LoneWolveYoutube Posted January 9, 2020 Posted January 9, 2020 The only reason I play this game is to trade riven mods and keeping max MR. nothing else keeps me entertained. I also roll my kohm riven. At 258 rolls atm. 😕. And it’s worse than one I payed 2.5k for.
Fl_3 Posted January 9, 2020 Posted January 9, 2020 Trying to get DE to respond to player questions on the forums is my End Game. No luck so far, but it's more interesting than Grinding Kuva Liches or Intrinsics,
Twentyside Posted January 9, 2020 Posted January 9, 2020 I don't have a endgame. I've just continued to play as I always have. 1
Elenortirie Posted January 9, 2020 Posted January 9, 2020 35 minutes ago, 844448 said: What is highly replayable anyway? Something you can grind forever for rewards or something you can keep playing? For me E Prime on earth is highly replayable something that does not bore the heck out of everyone after 4th or 3rd run?
844448 Posted January 9, 2020 Posted January 9, 2020 1 hour ago, Elenortirie said: something that does not bore the heck out of everyone after 4th or 3rd run? And what is the thing that won't bore the heck out of everyone after 4th or 3rd run? It's on that person and I doubt there's any game that will keep you playing if you easily get bored personally when every game out there is basically doing the same thing every time 1
Elenortirie Posted January 9, 2020 Posted January 9, 2020 14 minutes ago, 844448 said: And what is the thing that won't bore the heck out of everyone after 4th or 3rd run? It's on that person and I doubt there's any game that will keep you playing if you easily get bored personally when every game out there is basically doing the same thing every time and mystery is, you see that most of online games out there manages to have such a piece of content, crazy madlads ain't they?
844448 Posted January 9, 2020 Posted January 9, 2020 2 minutes ago, Elenortirie said: and mystery is, you see that most of online games out there manages to have such a piece of content, crazy madlads ain't they? You want to know how? Rarity, RNG, massive grind, durability, the unholy four pillars where you will run that same mission for the highest rarity drop with the best random stat roll before grinding the massive amount of materials to upgrade or repair with chance to fail, reducing the level, does nothing or outright break that gear so you play it again no matter if you want it or not. You want things like that? I can suggest DE to go deeper with those in railjack and make them slowly plant the roots into the whole game for "highly replayable" mission. Surely you would love warframe batteries where you can do 5 missions before needing to gather materials on places to make a new one, making those places highly replayable
Elenortirie Posted January 9, 2020 Posted January 9, 2020 Just now, 844448 said: You want to know how? Rarity, RNG, massive grind, durability, the unholy four pillars where you will run that same mission for the highest rarity drop with the best random stat roll before grinding the massive amount of materials to upgrade or repair with chance to fail, reducing the level, does nothing or outright break that gear so you play it again no matter if you want it or not. You want things like that? I can suggest DE to go deeper with those in railjack and make them slowly plant the roots into the whole game for "highly replayable" mission. Surely you would love warframe batteries where you can do 5 missions before needing to gather materials on places to make a new one, making those places highly replayable This post shows that you have no clue what I am talking about, and considering that I used easy language already I doubt I can dumb it down even more for you.
844448 Posted January 9, 2020 Posted January 9, 2020 1 minute ago, Elenortirie said: This post shows that you have no clue what I am talking about, and considering that I used easy language already I doubt I can dumb it down even more for you. With that "something that won't bore the heck out of everyone after 4th or 3rd run" that hardly explain what you're talking about? Go on, give me some examples of those online games that have highly replayable content without involving those aspects at all
Morthal Posted January 9, 2020 Author Posted January 9, 2020 20 hours ago, kapn655321 said: Then again, you look at old quarter eaters, and really not much has changed EXACTLY! I'm trying to keep this post positive but in truth, I've made this same comparison. Old coin-op arcade games designed to eat quarters have returned in the form of F2P microtransactions/DLC content and other miserable practices.
