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[DE]Rebecca

COMING SOON: Devstream #136 + 1 Million Celebration!

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36 minutes ago, ExpGui said:

Hey DE!

As of late, the community has been asking more and more to focus on fixing the game’s bugs, balancing resource grinds, RNG, damage, enemies, etc., and integrating islands like PoE, Fortuna, Liches, and now Railjack to the broader game. Players want a focus to develop what is already in the game.

Warframe as a game survives by new content. However, perhaps it’s time we all be patient for new content. Finishing the New War, Railjack, and Orb Vallis’s third update (Third Orb) this year would be a fulfillment of Tennocon 2018 hype. Regular additions such as Primes and unvaultings, Nightwaves seasons, perhaps new frames and weapons, would all be acceptable. But adding more systems to the game right now should not be a priority.

 

DE, please could we have a “Year of Health”, in which you work with the community to polish this game?

Thanks Rebb for reading this, hope this gets into the Devstream somehow.

 

I wholeheartedly agree with this. Unfortunately for the game, there are too many old system still available and too many new systems currently unfinished. 

Let's say for example : The rewards from any type of mission. I agree with the fact that the rewards from disruption mission are very good and they resonate with the community. This being said, old mission, and especially endurance mission ( survival ,defense etc.) are literally pointless. Who wants to get 15, 50, or even 80 endo from a 5 minute run, rotation A when the cost for upgrading mods is much higher than that. As a solution i would propose to either remove all endo from the rotation pool, increase the ammount of endo recieved, add a scaling to the rewards recieved or make that every endurance mission will have the rotations on A B C C C .... . Besides endo, there are many pointless rewards ,like patches of 5k credits or one resource, or mods that drop from random lv5/lv10 mobs. I think i made my point clear here, lets proceed further. 

Let's talk about kuva, and I know that this is a topic that should be left for dead, but i geniuenly hope for a change. I appreciate the fact that you put kuva in nighwave as a big reward, but this kind of makes the kuva farming almost pointless since the ammount of kuva recieved is so small compared to the prior example. As a solution, I would either increase the ammount of kuva recieved from survival or kiva siphons, or i would reduce the cost of Riven mods reroll.

There are still some warframes that have old concepts that desperately need a rework, for example Inaros, Zephyr, Chroma, Hydroid, Nekros etc. Even some of the newly "reworked" ones, like Nyx or Titania. I believe those 2 still continue to underperform compared to other nuke or tankier warframes and they don't bring that much utility to the team.

The last issue I want to discuss here is the problem to new systems being added,changed after a week and then completely forgotten. Kuva liches is a prime example. They do not live up to their name, it's only an annoying grind that leads to more grind until you get that mr fodder weapon.

There are also many more problems to be addressed, and I would be very happy to discuss them openly, but please let's concentrate on those main issues mentioned above, and hopefully we can work together, joining the DEV team with the Warframe community team in order to make this game a much more pleasurable experience.

Sincerely,
Me :P


 

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Could we please get clarification in regards to what to expect from Empyrean phase 3 and future Railjack updates?

It would be beneficial to shed some light on this subject.

There are a lot of people expressing disappointment about what we got versus what they expected because apparently they aren't aware, or forgot, that Empyrean was split in 3 phases and we are at phase 2.

Likewise, there are people, like myself, under the impression that phase 2 was just the beginning, a "take flight" introduction to Railjack and that soon we will have phase 3 that will be expanding on the concept/vision of what you have showed us on past Devstreams and Tennocon 2019. 

Maybe the reality is somewhere in between? Am I being too optimist here?

Thanks in advance, see you Friday!

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Could we get an always sprint option. Having to toggle or hold shift to sprint is well past its sell by date.

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Can we get melee that changes mid-mission the way that some ranged weapon can cycle through fire modes.

E.g. a dark split sword that be switched between forms in mission.

Are there plans to do other split weapons?

E.g. heat split sword

Plasma split sword

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I think some people already brought this up before, but I'll say it anyways. Game needs a bit more of optimization. Not just bug fixes, but optimization in general. New content is great, really, I know you guys do your best,and thank you for that, but polishing is very important as well, I bet you know that better than me. ❤️

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Hi Rebb, I really hope to see the RJ issues at least addressed by Dev crew. RJ started as an awesome fun mode, and the AW in it was fantastic, please please make it so we can regain that fun factor of actually using AW and all the AW guns and Melee in RJ, it was a major increase in enjoyment when AW in RJ was useful, productive but most of all FUN again.

We will all  be waiting for the issues to be addressed thanks in advance.

 

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No more RNG!!!

The game is great, but the ever increasing RNG is ruining it.

There is no fun in making the same thing mindlessly over and over again just to get the chance to finally put your hands on something yu actually want.

Make things fun, make things challenging, don't make them more tedious.

Some of us already have a job IRL dammit, we don't need Warframe to be a second one 🤪

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11 minutes ago, Vedlom said:

I sincerely hope you are joking with that.

You do realise that the railjack missions take place in the Sol system, correct?
When was the last time we had a black hole or a neutron star around here?

1. It's a freakin' video game, it doesn't exactly obey the laws of physics (hello double jump)
2. They can easily make the excuse that Veil is way outside the solar system. It's not like they have ever acknowledged that any solar systems exist outside of Sol anyway. For all we know, in the future Warframe is set in, Sol was ejected out of the galaxy thanks to a black hole wheezing past and completely disrupting the sun's orbit.

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What will the near future of Railjack look like? What kind of changes can we expect?

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Are there any plans to increase the party cap for open worlds or railjack or even a 16+ player session on worlds? Theyre just another boring mission node that happens to be a landscape. Is it that hard to figure a sharded system like any normal MMO to see players in a shared world?

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Question: silent weapons don't trigger affinity bonus up to 500%, is this a bug or an undocumented nerf?

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This sounds cool! But I don’t know if I will be able to virtually attend for most of it, as I work until 2:30 - 3 PM...when do virtual gifts tend to be given out? 
 

Also I’ve recently noticed an annoying glitch that has killed me a few times. If you have the Codex Scanner equipped and then hack a console, you’ll still have your Parazon equipped, and will only be able to feebly wave it in people’s faces until you equip the scanner again. This prevents you from shooting, meleeing, or casting, and locks you in a crouched state if you had crouched before hacking, keeping you from sprinting for your life.

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