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Update 39: Isleweaver: Known Issues ×
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Posted

but instead of it being fixed it only half assed works for melee since when you stop moving she still stands in the normal position. Shedu is also half assed since wisp still stands on her feet with the agile animation. Literally unplayable, pls fix.

Posted

Yeah the theme is lost with the warframes when they switch to melee with their weapons but I don't know if DE can afford the manpower to do the animations for every melee weapon and frame. Wisp has a signature animation and same goes for every other frame. When they go into melee mode they also have a default melee animation which is only default. I also wish that DE would address these animations for the animations and melee weapons but I can only imagine how they would do it since they are trying to minimize effort like what they did with the Parazon. Maybe after they're done with the new war update they'll start doing these but who knows?

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