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New Dojo Rooms


xGryphus
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CHAMBER (1 DOOR/DEAD END)
CAPACITY: 5, ENERGY: 5
This is most likely my OCD speaking but I would kill for a small room, similar to Dueling Room, only without platform in the middle and barriers at sides, just to fill some holes in Dojo layout. Would be perfect for some small-scale projects or personal quarters.

ADVANCED REACTOR (1 DOOR/DEAD END)
CAPACITY: 10, ENERGY: 75
Roughly the size of large Garden, this room would allow to save some Room Capacity at the cost of it's size. Would require large amount of some sophisticated fuel, like Diluted Thermia, Hexenon, Gallos Rods, Aucrux Capacitors etc. (Thermia/Hexenon/Gallos/Aucrux Reactor).

SYNDICATE ENCLAVE (1 DOOR/DEAD END)
CAPACITY: 2, ENERGY:5
This might be somehow wild idea but with operatives from all Faction Syndicates helping with Dry Dock, this feels only natural. Could substitute Fraction Leader with some kind of comm device for sake of immersion. Would require Syndicate Medallions as component.

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