(PSN)Apoleon_amarr Posted January 9, 2020 Posted January 9, 2020 My engame is alliance chat, free content made by people in real time, also jumping in the orbiter waiting for the anomaly
kapn655321 Posted January 9, 2020 Posted January 9, 2020 (edited) 3 hours ago, Morthal said: F2P microtransactions/DLC content and other miserable practices. I'm grateful that Warframe has been pretty lenient on these, especially not gating new content behind paid DLC walls. There's been some discomfort with the level of, "squeeze," that makes us feel we're better off paying for the micro-transactions, but DE's finding they need to work longer hours, hire more staff, pay for training seminars... whatever it takes to stop the bleeding of users due to, "no content/bad updates." As far as practices in the industry are concerned, payment being totally optional is a god-send, and needing to charge for cosmetics makes sense, considering the art assets take a lot of time. I've thought about this a lot.. If I could punch in half a roll of extra quarters for the game to remember what I like to look like every time, that's worth it to me to support the devs. If you'd like to hit me up in DM, by all means. I bet we could go on about this for ages. 😃 I'm gonna let this thread do it's thing, so I don't derail it any worse. Good talking with ya, and best of luck! Edited January 9, 2020 by kapn655321
PainInTheLain Posted January 9, 2020 Posted January 9, 2020 The endgame for me is farming expensive/hard to get items to sell for plat so that I can buy cosmetics :P
SlabHard Posted January 9, 2020 Posted January 9, 2020 (edited) delete... Edited January 9, 2020 by SlabHard
SlabHard Posted January 9, 2020 Posted January 9, 2020 (edited) 23 hours ago, kapn655321 said: They had about 10 hours of gameplay at best, and gave nothing but a, "thanks for playing," often while devouring quarters on deliberately BS mechanics. Back when I was growing up I could "turn over" the Asteroids game using one game token. So I could play it pretty much indefinitely. Then they came out with a new Asteroids 2, and there was no way to turn it over that I could find. It became less fun to me. edit: sorry for dbl post. Edited January 9, 2020 by SlabHard 1
kapn655321 Posted January 9, 2020 Posted January 9, 2020 (edited) 1 hour ago, SlabHard said: Back when I was growing up I could "turn over" the Asteroids game using one game token. Back in their very early days in the consumer market, games were simplistic and novel. Contrast that with the amount of work that Warframe has to put in to make it engaging and novel to the current audience; it's not even in the same universe, let alone ballpark. Each new game and cabinet that came out in those days eventually drove down usage of existing games, leaving their (arcade cabinet) owners with a greater expense for maintenance, than the old games reliably covered. There also wasn't a realized market for wanting to lose to a videogame. There was no Ninja Gaiden or Dark Souls to be compared to.. and fast forward to today, where arcades have long since gone under, regardless of being either affordable, or greedy... unless they're casinos. We all loved arcades with every fiber of our being.. but love alone does not sustain a business. We don't have to like it, but there will come a time where the maintenance cost involved with DE's engine, will be putting them farther and father behind, to the point of extinction. ...Perhaps we're seeing that now. ...The only way to keep from eventually closing their doors and abandoning the project, is by being able to fund the new exponential costs each year. I'll put it this way... Konami are not cool, but through their profitable strategies, they've released Some great things. We wouldn't have the metal gears and whatnot without the backing from a ruthless lights and buzzer prize dealing dopamine kingpin. Though, it does not require quite that level of greed to be able to fund Warframe, so thankfully, they do as little of that as they sensibly can, despite there actually being an appetite for it in game through player usage and demands. So the answer is to be just north of free, and just south of the shameless mobile game stores. Some level of that type of profit is not just there to drain us of life, but to fund the game being free for those users who just cannot afford it. That's about as good as any of us can ask for.. and DE deserves to be able to fund good development staff with satisfying and rewarding lives. It has got to be one Incredibly harrowing balance to try to strike in real time, while we're all watching and scrutinizing, even when we can't know all the factors involved in their decisions.Now As much as I absolutely adore the idea of talking about this for hours and hours, I don't want to thread-jack any further. 😃 I'd be pleased as punch to catch up with you guys on the subject through direct messages anytime. Feel free to write me in my inbox, I welcome it. I'll defer to return the discussion back to end-game, and thank you all for the engaging little side bar chat we had going there! ❤️And speaking of end game... Mastering the mechanics is also a very real draw to me. Like Super Smash, any great fighting game, Downwell, etc.. I get endless entertainment by refining pin-point accuracy with wild attacks. Especially against Bots! Like Perfect Dark? I played the everloving f- out of that, just to refine accuracy against bots. Never once grew tired of it, whatsoever. Which is probably odd. The most hopeful moment I've ever had for this game happened to be when they released, "Frame Fighter." Obviously not for what it was, but that it could mean a more fighting game fueled take on some of the combat. That... kind of happened? I love that they tried, but sh*t happens, and the appetite and cost/benefit just weren't there to make it come to fruition. If they ever proceed with something like a Tekken/DOA/Soul Calibur/Smash/Other fighting game approach, I'd be one (explicitly) happy camper. If there were slightly more fighting game style, tight, mechanically driven combat scenarios, bots that I can pick for their personality quirks, (maybe a little Tower Defense and RTS elements,) I straight up have Zero reason to ever stop playing this game.. and none of that requires a single reward to enjoy, potentially for free.. which is exactly why I'd love to pay them for it out of principal, rather than obligation. Edited January 9, 2020 by kapn655321
(PSN)Silverback73 Posted January 10, 2020 Posted January 10, 2020 On 2020-01-08 at 3:33 PM, Morthal said: complaining about how broken Warframe is. But that's not all, for a few of us out there it's collecting Rivens, hitting max capacity, rerolling till satisfied and then rerolling more because boredom. What is YOUR End Game? My endgame is shoving it in your faces when I rejoice over the fact that Natah was always going to choose the Tenno and I watch as your fanfic destroys your need to be right about killing her...or is it the other way around? 😏
Morthal Posted January 10, 2020 Author Posted January 10, 2020 16 hours ago, (PS4)Silverback73 said: My endgame is shoving it in your faces when I rejoice over the fact that Natah was always going to choose the Tenno and I watch as your fanfic destroys your need to be right about killing her...or is it the other way around? 😏 I'm not a lore junkie when it comes to Warframe but this does give me some good ideas for "End Game" content that could take place in the New War.
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