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Cephalon Suda Syndicate Mission (Competent, Disruption) on E Gate (Venus) spawns no enemies after initial wave


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Title. Tested on both Solo (once) and Public (twice). Only pre-spawned enemies (or the first wave of enemies, unsure) are available to kill in this syndicate mission, after which no others spawn, making conduit keys unobtainable. I checked the maps extensively for more but found 0-1 extra enemies each time.

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