have no relevant experience with the thing. And I don't even have a wrecked one and can't say anything about its construction costs. Then again, on the positive side, it has a good rate of fire, which is useful for taking down those crewship healing bubbles (just... maybe not always ones that your archwing pilots are defending from). But until you are convinced that it's worth using, I think you should put that on your pilot seat and give your gunners something that does real damage.

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13 minutes ago, Fleuria said:

I haven't tried that, so I have no relevant experience with the thing. And I don't even have a wrecked one and can't say anything about its construction costs. Then again, on the positive side, it has a good rate of fire, which is useful for taking down those crewship healing bubbles (just... maybe not always ones that your archwing pilots are defending from). But until you are convinced that it's worth using, I think you should put that on your pilot seat and give your gunners something that does real damage.

I don't have one either, but I've looked at the stats, the proc effects (fun fact: carcinnoxing a crewship takes it along with all of its escorts out of the fight) and always preferred status guns for land fighting.  I can only assume that its construction costs will be the same as the other T3 guns, which is to say somewhere north of "holy S#&$, where did my wallet go?", but seeing as how I don't even have the wreckage yet (at least I don't have to worry about the random roll, I don't care about RoF), this is a problem for the future.

And it's absolutely going in the pilot seat. My gun. MINE. The apoc is for me to shred priority targets. My gunners will get vidar photors, along with both crit mods in the avionics (if they ever drop, that is). Not as damaging as the favoured cryophon, but since I learned from the Gundam and Macross school of space combat, I'm going to be jumping around a *lot* and I expect that my gunners would find it easier to land hits with a laser beam rather than a slow-moving, slow-firing, 4 shot/magazine pulse.

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2 hours ago, Fleuria said:

I haven't been getting 16+ intrinsics per void mission, "without doing anything special".

So I suspect you are making up your numbers.

Then you are likely running the missions with too much competence and too few kills. The way to get intrinsic gains like that would be to milk the mission by letting the crewships and mission objectives sends their maximum amount of ramsled and repair as much as possible. 

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16 hours ago, DoomFruit said:

Well, I do want a Lavan Apoc for its delicious procs. 2 types of corrosive, all in one neat package.

i don't think Apoc shoots fast enough to really make use of both. Slash will essentially wear off too quickly to stack it to any meaningful place, and while Puncture would do passably, it won't do any better than the other Weapon choices that can shoot much faster and have much higher Status Chance.

i would like Apoc to have a Status and/or Hybrid option, but Fire Rate and Status Chance just don't seem high enough to make this possible currently as the Status Effects just aren't going to last long enough for you to stack them and even if they did it would take so long to stack them that it won't feel like you're doing good Damage anyways, eh?

all in all i think it just means that Lavan should have a Status Chance more around 30-35% with a Crit Chance of 10%, while Vidar a Crit Multiplier of 2.5x(maybe 3). and then to figure out what Zetki should be and i might think it should be Hybrid, reducing its Heat to 50 and with both a 20% Crit Chance and Status Chance.

 

 

12 hours ago, Fleuria said:

I haven't been getting 16+ intrinsics per void mission, "without doing anything special".
So I suspect you are making up your numbers.

that's about the average from my own playtime(my average is actually ~20), i'm only not 10/10/10/10 since the only XP Booster i've had was over the past week-ish from Login. before that was all without one, and if i had a Booster for all of that time too, then instead of being at 8898 with a remaining of 100 and some change right now, i'd be more around 10/10/9/9. which is about right since i have only played Railjack on most days since release, some of them not Warframe at all, some other parts of the game.

10 hours ago, LazyKnight said:

Then you are likely running the missions with too much competence and too few kills. The way to get intrinsic gains like that would be to milk the mission by letting the crewships and mission objectives sends their maximum amount of ramsled and repair as much as possible. 

not to an extreme but yes, you let Boarding Pods hit you instead (since the Boarding Pods are worth like 600ish XP and so are every single Enemy inside of it too, and the Boarding Pod hitting you doesn't break your Ship so why shoot it down anyways), Kill Enemies inside of Crewships/Bases, after hitting the Kill Quota you still try to eliminate any Ships close enough to Kill before they get deleted from the Map, Et Cetera.
and yes, Repairing Damage. me and Squads i'm in usually aren't Repairing every single breakage but i do ensure atleast most of them are taken care of both so the Ship doesn't have much to worry about and because they're worth XP.

basically not wasting the opportunities given to you.

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