Skaleek Posted January 4, 2020 Share Posted January 4, 2020 (edited) Shouldnt this be the other way around? DE, surely you realize how absolutely absurd it is to use 50 of your resource dependent flux energy for 50 measly shields, which will be removed from a stray rock hitting my railjack. Please Please tell me this was meant to be the other way around? In ten kills i will completely deplete my 500 flux pool for what? 500 shields? I regenerate 500 shields in seconds... It's clear to me this was never tested, or even put through any type of sanity. Oh yeah, while we're at it, the other passive: You literally cannot get enemies within 50m. Even if you ram them. Pretty sloppy guys. Test your stuff first. Edited January 4, 2020 by Skaleek 7 Link to comment Share on other sites More sharing options...
taiiat Posted January 4, 2020 Share Posted January 4, 2020 (edited) also make the Stats of Vidar Shields actually useful in some way, too. heh. (atleast they're better than Lavan though) Edited January 4, 2020 by taiiat Link to comment Share on other sites More sharing options...
Traumtulpe Posted January 4, 2020 Share Posted January 4, 2020 1 hour ago, Skaleek said: In ten kills i will completely deplete my 500 flux pool for what? 500 shields? [...] You literally cannot get enemies within 50m. This is hilarious. I am seriously laughing out loud. Thanks for the post. 3 Link to comment Share on other sites More sharing options...
Aldain Posted January 4, 2020 Share Posted January 4, 2020 I mean PC is the test branch after all. DE never did have a track record for playtesting things well. So yeah, gotta fix all that. Link to comment Share on other sites More sharing options...
DrakeWurrum Posted January 4, 2020 Share Posted January 4, 2020 (edited) Your mistake is using Vidar Shield Arrays. While Vidar is best for Reactor and Engines, Zetki is better for Shields. Ya know why? Because no matter how big of an initial buffer your shields are, they'll get depleted in seconds. With Zetki, though, you can reduce both the delay and the regeneration rate, meaning if you're good at dodging damage, you can regen hundreds back to your shields mid-combat in the blink of an eye and actually manage to protect your Hull significantly better. Plus, Zetki passive either boosts Railjack damage when shields are depleted (which, to be fair, doesn't last long, but is still nice) or boosts the shields of your warframes on board the ship by 10% (nice against boarders, and AMAZING for Hildryn!). I'll agree they have to come up with better passives. Those sound absolutely... broken. In a "stay the hell away from these" way. Edited January 4, 2020 by DrakeWurrum 3 Link to comment Share on other sites More sharing options...
Skaleek Posted January 4, 2020 Author Share Posted January 4, 2020 (edited) 5 hours ago, DrakeWurrum said: Your mistake is using Vidar Shield Arrays. While Vidar is best for Reactor and Engines, Zetki is better for Shields. Im using a zetki shield. Doesn't mean all the other options should be ridiculously bad. I would consider using the vidar shield if the passive was reversed and gave me 50 flux energy for every kill i got, and drained 50 shields (Makes way more sense) Mana vamp with some of the flux powers available would be potent. Edited January 4, 2020 by Skaleek 4 Link to comment Share on other sites More sharing options...
fr4gb4ll Posted January 5, 2020 Share Posted January 5, 2020 18 hours ago, Skaleek said: You literally cannot get enemies within 50m. Even if you ram them. Pretty sloppy guys. Test your stuff first. is it really using the flux energy? did you tested it? i had the impression they meant your frames energy... but then again, DE is knows for practical jokes ^^) Link to comment Share on other sites More sharing options...
Aldain Posted January 5, 2020 Share Posted January 5, 2020 2 hours ago, Skaleek said: Doesn't mean all the other options should be ridiculously bad. That's the problem of DE balancing in a nutshell, if it isn't the best chances are it is so bad that it has trouble justifying why it hasn't been removed. Like the Stug, anyone remember the Stug? Really though DE needs to fix this, the issue of random loot being outright useless is something that can kill games with random loot drops...especially when the drops have a resource cost and build on top of being much more rare. 2 Link to comment Share on other sites More sharing options...
