Supalo12XD Posted January 16, 2020 Posted January 16, 2020 Recently, I have been toying around with Panthera's alternate fire, and I couldn't help but notice its extremely low fire rate for a beam; 2 rounds per second versus the standard 12 for most other beams. After a bit more digging and asking friends, it would seem Panthera's secondary mode got completely skipped by the beam rework and still uses the old 1 status per second application, which makes the weapon utterly useless on any higher lvl. Would love some clarification as to whether or not this was intentional or simply an oversight!
[DE]Grzegorz Posted January 16, 2020 Posted January 16, 2020 It did, it's intended to shoot so slowly. You can tell by the Status per second attribute missing and the weapon attacking 2 times a second (affected by firerate mods) instead of ~3 times a second regardless of firerate.
kapn655321 Posted January 16, 2020 Posted January 16, 2020 I've had to build near full fire rate on mine, with a fire rate riven. If you don't do that, you're only every going to use it with Harrow/Wisp/etc fire rate buff frames.
(XBOX)Red Dough Boy Posted January 16, 2020 Posted January 16, 2020 I've kept it because it's basically the Ripper from Dead Space, the advantage it gets is that it doesn't use ammo until it makes contact with an enemy. However, It does get the ability to have enemies explode on death with either fire mode so it has part of the beam attributes but not others.
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