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Alexander9696

Tonkor

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Instead of buffing it, they could finally do something about the self damage on launchers as a whole like the player base has requested for years. Seriously, the tiny ammo cap is a downside enough, and no, the stupid Band-aid mod isn't good enough, a well built launcher will still instakill most non tank/invulnerable frames with it equipped.

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vor 20 Stunden schrieb RedDirtTrooper:

Instead of buffing it, they could finally do something about the self damage on launchers

Imagine receiving self damage

This post was made by the able-to-not-shot-everything-that-appears-in-front-of-your-face-out-of-sheer-reflex gang

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59 minutes ago, Vespilan said:

Imagine receiving self damage

This post was made by the able-to-not-shot-everything-that-appears-in-front-of-your-face-out-of-sheer-reflex has-never-had-a-spastic-teammate-bulletjump-right-in-front-of-their-ogris-at-the-moment-they-fire gang

ftfy

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7 hours ago, RedDirtTrooper said:

ftfy

This is exactly why my recommendation is to make cautious shot add punch-through vs allies & ally abilities.

Did you actually take a cautious shot, but someone decided to run in front of you to melee them? The enemies are dead before he reaches them, instead of you dying.

Did a Frost decide to throw up a bubble that has no tactical explanation? Not my circus, not my monkeys.

Did you think you took a cautious shot, but the weapon's low accuracy made it clip a wall? Well... That's not really your fault, but it's something you can work around. You'll be a little more cautious next time.

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Hmm, I'm not a big fan of self damage either (looking at you Kulstar), but with Cautious Shot even my Ivara won't die from a shot directly to her feet with my 100% Status 22000 viral damage Kuva Ogris, so I guess it works as intended...

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To buff it back to what it used to be all they need to do is bring back the bounce.

Edited by AzureTerra

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