Skaleek Posted January 5, 2020 Author Share Posted January 5, 2020 19 hours ago, fr4gb4ll said: is it really using the flux energy? did you tested it? Hell no. I can't be bothered to spend 1.5k asterite just to see if its working like it's worded. I'm taking DE at their description of the passive. If its not correct then its a bug and should be fixed, but i seriously doubt this is a bug. I think it's more likely they put it together and never tested it. 1 Link to comment Share on other sites More sharing options...
fr4gb4ll Posted January 5, 2020 Share Posted January 5, 2020 2 hours ago, Skaleek said: Hell no. I can't be bothered to spend 1.5k asterite just to see if its working like it's worded. I'm taking DE at their description of the passive. If its not correct then its a bug and should be fixed, but i seriously doubt this is a bug. I think it's more likely they put it together and never tested it. asterite sure isn't a problem - titanium more so. but anyway, this doesn't answer the question about being sure that flux energy was meant and not the frame energy (of the host i'd presume). did no one build one of those shields yet who could verify this? Link to comment Share on other sites More sharing options...
Skaleek Posted January 5, 2020 Author Share Posted January 5, 2020 39 minutes ago, fr4gb4ll said: asterite sure isn't a problem - titanium more so. but anyway, this doesn't answer the question about being sure that flux energy was meant and not the frame energy (of the host i'd presume). did no one build one of those shields yet who could verify this? I've got 250k titanium and 0 asterite. Get back to me when you start crafting some vidar and lavan turrets. I'll craft these if i manage to finish my turrets, but till then, this seems like a waste of a lot of asterite farming to me. Link to comment Share on other sites More sharing options...
fr4gb4ll Posted January 6, 2020 Share Posted January 6, 2020 1 minute ago, Skaleek said: I've got 250k titanium and 0 asterite. Get back to me when you start crafting some vidar and lavan turrets. I'll craft these if i manage to finish my turrets, but till then, this seems like a waste of a lot of asterite farming to me. 250K? the hell... even with all my mission (and often thoroughly looting too) done while running both booster i'm certain i only got about half of that (and used up too)... asterite on the other hand i got tons of - enough to build most of the vidar turrets twice. i did get a lot of it from looting every crate and locker on ships and bases, something i see often not done by many players. so maybe that's why you lack this particular resource... still, i wonder why you got so much titanium - just for comparison: how much intrinsics you got already? Link to comment Share on other sites More sharing options...
Skaleek Posted January 6, 2020 Author Share Posted January 6, 2020 (edited) 10 minutes ago, fr4gb4ll said: . still, i wonder why you got so much titanium - just for comparison: how much intrinsics you got already? 10/9/9/10, i farm the asteroids, not the bases. Not many bases in gian point. I started opening more chests - they don't appear to drop asterite. I'll try more. Edited January 6, 2020 by Skaleek Link to comment Share on other sites More sharing options...
fr4gb4ll Posted January 6, 2020 Share Posted January 6, 2020 6 minutes ago, Skaleek said: 10/9/9/10, i farm the asteroids, not the bases. Not many bases in gian point. i guess that explains it - i only got 6/6/8/9 with some 200 odds unspend. yes, gian point is a good place to farm intrinsics. i suggest you also loot through the crates and lockers on some other nodes though - even better with the help of the masterthief mod and maybe the kubrow that can open the lockers (or was the mod for both, kavats and kubrows?). anyway, the amount of asterite and those other rare resources are slim at best when farming them from astroids and space junk only. Link to comment Share on other sites More sharing options...
Skaleek Posted January 6, 2020 Author Share Posted January 6, 2020 Hope DE gets a chance to see this thread today 😉. Link to comment Share on other sites More sharing options...
PhoenixElite Posted March 27, 2021 Share Posted March 27, 2021 And to this day, even after "railjack revisited" These bonuses are an absolute joke 3 Link to comment Share on other sites More sharing options...
Skaleek Posted March 27, 2021 Author Share Posted March 27, 2021 INDEED. Link to comment Share on other sites More sharing options...
(XBOX)TehChubbyDugan Posted March 28, 2021 Share Posted March 28, 2021 12 hours ago, PhoenixElite said: And to this day, even after "railjack revisited" These bonuses are an absolute joke Y'all didn't expect them to actually listen to feedback, did you? 3 Link to comment Share on other sites More sharing options...
Kaotis Posted March 28, 2021 Share Posted March 28, 2021 En 4/1/2020 a las 7:00, Skaleek dijo: I regenerate 500 shields in seconds... The true question here... why you got shields? RJ is all about that no shield life embrace it! Ok ok , seriously now... some of the passives are just plain bad for tier 3 any way you look at it. Maybe they could be nice/cool for mk1 or the clan researched ones but not for the parts you get from high level content. <----- I'm saying this from a design point of view.... level got nothing special in WF to start with ... just stat padding Link to comment Share on other sites More sharing options...
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